3,731 users, 6 online now.
A total of 1,166,539 plays!

Index » Beatmaps » Pending Beatmaps » m-flo loves melody. & Yamamoto Ryohei - miss you

12 posts | Jump | 1
huberatelier
Beat Clicker
72 posts
PL Flag

3 months ago
This beatmap was submitted using in-game submission on Thursday, June 11, 2026 at 8:52:32 AM

Artist: m-flo loves melody. & Yamamoto Ryohei
Title: miss you
Tags: m-flo loves melody yamamoto ryohei Astromantic japanese pop
BPM: 88.12
Filesize: 9408kb
Play Time: 05:27
Difficulties Available:


Download: m-flo loves melody. & Yamamoto Ryohei - miss you
Information: Scores/Beatmap Listing
—————
Enter your message here. Links and general information will automatically be added above this.
laurafied
Star Shooter
220 posts
AU Flag

No kudosu yet.

3 months ago
OMG BANGER
˚ RAVE!!!!! ˚
kingkurboh335
Global Moderator / BAT Manager
3,045 posts
HR Flag

No kudosu yet.

3 months ago
map for graveyard?? nahhh, this is getting into ranked!

Miss You

- 00:25:677 (8,9) - feel like you should move these to 00:25:848 - and add another circle at 00:25:677 - below 00:25:848 (8) - this
- 00:41:011 (1,2,3,4,5,6,7,8,9,10,11,12,1,2) - this pattern feels like it could be much cooler, but it's a little too hard to explain, sooo, i'll send how it looks in the .osu file
pattern
152,168,41011,5,8,0:0:0:0:
240,168,41181,1,0,0:0:0:0:
328,168,41352,1,0,0:0:0:0:
280,240,41522,1,0,0:0:0:0:
192,240,41693,1,8,0:0:0:0:
240,168,41863,1,0,0:0:0:0:
328,168,42033,2,0,L|400:168,1,62.5
432,240,42374,2,0,L|344:240,1,62.5,8|0,0:0|0:0,0:0:0:0:
280,240,42715,1,0,0:0:0:0:
240,168,42885,1,0,0:0:0:0:
200,96,43056,1,8,0:0:0:0:
160,24,43226,2,2,L|288:24,1,125
376,24,43737,5,8,0:0:0:0:
464,24,43908,1,0,0:0:0:0:

- 00:58:219 (2) - would raise this up just enough so it doesn't overlap with 00:57:708 (1) -

- 00:59:071 (4,5) - same thing here, but move 00:59:582 (5) - to the right
- 01:03:160 (6,7) - same thing here, but move 01:03:671 (7) - to the left
- 01:04:523 (2,3) - same thing here, but move 01:05:034 (3) - down
- 02:00:407 (1,2,3,4,5,6) - would move this pattern upwards more, away from 01:59:385 (5) -
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
kingkurboh335
Global Moderator / BAT Manager
3,045 posts
HR Flag

Earned 1 kudosu.

3 months ago
map for graveyard?? nahhh, this is getting into ranked!

Miss You

- 00:25:677 (8,9) - feel like you should move these to 00:25:848 - and add another circle at 00:25:677 - below 00:25:848 (8) - this
- 00:41:011 (1,2,3,4,5,6,7,8,9,10,11,12,1,2) - this pattern feels like it could be much cooler, but it's a little too hard to explain, sooo, i'll send how it looks in the .osu file
pattern
152,168,41011,5,8,0:0:0:0:
240,168,41181,1,0,0:0:0:0:
328,168,41352,1,0,0:0:0:0:
280,240,41522,1,0,0:0:0:0:
192,240,41693,1,8,0:0:0:0:
240,168,41863,1,0,0:0:0:0:
328,168,42033,2,0,L|400:168,1,62.5
432,240,42374,2,0,L|344:240,1,62.5,8|0,0:0|0:0,0:0:0:0:
280,240,42715,1,0,0:0:0:0:
240,168,42885,1,0,0:0:0:0:
200,96,43056,1,8,0:0:0:0:
160,24,43226,2,2,L|288:24,1,125
376,24,43737,5,8,0:0:0:0:
464,24,43908,1,0,0:0:0:0:

- 00:58:219 (2) - would raise this up just enough so it doesn't overlap with 00:57:708 (1) -

- 00:59:071 (4,5) - same thing here, but move 00:59:582 (5) - to the right
- 01:03:160 (6,7) - same thing here, but move 01:03:671 (7) - to the left
- 01:04:523 (2,3) - same thing here, but move 01:05:034 (3) - down
- 02:00:407 (1,2,3,4,5,6) - would move this pattern upwards more, away from 01:59:385 (5) -
- 03:36:329 (9,10,11) - these feel really bad ngl, move 03:36:329 (9) - to the left away from 03:35:648 (8) - and move 03:36:840 (10,11) - somewhere so they're more distanced from 03:37:351 (1) - than they are now
- 03:37:351 (1) - would maybe reverse the slider head and tail (CTRL+G)
- 03:40:589 (8) - would make this slider repeat once more (so 2 repeats)
- 05:04:925 (5) - would shorten this slider to end on 05:05:266 - and then add a circle on 05:05:436 that's stacked on 05:05:777 (1) - for a more impactful ending to the section
- 05:12:933 (1) - this should be on x:0 y:120
- 05:15:489 - feel like you should add a circle here cuz of vocals, maybe place it on x:216 y:272

there's probably more to mod, but that would be nitpicky, so i'll let someone else do it :p
that's all from me for now!
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
huberatelier
Beat Clicker
72 posts
PL Flag

1 month ago
kingkurboh335 wrote:
Content

Please evaluate my update
OnikataKayoko
Combo Commander
492 posts
LT Flag

No kudosu yet.

1 month ago
huberatelier wrote:
Please evaluate my update


and give kudosu
OnikataKayoko
Combo Commander
492 posts
LT Flag

No kudosu yet.

1 month ago
modding time.

Offsets

88.250
440

88.115
5909

176.080
11356
OnikataKayoko
Combo Commander
492 posts
LT Flag

Earned 1 kudosu.

3 weeks ago
and

change genre as pop, and language as japanese


please kudosu!
DeletedUser869
Rhythm Incarnate
1,030 posts
XX Flag

No kudosu yet.

3 weeks ago
cool ass map ngl
kingkurboh335
Global Moderator / BAT Manager
3,045 posts
HR Flag

No kudosu yet.

2 days ago
forgot about this map for a bit

bubble
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
Digitalfear117
BAT Manager / Global Moderator / Mr. Ladybug
3,690 posts
US Flag

Earned 1 kudosu.

Digitalfear117
BAT Manager / Global Moderator / Mr. Ladybug
3,690 posts
US Flag

No kudosu yet.

2 days ago
You should make reverse arrow black imo

01:27:691 (1) - Fix red anchor position, move red anchor to x192, y360
01:35:527 - This vocal shouldn't be made passive imo
01:40:468 (1) - Make this line up vertically with 01:39:616 (8) -
01:49:156 (3,4) - Slider over one to the left, and two up

01:50:008 (6) - Then make this underlap with 01:49:326 (4)
01:54:267 (1,2,3,4) - something like this, cuz it's not aesthetic

02:13:687 (5) - Make this one a little whacky

02:27:657 - hitsounds get a little too quiet, just for a little bit of player feedback, just increase the hitsound volume a bit here to 90%, even if you don't put hs you will hear the base hs, or just like, hs like a normal person here lmao
02:43:162 (2) - Turn into 2 circles
03:00:711 (8) - Represent record scratch like you did earlier
03:19:455 (5,6) - Making the SV/BPM half for these two notes would go super hard if you make this a motif repeated throughout the map
03:22:180 (1) - Probably don't do the red anchor stutter here
03:30:359 (9) - Too passive, maybe

03:37:344 (1,2,3) - one of these needs to be circles
03:40:583 (8) - Remove one reverse arrow and change to circle, so just her voice is the reverse
03:44:160 (1) - If this were me, this would be 2 circles
03:58:984 (11) - This rhythm sucks
04:01:199 (5) - Start this slider at 04:01:369
04:01:199 (5) - Move red anchor to x360, y184
04:04:436 (2) - Shorten to 04:04:948, make circle at 04:05:118
04:08:526 (7) - Fix red anchor position
04:09:378 (8) - What is this slider doing? Just have a circle at 04:09:548
04:13:808 (5) - What the slider be doing????? 04:14:148 circle, 04:14:319 circle
04:17:727 (3) - ^
04:25:225 (6) - Circle
04:27:611 (6) - Don't red anchor this one, since no inflection on the voice
04:28:122 (7) - Move slider one tick to the right, and nc
04:30:337 (3) - Move slider one tick to the right
04:36:132 - Make this a reverse arrow lmao

04:43:459 - Why is this passive
04:43:800 (5,6,7,8) - ???????? fix rhythms
04:49:424 (5) - Make this a whacky slider

04:51:299 (6) - Split this into two sliders with 1 reverse arrow
04:54:707 - Slider here to 04:55:048
05:06:978 (4) - No. no reverse
05:09:193 (1,2) - 2nd slider should be like circles

05:27:597 (7) - spin(n)er instead

305784 (offset) - Don't make this timing section kiai

12 posts | Jump | 1
Users browsing this forum: None