OD 8 -> 9
HP 3 -> 8 (passable i swear)
30 posts | Jump | 1 2 3 |
38 posts
|
Small Update on Difficulty Setting:
OD 8 -> 9 HP 3 -> 8 (passable i swear) |
No kudosu yet. |
This map seems to have stalled due to timing, I want to try to fix this soon.
|
38 posts
|
Map Update:
1. Remapped the whole solo (02:37:846 - 03:12:942) because it's better than just jump spam 2. This part (00:37:153) is now updated (also why this has 2 seperate sets now and a separate forum page what)
Last edited by Avril
4 weeks ago, edited 3 times in total.
|
Earned 1 kudosu. |
I retimed the entire map! It sounds way better now.
|
38 posts
|
[ Deleted ]
|
38 posts
|
update: added hitsounds. Like for real.
|
29 posts
No kudosu yet. |
Cool. Need a light insane?
|
Earned 1 kudosu. |
I've DM'd Avril a version with the following changes:
A few red line changes A more optimized background (a whole mb smaller, same quality) All Perfect Curve sliders changed to Bezier |
No kudosu yet. |
HS review:
A lot of the time you hitsound the entire slider, rather than an individual part of the slider (head, tail, reverse arrow) this causes the entire slider to play a sound effect like a whistle, which I find very distracting in slow sections like the start of the map, and I have a preference against that style of hitsounding in general. Leave hitsounding an entire slider with a sound for the most intense parts imo There is currently a bug with my modded client where changing the hitsounds on sliders with reverse arrows can cause a crash, may want to use an older version of my modded client or a more modern client for now while I try to figure out why it happens…
Last edited by Digitalfear117
1 week ago, edited 2 times in total.
|
38 posts
|
if you're willing to make a light insane before the end of the week then sure, i'll allow it. |
38 posts
|
dw i finished hitsounding it :D |
No kudosu yet. |
A few more small changes that you should be able to knock out quickly
02:48:901 (1) - HS is on the sliderbody 04:05:752 (1) - HS is on the sliderbody These are the last two in the map like this You can remove the timing point here at 02:54:799 since it changes the bpm to the same one as before so it!s unneeded Don't forget kudosu :D
Last edited by Digitalfear117
5 days ago, edited 2 times in total.
|
38 posts
|
done
Last edited by Avril
5 days ago, edited 1 time in total.
|
30 posts | Jump | 1 2 3 |