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Index » Other » Client Modding » RetroGecko - b1816 for the modern world

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jvyden
39 posts
US Flag

1 day ago

mei4bo1lou4 wrote:

I tried to open this game in Fedora 42, but sadly it haven't even loaded, claiming that it has some initialization error


Been meaning to push out an update which has some extra debugging functionality. I'll get started on that now so we can see whats wrong.
mei4bo1lou4
21 posts
RU Flag

1 day ago

jvyden wrote:

Been meaning to push out an update which has some extra debugging functionality. I'll get started on that now so we can see whats wrong.

Cool 👍
jvyden
39 posts
US Flag

1 day ago

b519 is out, containing new features, optimizations and fixes!



I'm eepy asf so I'll just dive right into it. New things, new stuff, new bugsquashes.


  • Add dedicated screen for testing new Drawables system (press t at menu. you can also see benchmark with b.)
  • Force platform to always be x64 in all circumstances
  • Increase internal functionality of ImGui windows
  • Add Song Setup window
  • Support unsigned total score values for scoring (by Digitalfear117)
  • Add very verbose logging of startup process Should help Linux users debug startup issues.
  • Move most new engine functionality to engine project. Should make some stack traces more readable
  • Improvements to core Drawable engine
  • Make input handling a bit more abstractable
  • Remove unused Bancho code, optimize networking code
  • Always record replays in 60fps
  • Add custom IPC implementation Allows for the game to see itself & close instead of spawning two instances. Also properly handles file associations.
  • Ability to drag & drop files into the game
  • Fix not being able to enter the editor in some cases
  • Adjust theming of ImGui windows
  • Fix rare crash when updating sprites
  • Add Editor Extension allowing you to see realtime star rating and other info. This can be found under Extras -> Map Information.
  • Refactor osu-native implementation
  • Add Editor Extension allowing you to see strain values. This can be found under Extras -> Strain Display.
  • Change ImGui libraries, add ImPlot
  • Allow score submission for Relax and AutoPilot
  • Add sprite import dialog

jvyden
39 posts
US Flag

1 day ago
Build looks to be bugged, investigating rn
jvyden
39 posts
US Flag

1 day ago
Should be fixed! I just pushed out b520 to fix the startup crash. The obfuscator caused the build to break which is a terrifying bug to think about.
vg185
88 posts
UA Flag

23 hours ago
Add Editor Extension allowing you to see strain values.Add Editor Extension allowing you to see strain values.Add Editor Extension allowing you to see strain values.Add Editor Extension allowing you to see strain values.Add Editor Extension allowing you to see strain values.Add Editor Extension allowing you to see strain values.Add Editor Extension allowing you to see strain values.Add Editor Extension allowing you to see strain values.Add Editor Extension allowing you to see strain values.Add Editor Extension allowing you to see strain values.Add Editor Extension allowing you to see strain values.
mei4bo1lou4
21 posts
RU Flag

23 hours ago
Uhm… Sure, thx for timing section
Forum Image

I just deleted an object, wtf 😭
Forum Image
Last edited by mei4bo1lou4 22 hours ago, edited 1 time in total.

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