1832 users, 2 online now.
A total of 425430 plays!

Index » Beatmaps » Ranked/Approved Beatmaps » Miko - Abracadabra (Touhou Style Mix)

23 posts | Jump | 1 2
vg185
77 posts
UA Flag

No kudosu yet.

3 days ago

majikiti girl wrote:

excuse me, but hard and hyper is the same difficulties (i've had redownloaded your map twice)


There is… no hard? It's a 3 difficulty set.
majikiti girl
48 posts
RU Flag

No kudosu yet.

3 days ago

vg185 wrote:

There is… no hard? It's a 3 difficulty set.

oh that's really strange :O
przemekbestgames - SKIBIDI TOILET PIOSENKA Skibidi Toilet GONI MNIE - (szedis) [ohio rizzlord skibidi toilet camera man gyat].osu
Digitalfear117

No kudosu yet.

3 days ago
When I download I get 4 difficulties, both hard and hyper. May want to do a “full submission” if you are using an older client
majikiti girl
48 posts
RU Flag

Earned 1 kudosu.

3 days ago
left some mods for your beatmap.

Intense
01:42:201 (5) - add hitcircle at this timestamp, there are sound that is calling to be mapped
02:09:246 (7,8,9) - also idea to add here circles to follow song rhythm (all circles at 1/2 timing)
01:33:337 (3) - it will be better if you will move this slider to x:159 to have same symmetry with 01:33:906 (4,5)
01:19:417 (4,5,6) - same idea to these objects: select these objects and move them to have beginning at x:192 y:231
01:26:519 (4), 02:41:064 (4) - x:0
02:11:917 (6) - for perfect stack move this circle at x:165 y:309


Hyper
01:03:110 (1,2) - swap NC between objects
01:08:565 (2) - x:165
01:41:519 (1,2,3,4) - x:373 and 01:43:110 (2,3,4,5) - x:96 (to follow 0.85 distance snap)
02:33:337 (5) - sliderend is at y:-4. seems negligible but make sure it wont be on negative coordinates
02:48:110 (1,2,3,1) - 1,2 should have symmetry with first 1's sliderend (y:8)
03:13:337 (4) - x:-1 relative movement


Hard
do full submission from older client (that has full submission) to remove hard difficulty from beatmap package, because some users may have hard difficulty to be downloaded


not modding normal, sorry :(
przemekbestgames - SKIBIDI TOILET PIOSENKA Skibidi Toilet GONI MNIE - (szedis) [ohio rizzlord skibidi toilet camera man gyat].osu
Zai
19 posts
CA Flag

3 days ago

majikiti girl wrote:

left some mods for your beatmap. yayy!

Intense
01:42:201 (5) - add hitcircle at this timestamp, there are sound that is calling to be mapped ye
02:09:246 (7,8,9) - also idea to add here circles to follow song rhythm (all circles at 1/2 timing) i added a circle and a 1/1 slider, follows the guitar
01:33:337 (3) - it will be better if you will move this slider to x:159 to have same symmetry with 01:33:906 (4,5) indeed!
01:19:417 (4,5,6) - same idea to these objects: select these objects and move them to have beginning at x:192 y:231 this is for stacking during gameplay, if i move 4-5-6 down there's an overlap with 1-2-3
01:26:519 (4), 02:41:064 (4) - x:0 yep
02:11:917 (6) - for perfect stack move this circle at x:165 y:309 no coords on b904 but i think i did it


Hyper
01:03:110 (1,2) - swap NC between objects indeed
01:08:565 (2) - x:165 did the best i could to blanket it better lmao
01:41:519 (1,2,3,4) - x:373 and 01:43:110 (2,3,4,5) - x:96 (to follow 0.85 distance snap) naur this is adjusted for stacking, sorrey
02:33:337 (5) - sliderend is at y:-4. seems negligible but make sure it wont be on negative coordinates fixed
02:48:110 (1,2,3,1) - 1,2 should have symmetry with first 1's sliderend (y:8) yaes, fixed
03:13:337 (4) - x:-1 relative movement rotated the slider around -5d


Hard
do full submission from older client (that has full submission) to remove hard difficulty from beatmap package, because some users may have hard difficulty to be downloaded will do lol


not modding normal, sorry :( thats fine! thank you for modding >w<


i'll go ahead and do a full submission as the diffs are wacky rn, didnt know that was a thing lol
Satori
2022 posts
HR Flag

No kudosu yet.

3 days ago
should be good now, bubble!
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
Oposh
344 posts
PL Flag

2 days ago bubble
Looks like everything is okay, so bubbling
I FUCKING LOVE PIEROGIES I FUCKING LOVE PIEROGIES I FUCKING LOVE PIEROGIES
I FUCKING LOVE PIEROGIES I FUCKING LOVE PIEROGIESI FUCKING LOVE PIEROGIES
I FUCKING LOVE PIEROGIES I FUCKING LOVE PIEROGIESI FUCKING LOVE PIEROGIES
I FUCKING LOVE PIEROGIES I FUCKING LOVE PIEROGIES I FUCKING LOVE PIEROGIES
I FUCKING LOVE PIEROGIES I FUCKING LOVE PIEROGIES I FUCKING LOVE PIEROGIES
I FUCKING LOVE PIEROGIES I FUCKING LOVE PIEROGIES I FUCKING LOVE PIEROGIES
Zai
19 posts
CA Flag

2 days ago

Satori wrote:

should be good now, bubble!

Oposh wrote:

Looks like everything is okay, so bubbling


yayyy this is so exciting!!! thank you so much!!! :D :D :D

23 posts | Jump | 1 2