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Index » Beatmaps » Ranked/Approved Beatmaps » Fireflight - Unbreakable (Sped Up & Cut Ver.)

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Digitalfear117
BAT Manager / Global Moderator / Mr. Ladybug
3,715 posts
US Flag

Earned 1 kudosu.

11 months ago
This set is pretty funny, I can get behind rank I think. Expert is a bit unhinged, but I mean I think it at least kind of justifies it's existence? I would prefer to see you change the red anchors on the sliders to just linear sliders, it would make the map playable on a few more clients (like b337)

Easy:
01:04:990 (1,2) - Distance here is too low

I personally think adding a one grid space gap for the red anchors in our current case would make these sliders a bit easier to follow, they are a bit squished right now. 00:06:821 (3) - kind of like this:

I know this goes a little against your climb up 1 grid space concept, but I do think it improves the maps readability for new players which is a good tradeoff. Moving it to that space actually aligns this map with the Legacy Grid Level 0 as well, which is only available in really old clients and Digital Client, so that's kind of cool too in it's own way :D

Normal:
01:05:528 - is missing (Whistle) which exists in Hard, Insane, Expert
01:07:683 - is missing (Whistle) which exists in Hard, Insane, Expert
01:08:760 - is missing (Whistle) which exists in Easy, Hard, Insane, Expert
01:09:298 - is missing (Finish) which exists in Easy, Hard, Insane, Expert

00:51:524 (3,1) - Distance is too low
01:09:029 (5,6) - Distance is too high
scug
osu! BAT
891 posts
US Flag

11 months ago
Digitalfear117 wrote:
This set is pretty funny, I can get behind rank I think. Expert is a bit unhinged, but I mean I think it at least kind of justifies it's existence? I would prefer to see you change the red anchors on the sliders to just linear sliders, it would make the map playable on a few more clients (like b337)

i forgot about that :noooo: (its fixed now)
(lmk if you wanna help convert this map to osu v3 too, this was kinda one of my goals when making the map)

Digitalfear117 wrote:
I personally think adding a one grid space gap for the red anchors in our current case would make these sliders a bit easier to follow, they are a bit squished right now. 00:06:821 (3) - kind of like this:
https://i.imgur.com/UbulZKe.png
I know this goes a little against your climb up 1 grid space concept, but I do think it improves the maps readability for new players which is a good tradeoff. Moving it to that space actually aligns this map with the Legacy Grid Level 0 as well, which is only available in really old clients and Digital Client, so that's kind of cool too in it's own way :D

do you want me to do this for all difficulties? or just the lower diffs. All other mods applied.
furry
scug
osu! BAT
891 posts
US Flag

11 months ago
question answered in mapping channel, applied.
furry
kingkurboh335
Global Moderator / BAT Manager
3,082 posts
HR Flag

Earned 2 kudosu.

11 months ago
meow, mod:

General:
- add nightcore to tags, you might as well, this is nightcore :p
- lower hitsound volume, you don't need at 100%

Easy:
- 00:18:131 (1) - shorten this maybe so it ends at 00:20:824 - as it gives player more recovery time after spinner

Normal:
- 01:09:298 (6) - is the spacing here intentional? would rather not do that and keep the spacing the same as before… you can do it from hard onwards though

Insane:
- 00:10:052 (6) - if you're gonna spam rhythm here, you might as well turn this into a slider that lasts until 00:10:322 - and shorten that slider so it starts at 00:10:456 - so you have one long 1/2 slider and two short 1/4 sliders here

cute gimmick
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
scug
osu! BAT
891 posts
US Flag

11 months ago
Satori wrote:
meow, mod:

General:
- add nightcore to tags, you might as well, this is nightcore :p

nightcore is already added to tags :v

all other mods applied
furry
kingkurboh335
Global Moderator / BAT Manager
3,082 posts
HR Flag

No kudosu yet.

11 months ago
kyooti wrote:
nightcore is already added to tags :v

all other mods applied

give kudosu! then i'll bubble :p
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
scug
osu! BAT
891 posts
US Flag

11 months ago
Satori wrote:
give kudosu! then i'll bubble :p


omg i forgot sorgy
furry
Digitalfear117
BAT Manager / Global Moderator / Mr. Ladybug
3,715 posts
US Flag

No kudosu yet.

11 months ago
Are we going forward with this map as a modern set?
scug
osu! BAT
891 posts
US Flag

11 months ago
Digitalfear117 wrote:
Are we going forward with this map as a modern set?


probably yea
furry
kingkurboh335
Global Moderator / BAT Manager
3,082 posts
HR Flag

No kudosu yet.

10 months ago
kyooti wrote:

for loved

ts is so ass :wilted_rose:


okay
hits ranked
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.

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