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Index » Beatmaps » Ranked/Approved Beatmaps » SZA - Kill Bill

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SergeantIgnas
117 posts
LT Flag

2 weeks ago heart
This beatmap was submitted using in-game submission on Sunday, September 28, 2025 at 13:33:03

Artist: SZA
Title: Kill Bill
Tags: Pop English Kill Bill R&B SOS ignasblaz1000
BPM: 89
Filesize: 5630kb
Play Time: 02:28
Difficulties Available:


Download: SZA - Kill Bill
Information: Scores/Beatmap Listing
—————
My fifth beatmap.

2008-2009 style map.

This map is now ranked.

Edit 1: changed slider of 38.522 seconds.
Edit 2: removed osb.
Edit 3: changed ar and od to 7.
Edit 4: kingkurboh335 Modding done and added hard difficulty
Edit 5: Avril A.K.A Ubel Modding Done.
Edit 6: Changed offset to -11
Edit 7: Converted Perfect Curve Slider and added tag.
kingkurboh335

Earned 2 kudosu.

6 days ago
mod time finally!

General:
- for some reason, the bg isn't correctly positioned… go to the .osu file and find where it says:
//Background and Video events
0,0,"sza.jpg",1,1


then replace the last two numbers with 0, so you get:
//Background and Video events
0,0,"sza.jpg",0,0


i'm so mature:
- 00:29:084 (5) - the slider feels a little too close to 00:28:747 (4) - so i'd move the sliderhead's nod 4 grid space downwards
- 00:31:781 (4) - would move the circle 2 grid spaces upwards so spacing makes more sense

i don't have much problems with this, seems fine mostly, would like to see one more mod tho from someone
good map tho c:
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
SergeantIgnas
117 posts
LT Flag

5 days ago

kingkurboh335 wrote:

mod time finally!

General:
- for some reason, the bg isn't correctly positioned… go to the .osu file and find where it says:
//Background and Video events
0,0,"sza.jpg",1,1


then replace the last two numbers with 0, so you get:
//Background and Video events
0,0,"sza.jpg",0,0


Changed

i'm so mature:
- 00:29:084 (5) - the slider feels a little too close to 00:28:747 (4) - so i'd move the sliderhead's nod 4 grid space downwards
- 00:31:781 (4) - would move the circle 2 grid spaces upwards so spacing makes more sense

Done

i don't have much problems with this, seems fine mostly, would like to see one more mod tho from someone
good map tho c:


I Added hard difficulty.
Avril
559 posts
PH Flag

Earned 1 kudosu.

3 days ago
alright i'll bite this map.

[General]
your map background is kinda low quality, i've provided a betterer quality background for this
https://ilxia.s-ul.eu/qsdoEsle

audio is okay, but i'd suggest to make it a tad bit better from this, i've provided a good quality of this
https://ilxia.s-ul.eu/CN8p8DxZ

[Hard]
00:33:129 (5) - nc
00:38:522 (1) - would it be better for ctrl+g and nc this
00:41:219 (5,6,7) - this doesn't really follow anything i would suggest making these as like 1/2 sliders
00:43:916 (1) - nc
00:46:612 (1) - nc and remove nc on 00:47:961 (1)
01:05:376 (1) - nc
01:08:073 - might as well add a circle here since there's a noticeable beat
01:10:770 - same here as above
01:31:444 (4) - move this down to x:368 y:352

[I'm so mature]
00:17:511 - add a circle here
00:24:927 (4) - would suggest to shorten the sliderend by a tick and add a circle to it the next kind of like this
00:26:275 (1) - would probably remove nc on this and nc 00:26:387 (2) this instead
00:34:477 (7) - nc
00:37:174 (5) - nc
00:39:871 (4) - nc
00:42:455 - would suggest add a circle to this
00:45:152 (5,6) - why not just move them to x:429 y:189?
00:45:938 (7) - this rhythm is so passive, my suggestion is to remove the reverse slider, add 2 circles on 00:46:500 and do some nc thingamajig like this image
01:14:814 (1) - no noticeable rhythm here, would suggest to move this to the white tick, shorten the sliderend by a tick, and a circle behind it like this
01:15:601 (2,3,4,5) - why not just make them 1,1,1,1 since they're on a different time signature anyway
01:29:758 (8) - nc
01:29:758 (8) - nc
01:35:152 (1,2) - these look kinda passive, it needs more spice to it, would suggest to add some rhythms to it like this
01:40:545 (3) - nc
01:45:938 (1,2) - same here as last time, needs more spice
01:56:725 (7) - nc
01:58:073 (10) - nc
02:00:770 (6) - nc
02:06:387 - add circle to this beat

02:20:208 - suggestion to add a circle here
02:29:084 (8) - nc
Last edited by Avril 3 days ago, edited 1 time in total.
SergeantIgnas
117 posts
LT Flag

3 days ago

Avril wrote:

alright i'll bite this map.

[General]
your map background is kinda low quality, i've provided a betterer quality background for this
https://ilxia.s-ul.eu/qsdoEsle
Changed


audio is okay, but i'd suggest to make it a tad bit better from this, i've provided a good quality of this
https://ilxia.s-ul.eu/CN8p8DxZ
Changed

[Hard]
00:33:129 (5) - nc done
00:38:522 (1) - would it be better for ctrl+g and nc this done
00:41:219 (5,6,7) - this doesn't really follow anything i would suggest making these as like 1/2 sliders done

00:43:916 (1) - nc done
00:46:612 (1) - nc and remove nc on 00:47:961 (1) done
01:05:376 (1) - nc done
01:08:073 - might as well add a circle here since there's a noticeable beat done
01:10:770 - same here as above done
01:31:444 (4) - move this down to x:368 y:352 done

[I'm so mature]
00:17:511 - add a circle here done
00:24:927 (4) - would suggest to shorten the sliderend by a tick and add a circle to it the next kind of like this done
00:26:275 (1) - would probably remove nc on this and nc 00:26:387 (2) this instead done
00:34:477 (7) - nc done
00:37:174 (5) - nc done
00:39:871 (4) - nc done
00:42:455 - would suggest add a circle to this done
00:45:152 (5,6) - why not just move them to x:429 y:189? done
00:45:938 (7) - this rhythm is so passive, my suggestion is to remove the reverse slider, add 2 circles on 00:46:500 and do some nc thingamajig like this image done
01:14:814 (1) - no noticeable rhythm here, would suggest to move this to the white tick, shorten the sliderend by a tick, and a circle behind it like this done
01:15:601 (2,3,4,5) - why not just make them 1,1,1,1 since they're on a different time signature anyway done
01:29:758 (8) - nc done
01:29:758 (8) - nc done
01:35:152 (1,2) - these look kinda passive, it needs more spice to it, would suggest to add some rhythms to it like this done
01:40:545 (3) - nc done
01:45:938 (1,2) - same here as last time, needs more spice done
01:56:725 (7) - nc done
01:58:073 (10) - nc done
02:00:770 (6) - nc done
02:06:387 - add circle to this beat done

02:20:208 - suggestion to add a circle here done
02:29:084 (8) - nc done


Now then, the coast is clear.
Avril
559 posts
PH Flag

Earned 1 kudosu.

2 days ago
[General]
Make sure to remove these files since they're unused
"196589564931.jpg"
"killbill.mp3"

[Audio]
0ms initial offset is fine, but would rather just change it to 664 and use 1/12 beat snap divisor and resnap all notes
SergeantIgnas
117 posts
LT Flag

2 days ago

Avril wrote:

[General]
Make sure to remove these files since they're unused it's already removed
"196589564931.jpg"
"killbill.mp3"

[Audio]
0ms initial offset is fine, but would rather just change it to 664 and use 1/12 beat snap divisor and resnap all notes i stay 0ms initial offset for matter.
Avril
559 posts
PH Flag

Earned 1 kudosu.

2 days ago
sir, 0 offset cannot work because the notes are off by -11ms. At this point heck even -11ms initial offset work fine
SergeantIgnas
117 posts
LT Flag

2 days ago

Avril wrote:

sir, 0 offset cannot work because the notes are off by -11ms. At this point heck even -11ms initial offset work fine


Changed.
Avril
559 posts
PH Flag

Earned 1 kudosu.

2 days ago
good enough for me bro
SergeantIgnas
117 posts
LT Flag

2 days ago

Avril wrote:

good enough for me bro


Let's go! kurboh here it come!
kingkurboh335

Earned 1 kudosu.

2 days ago
hello, few more things:

General:
- add "ignasblaz1000" to tags

Hard:
- the map contains a perfect curve slider, you'll need to replace them with bezier ones. this time, there's only one and you can pretty easily recreate it with a bezier curve, but if you wanna use them more frequently, you can do this on digital client using the perfect curve converter, you'll find it here:


otherwise, eh, its's fine
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
SergeantIgnas
117 posts
LT Flag

2 days ago

kingkurboh335 wrote:

hello, few more things:

General:
- add "ignasblaz1000" to tags Added

Hard:
- the map contains a perfect curve slider, you'll need to replace them with bezier ones. this time, there's only one and you can pretty easily recreate it with a bezier curve, but if you wanna use them more frequently, you can do this on digital client using the perfect curve converter, you'll find it here:
changed

otherwise, eh, its's fine
it's done for modding.
SergeantIgnas
117 posts
LT Flag

2 days ago

Avril wrote:

good enough for me bro


sorry for bubble popped. could you re-nominate my beatmap. because kurboh mods was fixed by me.
Last edited by SergeantIgnas 2 days ago, edited 1 time in total.
kingkurboh335

No kudosu yet.

LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.

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