1356 users, 3 online now.
A total of 278704 plays!

Index » Beatmaps » Ranked/Approved Beatmaps » C418 - Living Mice

13 posts | Jump | 1
arutama
417 posts

3 months ago heart
This beatmap was submitted using in-game submission on Monday, August 19, 2024 at 8:08:50

Artist: C418
Title: Living Mice
Source: Minecraft
Tags: video game instrumental volume alpha
BPM: 75
Filesize: 4562kb
Play Time: 02:46
Difficulties Available:


Download: C418 - Living Mice
Information: Scores/Beatmap Listing
—————
#11
C418 osu!Titanic Project (#1)

Nostalgia - me

Nominations
Oposh / Cartman
ss farming
Digitalfear117
2185 posts

Earned 1 kudosu.

3 months ago
Offset should be 49 right?

Also i really feel this map needs some HS volume adjustment throughout the map, it’s so loud at the start compared to the music.
Cartman
68 posts

Earned 1 kudosu.

3 months ago
There are few specifications that i need to mod on this map:

00:49:243 (1) - un-NC this note
01:14:843 (1,2) - same here too
01:27:643 (1,2) - ^
01:34:043 (4) - -^
01:40:443 (1,2) - ^
02:40:043 (1,2,1,2) - maybe a spinner is best for this part instead of bunch of sliders


there are some bunch of notes that has too much new combos, imo i don't think it could fit to the rhythm. [+] That is the only thing i like to point out and of course, i would be happy to rank this map <3.


"Respect my autoritah" - Eric Cartman
Oposh
285 posts

Earned 1 kudosu.

3 months ago
The only thing I would add/change is:
00:34:449 - could be placed circle to match outgoing beat, the same goes to 00:40:849
01:12:049 - make here a new combo, the previous beat ended so it isn't neccessary to continue previous one
02:03:249 - move the circle to: 02:03:449, the same goes to 02:16:049 -> 02:16:249

As for hitsounding:
Overall the finish hitsound could be more quiet
01:09:649 - could be used finish hitsound in the end then using soft whistle
01:10:449 - I think that only whistle here will be okay, the same goes to 01:23:249, 01:48:849



And I think that's all I have to say + nice bg lol

arutama
417 posts

3 months ago

Digitalfear117 wrote:

Offset should be 49 right?

Also i really feel this map needs some HS volume adjustment throughout the map, it’s so loud at the start compared to the music.

Yeah, offset changed into 49 now, also HS volume already adjusted and I will keep them as they are
ss farming
arutama
417 posts

3 months ago

Cartman wrote:

There are few specifications that i need to mod on this map:

00:49:243 (1) - un-NC this note
01:14:843 (1,2) - same here too
01:27:643 (1,2) - ^
01:34:043 (4) - -^
01:40:443 (1,2) - ^
02:40:043 (1,2,1,2) - maybe a spinner is best for this part instead of bunch of sliders


there are some bunch of notes that has too much new combos, imo i don't think it could fit to the rhythm. [+] That is the only thing i like to point out and of course, i would be happy to rank this map <3.

  • 00:49:243 (1) - removed NC on this
  • Another NC mods like 01:27:643 (1,2), 01:34:043 (1), and 01:40:443 (1,2) - I won't apply this, the NC was intentional to emphasize the SV differences (all of the mentioned timestamps are using 0.90x SV multiplier, while the part after those objects are mainly using 1.10x SV multiplier)
  • 02:40:043 (1,2,1,2) - applied spinner suggestion
Last edited by arutama 3 months ago, edited 1 time in total.
ss farming
arutama
417 posts

3 months ago

Oposh wrote:

The only thing I would add/change is:
00:34:449 - could be placed circle to match outgoing beat, the same goes to 00:40:849
01:12:049 - make here a new combo, the previous beat ended so it isn't neccessary to continue previous one
02:03:249 - move the circle to: 02:03:449, the same goes to 02:16:049 -> 02:16:249

As for hitsounding:
Overall the finish hitsound could be more quiet
01:09:649 - could be used finish hitsound in the end then using soft whistle
01:10:449 - I think that only whistle here will be okay, the same goes to 01:23:249, 01:48:849



And I think that's all I have to say + nice bg lol

  • added circles for 00:34:449 - and 00:40:849
  • 01:12:049 - made this new combo, also applies as well for 01:24:849 (1) - i guess
  • moved circle for 02:03:249 - to 02:03:449, also 02:16:049 - to 02:16:249
  • 01:09:649 - not gonna use finish hs here imo, would be more fit
  • 01:10:449, 01:23:249, and 01:48:849 - removed all the finishes for that

thanks for the bg compliment xd
Last edited by arutama 3 months ago, edited 2 times in total.
ss farming
Oposh
285 posts

3 months ago bubble
I'm okay with ranking this, bubbled
Cartman
68 posts

3 months ago bubble
Everything's alright! Deserve a bubble
"Respect my autoritah" - Eric Cartman
arutama
417 posts

3 months ago

Oposh wrote:

I'm okay with ranking this, bubbled

context: Oposh's bubble was reset by me because I changed audio from 320 kbps to 192 kbps, also changed something on description, the rebubbling done by Cartman and Oposh hearted the map to go for qualified state
ss farming
Satori
1629 posts

Earned 1 kudosu.

3 months ago
countdown on this sucks… at least on my end
please check if that's the case for you all as well
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
arutama
417 posts

3 months ago

Kurboh wrote:

countdown on this sucks… at least on my end
please check if that's the case for you all as well

wait i left this map with countdown enabled? T_T
ss farming
arutama
417 posts

3 months ago heartpop
self-dq to disable countdown, just feels unfitting for a calm song like this
ss farming

13 posts | Jump | 1