1360 users, 4 online now.
A total of 280633 plays!

Index » Beatmaps » Ranked/Approved Beatmaps » dj-Nate - Theory Of Everything

22 posts | Jump | 1 2
arutama
417 posts

Earned 1 kudosu.

1 week ago
General

  • [!] still missing "video game music vgm Toe GD Newgrounds" on tags

Kurboh's Normal

  • 00:18:441 (1) - maybe NC this, and remove NC on 00:20:287 (1) -

Digitalfear117's Hard

  • 00:08:903 (4) - 00:10:749 (4) - 00:12:595 (4) - maybe turn those into a circle, i recommend using simpler rhythm for the intro part here, exception for 00:14:441 (5) - 00:16:287 (4) - 00:18:133 (4) - 00:19:980 (4) - bcs this has a slight increase on the song's intensity rather than before

  • 00:32:595 (4) - might want to NC this, like u did on 00:25:210 (1,2,3) - to highlight the different SV part

  • 00:37:210 - to 00:51:518 - this part kinda feels flat tho, might want to use some rhythm variations here instead of using the same rhythm over and over again

    there are 2 options you can do:
    if you want to still emphasize the drum, you could shorten the sliderend length 00:38:287 (5) - 00:40:133 (5) - 00:41:980 (5) - into 1 purple tick behind, and make them a slider reverse instead



    or

    ignoring the drum to emphasize the synth background by adding 1/6 slider on 00:38:441 - 00:40:287 - 00:42:133 -



    do the same thing for 00:44:595 - to 00:51:518 -

  • 00:54:441 (3) - replace this with a circle and add a 1/6 slider on 00:54:595 here, it feels underwhelming with current rhythm when u could just have denser rhythm here to emphasize the synth background there
ss farming
vyper
148 posts

1 week ago

arutama wrote:

General

  • [!] still missing "video game music vgm Toe GD Newgrounds" on tags



Forgot to update those on digital's hard oops
Digitalfear117
2190 posts

No kudosu yet.

1 week ago

arutama wrote:

  • 00:08:903 (4) - 00:10:749 (4) - 00:12:595 (4) - maybe turn those into a circle, i recommend using simpler rhythm for the intro part here, exception for 00:14:441 (5) - 00:16:287 (4) - 00:18:133 (4) - 00:19:980 (4) - bcs this has a slight increase on the song's intensity rather than before


I disagree with this as there are clear sounds that can be heard on 00:09:056, 00:10:903, 00:12:749. I understand that you want there to be more intensity difference between the start and here, but surely we can find a different way to do it.

arutama wrote:

  • 00:32:595 (4) - might want to NC this, like u did on 00:25:210 (1,2,3) - to highlight the different SV part


Yep, agreed.

arutama wrote:

  • 00:37:210 - to 00:51:518 - this part kinda feels flat tho, might want to use some rhythm variations here instead of using the same rhythm over and over again


Totally agree that this is flat, I decided to use different rhythms than you suggested though. My goal was to simplify compared to the Insane, and a lot of your suggestions ended up making it as dense as the insane.

arutama wrote:

  • 00:54:441 (3) - replace this with a circle and add a 1/6 slider on 00:54:595 here, it feels underwhelming with current rhythm when u could just have denser rhythm here to emphasize the synth
background there

This would once again mean that I'm doing the exact same rhythm as the insane, but I can't think of anything better, so we'll just go with it.

Thanks for the mods!
Last edited by Digitalfear117 1 week ago, edited 3 times in total.
arutama
417 posts

No kudosu yet.

1 week ago
it seems we still have 00:32:595 (4) - not NCed yet
ss farming
Digitalfear117
2190 posts

No kudosu yet.

1 week ago
Weird, maybe I accidentally undid it. fixed
Nikku

1 week ago bubble
oki the funny button time
arutama
417 posts

ss farming

22 posts | Jump | 1 2