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Index » Beatmaps » Ranked/Approved Beatmaps » Sample Rippers - Nobody Likes the Records That I Play (Cut Ver.) [Osu|Taiko]

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Satori
1787 posts

3 weeks ago heart
This beatmap was submitted using in-game submission on 7. siječanj 2025. at 22:29:52

Artist: Sample Rippers
Title: Nobody Likes the Records That I Play (Cut Ver.)
Source: Mungyodance 3: The Third Rave
Tags: instrumental rhythm video game ost english hands up techno trance hardcore mgd furry vulpvibe entertainment kurboh willow
BPM: 142
Filesize: 19877kb
Play Time: 01:39
Difficulties Available:


Download: Sample Rippers - Nobody Likes the Records That I Play (Cut Ver.)
Download: Sample Rippers - Nobody Likes the Records That I Play (Cut Ver.) (no video)
Information: Scores/Beatmap Listing
—————
mapset 36

nobody likes my maps lol

taiko by willow
thanks Basil for the audio, bg and seperate videos (that i had to asemble) xd

update 1: StreeX mod
update 2: kanocchi mod
update 3: Oposh mod
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
scrimmy
22 posts

No kudosu yet.

3 weeks ago
[record_scratch.mp4]
:D

2025 goals :3
Top 3 in BARUSA of MIKOSU - [Completed - 12/20/24]
250pp play
1 Billion score
2 digit :3
Get a map ranked
get 10 dollars 🔥 - [already gave up ;-;]
Digitalfear117

No kudosu yet.

3 weeks ago

Satori wrote:

This beatmap was submitted using in-game submission on 20. prosinac 2024. at 0:42:34

Artist: Sample Rippers
Title: Nobody Likes the Records That I Play
Source: Mungyodance 3: The Third Rave
Tags: electronic instrumental kurboh willow
BPM: 142
Filesize: 19877kb
Play Time: 01:39
Difficulties Available:


Download: Sample Rippers - Nobody Likes the Records That I Play
Download: Sample Rippers - Nobody Likes the Records That I Play (no video)
Information: Scores/Beatmap Listing
—————
mapset 36

nobody likes my maps lol

taiko by willow


I like at least half your maps, thats pretty good all things considered
Satori
1787 posts

3 weeks ago

Digitalfear117 wrote:

I like at least half your maps, thats pretty good all things considered


i appreciate it <3

also, you don't need to quote the entire first post lol
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
Digitalfear117

No kudosu yet.

3 weeks ago
[ Deleted ]
Digitalfear117

No kudosu yet.

3 weeks ago

Satori wrote:

This beatmap was submitted using in-game submission on 20. prosinac 2024. at 0:46:23

Artist: Sample Rippers
Title: Nobody Likes the Records That I Play
Source: Mungyodance 3: The Third Rave
Tags: electronic instrumental kurboh willow
BPM: 142
Filesize: 19877kb
Play Time: 01:39
Difficulties Available:


Download: Sample Rippers - Nobody Likes the Records That I Play
Download: Sample Rippers - Nobody Likes the Records That I Play (no video)
Information: Scores/Beatmap Listing
—————
mapset 36

nobody likes my maps lol

taiko by willow


Satori wrote:

i appreciate it <3

also, you don't need to quote the entire first post lol


Watch me do it again
TurfTuckTurkey
262 posts

No kudosu yet.

3 weeks ago
You’re welcome for the files required. I got your back anytime for mgd3 stuff <3
Dear Levi, can you kindly change my username to "Rotteen"?? thank u g

will think about it
- Levi
kanocchi
15 posts

Earned 2 kudosu.

1 week ago
std mod
[General]
insane is way harder than the hard diff, so you may wanna nerf the insane or buff the hard

[Nobody Likes Kurboh's Hard]
01:18:426 (2,3) - you could add more spacing considering it plays the same as 01:07:440 (1,2,3,4) - and might be weird to play. try doing it like 01:10:961 (1,2,3) - this
01:31:243 (1,2,3) - ^
01:32:933 (2,3,4) - seems kinda confusing to follow up, you could try something like this maybe? https://i.imgur.com/Q4atZoI.png considering every other patterns follows a clean route

[Nobody Likes Kurboh's Insane]
clean diff

pls poke me on discord when you update
Last edited by kanocchi 1 week ago, edited 1 time in total.
Satori
1787 posts

1 week ago

kanocchi wrote:

std mod
[General]
X insane is way harder than the hard diff, so you may wanna nerf the insane or buff the hard - even if star rating says otherwise, i believe the difficulties are the way they're supposed to be. still, buffed hard very slightly so it's over 3* now

[Nobody Likes Kurboh's Hard]
O 01:18:426 (2,3) - you could add more spacing considering it plays the same as 01:07:440 (1,2,3,4) - and might be weird to play. try doing it like 01:10:961 (1,2,3) - this - changed a bit so it's not as confusing
O 01:31:243 (1,2,3) - ^
O 01:32:933 (2,3,4) - seems kinda confusing to follow up, you could try something like this maybe? https://i.imgur.com/Q4atZoI.png considering every other patterns follows a clean route - did something different, should be clean now

[Nobody Likes Kurboh's Insane]
clean diff

pls poke me on discord when you update


oki, thanks for mod!
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
Oposh
316 posts

Earned 1 kudosu.

1 week ago
General (for "Nobody Likes Kurboh's Hard" diff):

I think it will be better to use 1/4 instead of 1/3, since some sliders are straight up don't match with the ongoing beat (especially one on 00:23:003

Mapping (for "Nobody Likes Kurboh's Hard" diff):

00:17:299 - would decrease amount of reverse sliders from 3 to 2 and in 00:18:144 (white tick) and would place a circle there with clap HS.

00:16:665 - Would be much better to include here a reverse slider than without one.

00:23:003 - the slider the in current form is too short and just doesn't match with the ongoing meet, so It's best that slider would be a longer (slider end should be on red tick, more specifically 00:23:426). If this sounds too confusing I suggest looking on slider in 00:15:609 for reference.

Pattern in (00:37:369 - 00:37:581, 00:38:214 - 00:38:426, 00:40:750 - 00:40:961, 00:41:595 - 00:41:806) - For me those patterns look like from light insane rather than hard difficulty if I'm gonna be honest. Wouldn't be better that circles would be placed more straightforward?

00:51:524, 00:58:285 - Would start a new combo here.

(01:34:517 - 01:34:623) & (01:34:940 - 01:35:045) - I think that it will be better to place those circles under the slider to not confuse player when the slider it expects a next objects lower and not on where the slider started. The placement (X:448 Y:216) for 01:34:517 & 01:34:623 should be okay.

And that's all what I wanted to point out :)
Last edited by Oposh 1 week ago, edited 2 times in total.
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Satori
1787 posts

1 week ago

Oposh wrote:

General (for "Nobody Likes Kurboh's Hard" diff):

X I think it will be better to use 1/4 instead of 1/3, since some sliders are straight up don't match with the ongoing beat (especially one on 00:23:003 - :confused: no

Mapping (for "Nobody Likes Kurboh's Hard" diff):

X 00:17:299 - would decrease amount of reverse sliders from 3 to 2 and in 00:18:144 (white tick) and would place a circle there with clap HS. - i feel like what's present atm is good, follows the "body" lyric fully, having 2 repeats would feel incomplete

X 00:16:665 - Would be much better to include here a reverse slider than without one. - lyrics won't match up again

X 00:23:003 - the slider the in current form is too short and just doesn't match with the ongoing meet, so It's best that slider would be a longer (slider end should be on red tick, more specifically 00:23:426). If this sounds too confusing I suggest looking on slider in 00:15:609 for reference. - the beat matches, check slider 00:22:158 (4) - for reference, but i will add a circle on 00:23:426 as i do agree that it feels a little incomplete

X Pattern in (00:37:369 - 00:37:581, 00:38:214 - 00:38:426, 00:40:750 - 00:40:961, 00:41:595 - 00:41:806) - For me those patterns look like from light insane rather than hard difficulty if I'm gonna be honest. Wouldn't be better that circles would be placed more straightforward? - if i'm gonna be honest, i think people need to learn how to play bursts on a hard diff :p

X 00:51:524, 00:58:285 - Would start a new combo here. - this doesn't go with what my combo's are supposed to go, which is new combo every 4 beats for the kiai

O (01:34:517 - 01:34:623) & (01:34:940 - 01:35:045) - I think that it will be better to place those circles under the slider to not confuse player when the slider it expects a next objects lower and not on where the slider started. The placement (X:448 Y:216) for 01:34:517 & 01:34:623 should be okay. - fair, i did something different though, as i think your suggested placement is too far

And that's all what I wanted to point out :)


appreciate the mod!
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
Oposh
316 posts

5 days ago bubble

Satori wrote:

if i'm gonna be honest, i think people need to learn how to play bursts on a hard diff :p


Personally would disagree with that, but that's just my opinion.

Nonetheless, everything seems being good so I can nominate this.
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I FUCKING LOVE PIEROGIES I FUCKING LOVE PIEROGIES I FUCKING LOVE PIEROGIES
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kanocchi
15 posts

No kudosu yet.


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