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Index » Beatmaps » Pending Beatmaps » Megadeth - Hangar 18 [IMPOSSIBLE]

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fluxie31
144 posts
US Flag

1 week ago fire
This beatmap was submitted using in-game submission on Saturday, May 10, 2025 at 1:15:40 PM

Artist: Megadeth
Title: Hangar 18
Tags: 1990 thrash metal english rust in peace dave mustaine
BPM: 156
Filesize: 8456kb
Play Time: 05:09
Difficulties Available:


Download: Megadeth - Hangar 18
Information: Scores/Beatmap Listing
—————
Buckle down, kid. This ain't your grandmother's beatmap.

This map is my love letter to Shotgun Symphony+ and all the other really difficult beatmaps in the early days of osu!. ?? million max score btw, plus ?? spinners.

Made in the osu! b699 editor.

Also stuck in Help cuz one difficulty orz

thanks for the testplay vyper

List of influences on the sections:
00:00:51 - mm201, kinda vaguely
00:24:50 - None, really
00:36:57 - awp
01:00:62 - awp, rolled
01:18:29 - reikin, rolled, anyone who put a fast spinner in their map really
01:24:46 - awp
01:30:67 - james
01:36:68 - awp
01:42:70 - james
02:00:69 - awp with a hint of m980
02:24:57 - awp again, i think
02:30:77 - james
02:36:62 - awp
02:42:80 - james
02:50:34 - awp+
02:58:90 - awp if he was a gridmapper
03:15:90 - james
03:24:45 - starrodkirby86, awp
03:41:45 - awp
03:49:28 - unsure
04:04:97 - some weird james/lesjuh/hito amalgamation
04:20:28 - unsure
04:35:26 - m980/mm201/inis and other mappers influenced by inis
04:50:02 - Gens maybe idk
05:04:77 - awp
If you need modding for your map: https://osu.titanic.sh/forum/13/t/1542/
Read rules pls thanks
arutama
553 posts
ID Flag

No kudosu yet.

1 week ago
(count my msg here as a hype :p)
ss farming
arutama
553 posts
ID Flag

No kudosu yet.

1 week ago
[ Deleted ]
ss farming
vyper
419 posts
US Flag

No kudosu yet.

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vyper
419 posts
US Flag

Earned 1 kudosu.

1 week ago
[Quick Mods]

Hate to break it to you, but spinners where auto can't achieve at least 1000 bonus points are unrankable… Those spinners must be longer, or in other instances, replaced with some hitcircles or sliders (unless your intention is to get this mapset loved.)

Also some objects are unsnapped, so resnap those rq.

After all of that, I think this mapset is ready for ranked/approved, unless another BAT wants to mod this.
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fluxie31
144 posts
US Flag

1 week ago
I was told the spinners were fine if the map was being pushed for approval. More specifically, that it was okay as long as Auto could SS them.
Last edited by fluxie31 1 week ago, edited 1 time in total.
If you need modding for your map: https://osu.titanic.sh/forum/13/t/1542/
Read rules pls thanks
Digitalfear117

Earned 1 kudosu.

1 week ago
Approved on Titanic is currently only used for maps that have a drain time over 5 minutes, if auto cannot get 1k on the spinners this will need to go for loved under our current rules.
Last edited by Digitalfear117 1 week ago, edited 2 times in total.
fluxie31
144 posts
US Flag

1 week ago
Snappings fixed, and im not changing those spinners so I filled in the break. Drain time's over 5 minutes now. :p
If you need modding for your map: https://osu.titanic.sh/forum/13/t/1542/
Read rules pls thanks
fluxie31
144 posts
US Flag

1 week ago
all spinners in the map should now be worth 1000 points.
If you need modding for your map: https://osu.titanic.sh/forum/13/t/1542/
Read rules pls thanks
Digitalfear117

Earned 1 kudosu.

1 week ago
I think we can get rid of this timing point 00:33:527. Other than that looks good to me. Really cool map!
fluxie31
144 posts
US Flag

If you need modding for your map: https://osu.titanic.sh/forum/13/t/1542/
Read rules pls thanks
vyper
419 posts
US Flag

Earned 1 kudosu.

1 week ago
Bubble #2 out of 3
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Satori
2,102 posts
HR Flag

Earned 1 kudosu.

6 days ago
some objects in the map are unsnapped, according to Mapset Verifier:

00:49:536 - Slider tail unsnapped by 2.615 ms.
00:51:040 - Slider tail unsnapped by -2 ms.
01:25:036 - Slider tail unsnapped by 2.62 ms.
02:42:423 - Spinner tail unsnapped by 4 ms.

besides that, everything else is good imo :p
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
Digitalfear117

No kudosu yet.

6 days ago

Satori wrote:

some objects in the map are unsnapped, according to Mapset Verifier:

00:49:536 - Slider tail unsnapped by 2.615 ms.
00:51:040 - Slider tail unsnapped by -2 ms.
01:25:036 - Slider tail unsnapped by 2.62 ms.
02:42:423 - Spinner tail unsnapped by 4 ms.

besides that, everything else is good imo :p


Not sure how they are gonna be able to fix those without green lines, there's no SV in b699
Satori
2,102 posts
HR Flag

Earned 1 kudosu.

6 days ago

Digitalfear117 wrote:

Not sure how they are gonna be able to fix those without green lines, there's no SV in b699

editing slider lengths in the .osu file is an option too
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.

23 posts | Jump | 1 2