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Index » Beatmaps » Pending Beatmaps » Fireflight - Unbreakable (Sped Up & Cut Ver.)

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Digitalfear117

Earned 1 kudosu.

4 days ago
This set is pretty funny, I can get behind rank I think. Expert is a bit unhinged, but I mean I think it at least kind of justifies it's existence? I would prefer to see you change the red anchors on the sliders to just linear sliders, it would make the map playable on a few more clients (like b337)

Easy:
01:04:990 (1,2) - Distance here is too low

I personally think adding a one grid space gap for the red anchors in our current case would make these sliders a bit easier to follow, they are a bit squished right now. 00:06:821 (3) - kind of like this:

I know this goes a little against your climb up 1 grid space concept, but I do think it improves the maps readability for new players which is a good tradeoff. Moving it to that space actually aligns this map with the Legacy Grid Level 0 as well, which is only available in really old clients and Digital Client, so that's kind of cool too in it's own way :D

Normal:
01:05:528 - is missing (Whistle) which exists in Hard, Insane, Expert
01:07:683 - is missing (Whistle) which exists in Hard, Insane, Expert
01:08:760 - is missing (Whistle) which exists in Easy, Hard, Insane, Expert
01:09:298 - is missing (Finish) which exists in Easy, Hard, Insane, Expert

00:51:524 (3,1) - Distance is too low
01:09:029 (5,6) - Distance is too high
kyooti
292 posts
US Flag

4 days ago

Digitalfear117 wrote:

This set is pretty funny, I can get behind rank I think. Expert is a bit unhinged, but I mean I think it at least kind of justifies it's existence? I would prefer to see you change the red anchors on the sliders to just linear sliders, it would make the map playable on a few more clients (like b337)

i forgot about that :noooo: (its fixed now)
(lmk if you wanna help convert this map to osu v3 too, this was kinda one of my goals when making the map)

Digitalfear117 wrote:

I personally think adding a one grid space gap for the red anchors in our current case would make these sliders a bit easier to follow, they are a bit squished right now. 00:06:821 (3) - kind of like this:

I know this goes a little against your climb up 1 grid space concept, but I do think it improves the maps readability for new players which is a good tradeoff. Moving it to that space actually aligns this map with the Legacy Grid Level 0 as well, which is only available in really old clients and Digital Client, so that's kind of cool too in it's own way :D

do you want me to do this for all difficulties? or just the lower diffs. All other mods applied.
2025 goals :3
Top 3 in BARUSA of MIKOSU - [Completed - 12/20/24]
250pp play - [Completed - 2/3/25, Forever stained.]
1 Billion score
2 digit :3
Get a map ranked
get 10 dollars 🔥 - [already gave up ;-;]
kyooti
292 posts
US Flag

4 days ago
question answered in mapping channel, applied.
2025 goals :3
Top 3 in BARUSA of MIKOSU - [Completed - 12/20/24]
250pp play - [Completed - 2/3/25, Forever stained.]
1 Billion score
2 digit :3
Get a map ranked
get 10 dollars 🔥 - [already gave up ;-;]

18 posts | Jump | 1 2