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Index » Beatmaps » Pending Beatmaps » Akira Yamaoka - Claw Finger

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TheJesseYouKnow_Old
13 posts

1 month ago
This beatmap was submitted using in-game submission on Friday, September 13, 2024 at 11:37:37 AM

Artist: Akira Yamaoka
Title: Claw Finger
Source: Silent Hill
Tags: instrumental ambient ambience spooky dark atmosphere creepy Shinku OST original soundtrack sound track サイレントヒル lo-fi lofi KONAMI
BPM: 91
Filesize: 1138kb
Play Time: 00:49
Difficulties Available:


Download: Akira Yamaoka - Claw Finger
Information: Scores/Beatmap Listing
—————
first scary music map on titanic ooooooooooooooooooooooooooo spooooooooooooooooooooooooooooooky
well realistically first map of a song thats from a horror game

Mapped in b20121223
You are either the Prince of Disco or Skipping 5 and 6
Digitalfear117
1795 posts

Earned 1 kudosu.

4 weeks ago
Offset should be 655

General:
Is the goal of this map to be a .osu v3? Because if it is, I can excuse some things, such as no hitsound volume adjustment, slider bodies with hitsounds, but if not I really think you should make some changes here. The whistles on the sliderbodies are really jarring. It’s much better to place the hitsounds on the slider head of the body, rather than the entire slider. Also you should turn your hitsound volume down to like 75%

If your goal is to have this be playable on any osu! client, you should still make a few changes. All perfect curve sliders such as 00:34:256 (1,2), 00:48:102 (2) - on snow, and basically all curved slider’s on Shinku’s diff should be changed to a bezier. This would be easiest to do on my modded b20130303 client. You would also need to make the AR and OD values match.

Diff names here don’t really give players much context as to what they are getting into. Naming your diff Snow implies it’s the harder difficulty by modern mapping conventions, but Shinku’s diff is harder in actuality. I think you should come up with diff names that show some progression. It doesn’t have to be Easy, Hard. But something for players to understand which is which. How about Snow, and Shinku’s Blizzard?

I think the difficulties look fine overall, they just need some sense of direction with hitsounding, and hitsound volume.

Snow:
This diff should not have a higher HP drain as it’s the easier difficulty

Shinku’s:
Shinku’s what…? As I said previously let’s give these names that show progression of difficulty.
TheJesseYouKnow_Old
13 posts

4 weeks ago
Some stuff is now updated; check it out
Also easier difficulties are planned aswell so is it logical of the difficulty names go like this:
Snow > Frost > Flurry > Blizzard
You are either the Prince of Disco or Skipping 5 and 6
Digitalfear117
1795 posts

No kudosu yet.

4 weeks ago
Yeah this is better! Maybe we should turn the hit sound volume down more to be honest. I just threw out a number before lol. We want to get it to a point that it doesn’t feel like the hit sounds are overpowering. Maybe that’s at 50%, idk play around with it some more.

Your hitsounds sound way better on sliders now too! :D

Don’t forget to give kudosu for the previous post, none needed for this one.
Last edited by Digitalfear117 4 weeks ago, edited 1 time in total.
arutama
262 posts

Earned 1 kudosu.

1 week ago
GENERAL MODS

  • [!] Missing tags, please add these to tags: "instrumental ambient ambience spooky dark atmosphere creepy Shinku OST original soundtrack sound track サイレントヒル lo-fi lofi KONAMI"

  • Artist should be 山岡晃, and Akira Yamaoka should be put on romanised artist section

  • Thought on adding a circle on 00:49:445 - on both Snow and Shinku's Blizzard diff, like u did on Frost diff

HITSOUNDS

  • Missing whistle hitsounds on 00:46:808 - 00:48:127 - and 00:49:445 - on Snow diff

  • Missing whistle hitsound on 00:19:116 - on Frost diff

  • Remove whistle hitsounds on 00:09:226 - and 00:19:775 - on Shinku's Blizzard diff as I think there's no strong sounds u can emphasize on the mentioned timestamps with such hitsound

DIFFICULTY SPECIFIC MODS

Snow

  • 00:08:566 (1) - remove NC here

  • 00:19:116 (1) - ^

  • 00:41:533 (1) - ^

  • 00:46:808 (1) - ^

  • 00:49:445 (1) - ^

Shinku's Blizzard

  • 00:07:907 (4) - NC here, and then 00:08:566 (1) - and then remove NC here

  • 00:18:456 (4) - NC here, and then 00:19:116 (1) - and then remove NC here

  • 00:31:973 (2) - would be better if u stack this on 00:32:303 (3) - this sliderhead instead, would be same instance for 00:37:248 (2) - this as well where u should probably stack it on 00:37:577 (3) -

  • 00:44:171 (4) - NC this
Last edited by arutama 1 week ago, edited 1 time in total.
ss farming
Shinku
7 posts

No kudosu yet.

1 week ago

arutama wrote:



  • Thought on adding a circle on 00:49:445 - on both Snow and Shinku's Blizzard diff, like u did on Frost diff


Shinku's Blizzard

  • 00:07:907 (4) - NC here, and then 00:08:566 (1) - and then remove NC here

  • 00:18:456 (4) - NC here, and then 00:19:116 (1) - and then remove NC here

  • 00:31:973 (2) - would be better if u stack this on 00:32:303 (3) - this sliderhead instead, would be same instance for 00:37:248 (2) - this as well where u should probably stack it on 00:37:577 (3) -

  • 00:44:171 (4) - NC this


I applied your mod and I thought the placing of 00:47:467 (3,4) - was weird, so I moved them both by one grid
I think it will be uploaded by him later
arutama
262 posts

Earned 1 kudosu.

1 week ago
There are still issue on the map:

  • [!] You haven't change the artist on both Snow and Shinku's Blizzard diff with 山岡晃

  • [!] Tags are missing on both Snow and Shinku's Blizzard diff, please add the tags for those too

  • Missing whistle hitsounds on 00:49:445 - on both Frost and Shinku's Blizzard diff

  • As mentioned on previous mod I made, whistle hitsounds on 00:09:226 - and 00:19:775 - on Shinku's Blizzard diff still not removed, might need to remove it though
Last edited by arutama 1 week ago, edited 2 times in total.
ss farming
TheJesseYouKnow_Old
13 posts

1 week ago
I knew I forgored 💀 to update something
I'll update when I get back from school
You are either the Prince of Disco or Skipping 5 and 6
TheJesseYouKnow_Old
13 posts

5 days ago
Alright, now updated, check it out.
You are either the Prince of Disco or Skipping 5 and 6
Digitalfear117
1795 posts

No kudosu yet.

1 day ago
General:

You still haven't mapped to the fade out, I really strongly recommend mapping to the end ~00:58:676

Shinku's Blizzard:

Why not change this pattern to something like this? 00:18:456 (1,2,3,4,5)

Frost:

In Snow you have these spaced out: 00:26:368 (1,2,3) - so how come on the higher difficulty these are stacked? 00:31:643 (1,2,3,1,2,3) - I think they should be spaced

Snow:

00:07:907 (2,3) - I think this is too ambiguous for new players, players who are new should be able to easily tell which is the head and tail based on flow. It's also just a bit ugly. I think something like this is nicer 00:18:457 (2,3) -

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