TurfTuckTurkey wrote:
reverting changes later. as changing the timing has corrupted the map.
update: more changes, keeping those timing points. should no longer be corrupted.
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update: more changes, keeping those timing points. should no longer be corrupted. READ BELOW PLZ~
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Whistle Blower
27 posts
Earned 1 kudosu. |
i believe that correct timing should be 166.95bpm at 4948 offset, sounds way better as 167.00 would be off by 20ms at the end
Last edited by Harumi-chan
10 months ago, edited 1 time in total.
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No kudosu yet. |
Please resnap you kiai's! For example, your green line is at 01:08:193 instead of 01:08:199, adjust all your green lines to match the new timing.
New timing sounds fine as it is rn :D You need to resnap your notes since you changed the timing. Try using from the top bar Timing > Resnap All Notes Why is this 00:07:823 (1,2,3) - mapped so different to this 00:11:416 (3,4,5,6) - these are the same sounds aren't they? 00:32:800 (9) - I think I would shorten this slider, and put a circle at 00:33:339 00:45:198 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9) - Spacing is so inconsistent here, what happened? Why does it start huge, become small? 00:59:933 (2,3,4) - I don't think these sliders represent the sounds great here 01:41:980 (10) - I wish you would space out notes like this more when there is rhythm gap here like there is 02:02:106 (5,6,1) - imo this is really hard to read 02:29:428 (2,3,4,5,6,7,8,9,10) - the big spacing change from 7 to 8 will confuse players, in earlier sections when the spacing increased that means that the player needs to add a gap to their timing, but here they don't. imo that kind of spacing makes this map very hard to read, and also inconsistent. I would like to see stuff like this tightened up. You can increase the spacing if the sound is really intense, but this section of highlighted notes has the same intensity throughout. I think it would be cool to do a tiny kiai gap here. Put a green line here 02:39:841 to end the kiai, and add another one here 02:40:206 - to start the next kiai. |
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changes made:
-moved off screen objects -deleted 2 invisible objects -nerfed again -removed drum hitsounds as that causes clients to crash.
Last edited by TurfTuckTurkey
10 months ago, edited 1 time in total.
READ BELOW PLZ~
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No kudosu yet. |
Hey there, I will try my best to mod this, hopefully it is easy to understand, here are the mods:
General
[TURKEYS]
Last edited by arutama
4 days ago, edited 2 times in total.
ss farming
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so ive applied all of these changes lmk if it is what you are looking for. I have a feeling i presented the slider thing wrong but I don't know. READ BELOW PLZ~
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| 22 posts | Jump | 1 2 |