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Index » Beatmaps » Pending Beatmaps » crafter2011 - fall damage

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kyooti
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64 posts
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2 months ago
This beatmap was submitted using in-game submission on Thursday, February 13, 2025 at 4:29:45 AM

Artist: crafter2011
Title: fall damage
Tags: electronic instrumental deskrat hyperpop hyper pop english dariacore Minecraft Vol. 1 volume one Twikipedia Cult scrimmy
BPM: 205.02
Filesize: 2943kb
Play Time: 01:24
Difficulties Available:
  • owchie (6.03 stars, 370 notes)


Download: crafter2011 - fall damage
Information: Scores/Beatmap Listing
—————
not really gonna go for ranked lol
at best i could go for loved


the map slowly gets more playable the further you go on lol


Massive Grid: 0 - 21%
Large Grid: 21 - 32%
Medium Grid: 32 - 43%
Small Grid: 43 - 53%
Tiny Grid: 53 - 64%
No Grid: 64 - 74%
Tiny Grid 2: 74 - 85%
Small Grid 2: 85 - 100%

Hitsounding Finished!

revived due to error in one of the sliders.
:D

2025 goals :3
Top 3 in BARUSA of MIKOSU - [Completed - 12/20/24]
250pp play
1 Billion score
2 digit :3
Get a map ranked
get 10 dollars 🔥 - [already gave up ;-;]
Satori
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1906 posts
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Earned 1 kudosu.

2 months ago
change your difficulty settings to round numbers, cuz atm, it's not playable on titanic
so, make it AR 9 and OD either 7 or 8

LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
kyooti
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64 posts
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2 months ago

Satori wrote:

change your difficulty settings to round numbers, cuz atm, it's not playable on titanic
so, make it AR 9 and OD either 7 or 8


thx for telling me i totally forgot, its fixed now
:D

2025 goals :3
Top 3 in BARUSA of MIKOSU - [Completed - 12/20/24]
250pp play
1 Billion score
2 digit :3
Get a map ranked
get 10 dollars 🔥 - [already gave up ;-;]
kyooti
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64 posts
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2 months ago
edit: changed circle size to 4 to make map more playable
:D

2025 goals :3
Top 3 in BARUSA of MIKOSU - [Completed - 12/20/24]
250pp play
1 Billion score
2 digit :3
Get a map ranked
get 10 dollars 🔥 - [already gave up ;-;]
kyooti
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64 posts
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2 months ago
it seems that everything is finished! all the grid sizes are done, and i've hitsounded everything.
:D

2025 goals :3
Top 3 in BARUSA of MIKOSU - [Completed - 12/20/24]
250pp play
1 Billion score
2 digit :3
Get a map ranked
get 10 dollars 🔥 - [already gave up ;-;]
kyooti
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64 posts
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2 months ago
edit: made Medium Grid section more playable
:D

2025 goals :3
Top 3 in BARUSA of MIKOSU - [Completed - 12/20/24]
250pp play
1 Billion score
2 digit :3
Get a map ranked
get 10 dollars 🔥 - [already gave up ;-;]
kyooti
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64 posts
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2 months ago
changed AR to AR9
:D

2025 goals :3
Top 3 in BARUSA of MIKOSU - [Completed - 12/20/24]
250pp play
1 Billion score
2 digit :3
Get a map ranked
get 10 dollars 🔥 - [already gave up ;-;]
Digitalfear117
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Earned 1 kudosu.

2 months ago
This is fairly decent for a new mapper, but this map really struggles with the fundamentals of object placement. Patterns feel very random, without a real sense of flow or direction.

I also have complaints about rhythm choice.

For example, you chose to use a slider with multiple reverse arrows here 00:30:151 (4) -, when the previous time this sound came you did a kick slider. A kick slider worked better because of the gap in rhythm that exists.

01:03:953 (5) - This slider feels like it exists for no reason, it ends on virtually nothing

01:04:684 (9,10,1,2,1,2,1,2,1) - This burst feels unjustified considering what is happening in the song, and how you previously represented sounds like this

Why is the ghast sound not mapped, but the anvil drop sound is?

Overall I think this is a difficult song to map, it’s quite repetitive in it’s structure which makes for a boring experience mapping, and it’s the kind of patterns I think people are likely to map will feel very samey. I think choosing a simpler song that has varied rhythms to follow throughout the song make for a better choice.

I could get into more specifics but I think you get the point. I hope you continue to keep mapping, because I’m sure you can make great maps given more time and experience!
Last edited by Digitalfear117 2 months ago, edited 1 time in total.
kyooti
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64 posts
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2 months ago

Digitalfear117 wrote:

This is fairly decent for a new mapper, but this map really struggles with the fundamentals of object placement. Patterns feel very random, without a real sense of flow or direction.

I also have complaints about rhythm choice.

For example, you chose to use a slider with multiple reverse arrows here 00:30:151 (4) -, when the previous time this sound came you did a kick slider. A kick slider worked better because of the gap in rhythm that exists.

01:03:953 (5) - This slider feels like it exists for no reason, it ends on virtually nothing

01:04:684 (9,10,1,2,1,2,1,2,1) - This burst feels unjustified considering what is happening in the song, and how you previously represented sounds like this

Why is the ghast sound not mapped, but the anvil drop sound is?

Overall I think this is a difficult song to map, it’s quick repetitive in it’s structure which makes for a boring experience mapping, and it’s the kind of patterns I think people are likely to map will feel very samey. I think choosing a simpler song that has varied rhythms to follow throughout the song make for a better choice.

I could get into more specifics but I think you get the point. I hope you continue to keep mapping, because I’m sure you can make great maps given more time and experience!


I'll try to fix some of these, thanks for looking at my map :D

at 01:03:953 (5) - and 01:04:684 (9,10,1,2,1,2,1,2,1) -, I was trying to map by both the beat and the "lyrics" (the voice is so distorted I cant understand it), so when you're only focusing on the beat it does sound like it ends on nothing. I guess I focused too much on the "lyrics".
:D

2025 goals :3
Top 3 in BARUSA of MIKOSU - [Completed - 12/20/24]
250pp play
1 Billion score
2 digit :3
Get a map ranked
get 10 dollars 🔥 - [already gave up ;-;]
arutama
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517 posts
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Earned 2 kudosu.

1 week ago
General

  • [!] Replace current tags with:

    "electronic instrumental deskrat hyperpop hyper pop english dariacore Minecraft Vol. 1 volume one Twikipedia Cult "

  • This map needs volume adjustments as I think 100% is kinda too loud for this, mainly from the inherited timings (1 redline and several greenlines):
    open to check the volume lists
    00:09:373 - 80%
    00:27:810 - 70%
    00:37:394 - 80%
    00:46:832 - 90%
    00:56:197 - 80%
    01:05:562 - 90%
    01:14:342 - 90%
    01:14:927 - 90%
    01:24:292 - 75%


[owchie]

  • 00:30:078 (4) - replace this with a circle, and then add a 1/4 slider reverse on 00:30:151 - here, remove 00:30:590 (1) - and then add a 1/2 slider on 00:30:444 - here

    Forum Image

  • 00:34:760 (4) - ^ (do the same like the timestamp above)

  • 00:45:662 - 00:45:808 - could add objects on these timestamps, put it as two stacked notes

    Forum Image

  • 00:53:271 (6) - give this object an NC/New Combo

  • 01:04:684 (9) - ^

  • 01:14:269 - 01:14:342 - add objects on these timestamps, feels odd to not mapping this since there are prominent drum sounds there

  • 01:19:317 (8) - give this object an NC/New Combo

  • 01:23:634 - add a circle here, might want to fix the visuals for what u did by these 1 - 1 - 1 - 1 NC spams, might probably just make it a normal combo instead of doing 1 - 1 - 1 - 1 NC spams


for a new mapper, this is kinda decent, it seems u understand a bit on how rhythm choices work. tbh this map still needs a lot of polishing, especially patterning, i just feel like patterning feels kinda random at some point. u kinda did a great job from 00:09:373 - to 00:27:663 - tbh, i kinda like it even though it isn't as perfect as i see
ss farming
kyooti
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64 posts
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1 week ago
fall damage mods? in 2025? no way :O

applied all mods from arutama.
:D

2025 goals :3
Top 3 in BARUSA of MIKOSU - [Completed - 12/20/24]
250pp play
1 Billion score
2 digit :3
Get a map ranked
get 10 dollars 🔥 - [already gave up ;-;]
arutama
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517 posts
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Earned 1 kudosu.

1 week ago
might also add ur previous name "scrimmy" to the tags
ss farming
kyooti
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64 posts
US Flag

1 week ago

arutama wrote:

might also add ur previous name "scrimmy" to the tags


added tag and fixed background
have no idea why the background just disappeared in the first place but whatever
Last edited by kyooti 1 week ago, edited 1 time in total.
:D

2025 goals :3
Top 3 in BARUSA of MIKOSU - [Completed - 12/20/24]
250pp play
1 Billion score
2 digit :3
Get a map ranked
get 10 dollars 🔥 - [already gave up ;-;]

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