Index » Beatmaps » Pending Beatmaps » Icon For Hire - Make a Move (Sped Up & Cut Ver.) [Osu|Taiko]
36 posts | Jump | 1 2 3 |
64 posts
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back to wip since i wanna wait for willow to finish doin mapping stuff :3
:D
2025 goals :3 Top 3 in BARUSA of MIKOSU - [Completed - 12/20/24] 250pp play 1 Billion score 2 digit :3 Get a map ranked get 10 dollars 🔥 - [already gave up ;-;] |
No kudosu yet. |
done and made a muzu :) can defo go back to pending!
Last edited by willow
2 weeks ago, edited 1 time in total.
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64 posts
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go taiko boy go
(btw its back to pending)
Last edited by kyooti
2 weeks ago, edited 1 time in total.
:D
2025 goals :3 Top 3 in BARUSA of MIKOSU - [Completed - 12/20/24] 250pp play 1 Billion score 2 digit :3 Get a map ranked get 10 dollars 🔥 - [already gave up ;-;] |
Earned 1 kudosu. |
if were going through with rank, dont forget to add me to tags on my diffs, shouldve done it myself but im a melon :)
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64 posts
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added names to tags :) :D
2025 goals :3 Top 3 in BARUSA of MIKOSU - [Completed - 12/20/24] 250pp play 1 Billion score 2 digit :3 Get a map ranked get 10 dollars 🔥 - [already gave up ;-;] |
74 posts
![]() Earned 1 kudosu. |
[Metadata]
Incorrect format of (TV Size) / (Game Ver.) / (Short Ver.) / (Cut Ver.) / (Sped Up Ver.) / etc in title. "nightcore" in tags, consider "(Sped Up & Cut Ver.)" instead of "(Nightcore & Cut Ver.)" in romanized title. "nightcore" in tags, consider "(Sped Up & Cut Ver.)" instead of "(Nightcore & Cut Ver.)" in unicode title. you should probably remove nightcore in tags [Easy] Object too close or far away from previous. 00:15:243 (4,5) - Distance/time ratio is 0.1, expected 0.27. 00:46:052 (4,5) - Distance/time ratio is 0.55, expected 0.34. 00:47:829 (1,2) - Distance is 130 px, expected 96, see 00:47:237 (6,1) -. Too short spinner time or spinner recovery time. 00:37:905 (1,1) - Spinner recovery time is too short (592 ms, expected 1334). [Insane] I think CS should be 4 but its subject to no change anyway 00:13:170 (8,9) - this overlap looks kinda ugly you should probably space out the 9 a little bit 00:39:387 - is this supposed to put a circle in there or leave it blank? it feels ehh to me 00:44:126 (1,2) - uhh idk man to me looks like this circle on blue tick does not click into the rhythm at all unless i am tone-deaf [Heart Attack] 00:34:202 (4,5) - honestly move this slider to a white tick instead of putting it on the red tick and put a circle in the red tick as well 00:44:126 (1,2) - this looks kinda weird imo you should probably make it like this
Last edited by Yuki Yokoya
2 weeks ago, edited 2 times in total.
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64 posts
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[Insane]
I think CS should be 4 but its subject to no change anyway 00:13:170 (8,9) - this overlap looks kinda ugly you should probably space out the 9 a little bit 00:39:387 - is this supposed to put a circle in there or leave it blank? it feels ehh to me 00:44:126 (1,2) - uhh idk man to me looks like this circle on blue tick does not click into the rhythm at all unless i am tone-deaf could change cs but star rating feels to close to the expert diff fixed 00:13:170 (8,9) it was intentional to not have a note there, added a finish at the last note. 00:39:239 (10) i was following the lyrics at the end, if more people have issues about this then i will change it. :D
2025 goals :3 Top 3 in BARUSA of MIKOSU - [Completed - 12/20/24] 250pp play 1 Billion score 2 digit :3 Get a map ranked get 10 dollars 🔥 - [already gave up ;-;] |
64 posts
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should i remove easy diff, im not a big fan of it
:D
2025 goals :3 Top 3 in BARUSA of MIKOSU - [Completed - 12/20/24] 250pp play 1 Billion score 2 digit :3 Get a map ranked get 10 dollars 🔥 - [already gave up ;-;] |
No kudosu yet. |
I agree with arutama, the easy diff needs to be remapped or removed
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64 posts
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removed easy diff.
:D
2025 goals :3 Top 3 in BARUSA of MIKOSU - [Completed - 12/20/24] 250pp play 1 Billion score 2 digit :3 Get a map ranked get 10 dollars 🔥 - [already gave up ;-;] |
Earned 1 kudosu. |
Hi, time for some mods.
General: In order to make maps compatible with older clients, we don’t allow mappers to use Perfect Curve sliders in mapping, luckily we have an easy way to convert these to the older more compatible Bezier type. In my modded osu! client, you can select all objects, and press CONTROL + SHIFT + C. This will open up the Perfect Curve Converter tool. You can use the Easy converter option, and hit okay. Please do this for all the diffs you made. There is kind of huge gap between Normal and Hard, to me it feels like we could use an Advanced diff ngl. I’ll let other BAT’s weigh in. Gap between Normal -> Hard is 1.3, Hard to Insane is 0.6, Insane to Top is 0.5. If there were a diff that was 2.9* the diffs would be evenly spread in difficulty. Maybe ask someone for a GD? Hard: This is subjective, however i feel like you should lower the tail of this slider a bit 00:09:911 (3) - so it doesn’t overlap the following 00:10:652 (5). 00:15:984 (9,1) - You quite commonly do this pattern here, where you have a very small gap in the notes but a 1/4 gap in rhythm. Players are likely to tap early on object 1 so I recommend making sure the distance spacing is still roughly 1.0 like with your other objects. You will want to do this for all the 1/4 gaps like this. At 00:32:869 (4) - you choose to use a kick slider, but on the higher difficulty of Insane you used a more simple rhythm of just using a slider, I would flip these so there is a progression between Hard > Insane > Top diff 00:43:978 (8,1) - Don’t decrease the spacing in the middle of the kiai like this, this is 0.7 where the rest or the kiai is roughly 1.2 00:48:422 (5,6) - At the end of the map you have a nice spacing increase, but then that increase dies on 5-6, which seems weird as it’s the climax, why not keep the spacing large on 5 and 6 too? Maybe make it a little smaller than 1-4 but not as small as the earlier kiai section. The Hard is pretty good, i just think your spacing emphasis should be a little more consistent, like how i pointed out above.
Last edited by Digitalfear117
2 weeks ago, edited 2 times in total.
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64 posts
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fixed these issues, lmk if theres still anything wrong and i'll try to fix them. :D
2025 goals :3 Top 3 in BARUSA of MIKOSU - [Completed - 12/20/24] 250pp play 1 Billion score 2 digit :3 Get a map ranked get 10 dollars 🔥 - [already gave up ;-;] |
36 posts | Jump | 1 2 3 |