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85 posts
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map mod:
> disable letterboxes, they crops heads of background characters on break time (on 4:3 resolution this is not a big problem but on 16:9 resolution (that is most used resolution in osu), this may be misleading) > your combo 2 and combo 3 colors are same, to fix duped combo color on map, delete one of same combo color > you tried to emphasize phantom sound on every triple with clap hitsound, but there is no key sound in music to being emphasized with clap, remove these hitsound from every triple. example of objects: 00:36:707 (4,5,1), 01:41:185 (1,2,3), 01:55:513 (1), etc. > to have blanket of 02:02:901 (3) slider with 02:03:573 (4) circle, move 02:02:901 (3) to x:333 y:314 > Also, you may break symmetry of 02:01:782 (3,3) after previous suggestion, so do these actions: 1) move 02:01:782 (3) to x:17 y:94 2) move 01:59:991 (3) to x:495 y:94 3) move 01:59:095 (1) to x:333 y:314 4) move 02:00:886 (1) - to x:179 y:314 And another suggestion for your future maps: use full playfield area while mapping your goated maps. Good luck!
Last edited by majikiti girl
3 days ago, edited 1 time in total.
przemekbestgames - SKIBIDI TOILET PIOSENKA Skibidi Toilet GONI MNIE - (szedis) [ohio rizzlord skibidi toilet camera man gyat].osu
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163 posts
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metadata- should remove commas from tags, they're not needed
2025 goals :3 Top 3 in BARUSA of MIKOSU - [Completed - 12/20/24] 250pp play - [Completed - 2/3/25, Forever stained.] 1 Billion score 2 digit :3 Get a map ranked get 10 dollars 🔥 - [already gave up ;-;] |
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heya mods:
heya i feel like the offset is currently wrong +5 seems good to me might want to have digital to comfirm this aswell | also isnt this a cut ver? can you change Combo color3 i cant really see the diffrence in 2 nd 3 ( not really an issue but would be nice to make the colors more distinguish 00:30:438 (2) - can we stack this with the slider end of 00:30:662 (3) - for visuals on symmetry 00:43:871 (4,5,6) - Could consider moving this a bit downwards so it creates sorta an square with 00:42:304 (1,2,3,4) - these patterns 01:18:797 (2) - stacked w 01:17:901 (6) - its slightly off 01:26:632 (4,5) - also slightly off symmetry can stack with slider end of 01:25:961 (3) - 02:02:677 (1,3) - can swap these new combos 01:12:752 - missing note? first 1/1 gap through out the map 00:44:095 (6) - would probably not 5% this as it goes into a break section would probably just 60% it usually u just wanna mute something if its a Spinner or if its an slider body cool map
Last edited by [Kagamine Rin]
1 day ago, edited 3 times in total.
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20 posts | Jump | 1 2 |