3,642 users, 5 online now.
A total of 1,132,226 plays!

Index » Beatmaps » Ranked/Approved Beatmaps » KIKIYAMA - BK5

21 posts | Jump | 1 2
kingkurboh335
Global Moderator / BAT Manager
2,992 posts
HR Flag

11 months ago fire
This beatmap was submitted using in-game submission on 21. srpnja 2025. at 2:25:36

Artist: KIKIYAMA
Title: BK5
Tags: yume nikki instrumental electronic kurboh nikku oposh [kagamine rin] kagamine rin vyper ady adri -ady digitalfear117 islodinx kanocchi
BPM: 120
Filesize: 7524kb
Play Time: 05:12
Difficulties Available:
  • Collab (4,07 stars, 900 notes)


Download: KIKIYAMA - BK5
Information: Scores/Beatmap Listing
—————
map 58

BAT collab! :D

update 1: iSlodinx mod
update 2: Ubel mod
update 3: pimpG mod

parts:
0:00 - 0:32 Kurboh
0:32 - 1:04 Nikku
1:04 - 1:36 Oposh
1:36 - 2:08 [Kagamine Rin]
2:08 - 2:40 vyper
2:40 - 3:12 Ady
3:12 - 3:44 Digitalfear117
3:44 - 4:16 iSlodinx
4:16 - 4:48 kanocchi
4:48 - 5:20 Kurboh
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
DeletedUser869
Rhythm Incarnate
1,030 posts
XX Flag

Earned 1 kudosu.

11 months ago
add collaborators in tags
kingkurboh335
Global Moderator / BAT Manager
2,992 posts
HR Flag

11 months ago

iSlodinx wrote:

add collaborators in tags


done
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
Avril
osu! BAT
820 posts
PH Flag

No kudosu yet.

11 months ago
seems like theres only 2 BATs not included in the collab are inclined to rank this, i'll check this out probably tomorrow morning
Avril
osu! BAT
820 posts
PH Flag

Earned 1 kudosu.

11 months ago
General

no combo colors?
80% of the map does not have hitsounds on gg
check aimod on digiclient theres perfect curves and other unsnapped issues
audio bitrate might be too high according to MV @ 248kbps

Mods

01:12:050 (6) - either make this a kickslider because there's a noticeable beat in 01:12:175
04:44:300 (1) - add a circle and move the spinner to the blue tick theres like a noticeable beat in there
kingkurboh335
Global Moderator / BAT Manager
2,992 posts
HR Flag

11 months ago
man, i sure wonder why the map was labelled as wip instead of pending…

ill get around to finishing it
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
Avril
osu! BAT
820 posts
PH Flag

No kudosu yet.

11 months ago

Satori wrote:

man, i sure wonder why the map was labelled as wip instead of pending…

ill get around to finishing it


blame slodinx for modding the map early :pensive:
kingkurboh335
Global Moderator / BAT Manager
2,992 posts
HR Flag

10 months ago

Übel wrote:

[General]
- O no combo colors? - coloured
- O 80% of the map does not have hitsounds on gg - hitsounded
- O check aimod on digiclient theres perfect curves and other unsnapped issues - converted
- O audio bitrate might be too high according to MV @ 248kbps - mp3-ed

Mods

- O 01:12:050 (6) - either make this a kickslider because there's a noticeable beat in 01:12:175 - kicked
- O 04:44:300 (1) - add a circle and move the spinner to the blue tick theres like a noticeable beat in there - circled

meow
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
pimpG
Spinner Sage
164 posts
BR Flag

No kudosu yet.

10 months ago star
should probably replace Adri for Ady in the SB
offset should be at least +12 from what i can tell
unsnapped sliders from 4:16 until 4:23
i think it needs more lead-in time
kurboh.png seems to be rendered a bit differently than the rest of the files, is it intentional?

good job everyone : )
Last edited by pimpG 10 months ago, edited 7 times in total.
kingkurboh335
Global Moderator / BAT Manager
2,992 posts
HR Flag

10 months ago

pimpG wrote:

should probably replace Adri for Ady in the SB
offset should be at least +12 from what i can tell
unsnapped sliders from 4:16 until 4:23
i think it needs more lead-in time
kurboh.png seems to be rendered a bit differently than the rest of the files, is it intentional?

good job everyone : )

added offset, fixed unsnaps, fixed kurboh.png, added lead-in and replaced adri with ady
also, bonus at the end of storyboard c:
Last edited by kingkurboh335 10 months ago, edited 2 times in total.
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
pimpG
Spinner Sage
164 posts
BR Flag

arutama
Completionist
669 posts
ID Flag

Earned 1 kudosu.

10 months ago
General

  • Maybe change the audio filename from "BK_by_KIKIYAMA.mp3" to "audio.mp3"

  • Mind if you add the collab parts on the beatmap description, might be cool to see it listed there
ss farming
kingkurboh335
Global Moderator / BAT Manager
2,992 posts
HR Flag

10 months ago

arutama wrote:

General

  • X Maybe change the audio filename from "BK_by_KIKIYAMA.mp3" to "audio.mp3" - nah

  • O Mind if you add the collab parts on the beatmap description, might be cool to see it listed there - sure


LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
arutama
Completionist
669 posts
ID Flag

No kudosu yet.

10 months ago
bubbled
2/3
ss farming
kingkurboh335
Global Moderator / BAT Manager
2,992 posts
HR Flag

10 months ago
pop, tags needed fix
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.

21 posts | Jump | 1 2
Users browsing this forum: None