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Index » Beatmaps » Ranked/Approved Beatmaps » B0UNC3 - The Final Fantasy

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scug
osu! BAT
842 posts
US Flag

4 months ago heart
This beatmap was submitted using in-game submission on Sunday, February 15, 2026 at 3:07:00 PM

Artist: B0UNC3
Title: The Final Fantasy
Tags: instrumental electronic trance techno dance house edm bounce bounc3 kyooti kurboh kingkurboh335 satori arutama
BPM: 156
Filesize: 2732kb
Play Time: 01:41
Difficulties Available:


Download: B0UNC3 - The Final Fantasy
Information: Scores/Beatmap Listing
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weeeeee

Insane - Done
Kurboh's Hard - Done
arutama's Normal - Done
furry
Archen
Rhythm Incarnate
641 posts
CA Flag

Earned 1 kudosu.

4 months ago
Hi! I'm Archen~!

arutama's Normal
00:27:498 (6) - nc this and remove nc on 00:27:690 (1) - to coincide cause currently this doesnt look pleasant.
00:32:113 (5,1) - same above
01:00:767 (1) - I do not hear anything that justifys the swing rhythm slider, maybe have a straight slider or 2 circles on 1/2 instead
01:27:882 (4) - missing hitsounds on the slider end, (clap!! c:)
01:28:459 (5) - same thing as above.

Kurboh's Hard
00:59:229 (2) - moving this to x384 y160 seems okay.
01:09:613 (1,2,3,4,5,6) - this seems pretty difficult for a hard diff, leaving this to discussion.
01:33:075 (3,4,5,6) - shift this entire pattern to the right by 1 using grid size 2. cause right now it feels overspaced

Insane
00:27:498 (11,12,1) - delete 11, remove new combo on 1 and set 00:28:075 (2) - as a new combo point. currently i dont hear any sound that justifies 11 being there. (organize the circles how you like.)
00:29:036 (5) - same as 11 above.
01:29:998 (3) - move to x256 y336, looks nicer.


yeah thats all i can say, just minor ways to clean up the map a bit cuz this set is rlly nice

Thank you for modding with Archen! How was your experience today? please let me know by dm'ing or pinging me!
kingkurboh335
Global Moderator / BAT Manager
2,983 posts
HR Flag

No kudosu yet.

4 months ago

Archen wrote:


Kurboh's Hard
O 00:59:229 (2) - moving this to x384 y160 seems okay. - sure
X 01:09:613 (1,2,3,4,5,6) - this seems pretty difficult for a hard diff, leaving this to discussion. - have done patterns like these before on other maps, i think it's fine
X 01:33:075 (3,4,5,6) - shift this entire pattern to the right by 1 using grid size 2. cause right now it feels overspaced - it's equally distanced atm, and moving it to the right would make it even more spaced

thanks for mods c:
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
scug
osu! BAT
842 posts
US Flag

4 months ago

Archen wrote:

Hi! I'm Archen~! - hiiiiiiiiiiiiiiiiiihihihihihi

Insane
00:27:498 (11,12,1) - delete 11, remove new combo on 1 and set 00:28:075 (2) - as a new combo point. currently i dont hear any sound that justifies 11 being there. (organize the circles how you like.) X?) - listen closer i promise you that 11 is representing something, also without it the rhythm just feels wrong (i will apply tha combo color stuff tho)
00:29:036 (5) - same as 11 above. X?) - ditto
01:29:998 (3) - move to x256 y336, looks nicer. X) - subjective no change :trol: (i think it looks better as is)


yeah thats all i can say, just minor ways to clean up the map a bit cuz this set is rlly nice

Thank you for modding with Archen! How was your experience today? please let me know by dm'ing or pinging me! - thank you my silly duck creature!!!
furry
scug
osu! BAT
842 posts
US Flag

3 months ago

Archen wrote:

Hi! I'm Archen~!

arutama's Normal
00:27:498 (6) - nc this and remove nc on 00:27:690 (1) - to coincide cause currently this doesnt look pleasant. -(X) i feel like this would just not follow the song well enough, naw.
00:32:113 (5,1) - same above -(X) same reason
01:00:767 (1) - I do not hear anything that justifys the swing rhythm slider, maybe have a straight slider or 2 circles on 1/2 instead -(X) sorry but WHAT are you talking about :pray:
01:27:882 (4) - missing hitsounds on the slider end, (clap!! c:) -(✓) yea
01:28:459 (5) - same thing as above. -(✓) yea

thanksies 4 mods
furry
SCAG
osu! BAT
233 posts
US Flag

No kudosu yet.

3 months ago
ding dong going to look at this set in depth asap

CERTIFIED WORST MODDER
SCAG
osu! BAT
233 posts
US Flag

Earned 2 kudosu.

3 months ago

SCAG wrote:

ding dong going to look at this set in depth asap

LMFAOOOOOO


arutama's Normal


00:12:306 (1,2,3) - why is this spaced out so far? it doesn't feel right, i'd say space it more like this –

01:03:652 (1) - having this many reverses on a 1/2 slider in a normal isn't really advisable, they're difficult to read for newer players. what i'd suggest is to make it a circle followed by a 1/1 slider that repeats once

01:40:767 (1,2,3,1) - i don't totally know how to feel about these being circles… maybe just make it a 3/4 reverse slider? it'd be easier to read

Kurboh's Hard


this diff is perfectly OK, just including in post for clarity

Insane


00:30:479 (10,11,12,13) - move 1 grid to the left, looks better with (9)

00:33:556 (11,12,13,14) - move closer to 00:33:267 (10) - in some form, maybe?

00:35:190 (4,5,6) - move 1 grid snap down, distance snapping works better that way

01:08:844 (2) - stack on the head of (1)
01:09:229 (3) - ctrl+g this if you do that, it flows nicer from (2) and into (4)


CERTIFIED WORST MODDER
Mahogany
Spinner Sage
132 posts
GR Flag

No kudosu yet.

3 months ago
It's The Mod Post Wee! Hee! Wee! Hee! Wee! Hee! Wee! Hee!
scug
osu! BAT
842 posts
US Flag

3 months ago

SCAG wrote:

LMFAOOOOOO

arutama's Normal


00:12:306 (1,2,3) - why is this spaced out so far? it doesn't feel right, i'd say space it more like this (O) - yea

01:03:652 (1) - having this many reverses on a 1/2 slider in a normal isn't really advisable, they're difficult to read for newer players. what i'd suggest is to make it a circle followed by a 1/1 slider that repeats once (O) - yea

01:40:767 (1,2,3,1) - i don't totally know how to feel about these being circles… maybe just make it a 3/4 reverse slider? it'd be easier to read (O?) - nerfed but not didn't exactly follow your suggestion? i did a 3/4 slider and a note at the end.


Kurboh's Hard


this diff is perfectly OK, just including in post for clarity

Insane


00:30:479 (10,11,12,13) - move 1 grid to the left, looks better with (9) (O) - ye

00:33:556 (11,12,13,14) - move closer to 00:33:267 (10) - in some form, maybe? (x) - whoops stacking leniency issues :P

00:35:190 (4,5,6) - move 1 grid snap down, distance snapping works better that way (o) - true emoji

01:08:844 (2) - stack on the head of (1) (x) - naw feels too awkward
01:09:229 (3) - ctrl+g this if you do that, it flows nicer from (2) and into (4)
(x) - naw feels too awkward
furry
SCAG
osu! BAT
233 posts
US Flag

No kudosu yet.

3 months ago

scug wrote:

nerfed but not didn't exactly follow your suggestion? i did a 3/4 slider and a note at the end.

my bad,, exactly what i wanted tho! nom'd like a big phat chocolate chip cookie

CERTIFIED WORST MODDER

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