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Index » Beatmaps » Work In Progress/Help Wanted » Colorful Sounds Port - ETERNAL DRAIN

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Oposh
Combo Commander
429 posts
PL Flag

4 days ago
This beatmap was submitted using in-game submission on poniedziałek, 19 stycznia 2026 at 18:38:18

Artist: Colorful Sounds Port
Title: ETERNAL DRAIN
Source: Grand Rain (2016)
Tags: electronic j-pop
BPM: 149
Filesize: 4284kb
Play Time: 03:44
Difficulties Available:


Download: Colorful Sounds Port - ETERNAL DRAIN
Information: Scores/Beatmap Listing
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For now giving on work in progress, because I think that the hitsounds could be improved overall + modding

If needed I'll make or someone can make guest diff if it wants for hard diff

Changelog:

> Applied modding sugestions from Archen
- Added preview point
- Added in a few places hitsounds that forgot to set up upon uploading
- fixed unsnapped sliderends (thank you Archen for pointing out! I totally forgot about this lmao)
- Added tags (at least for genre of music)


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Archen
Rhythm Incarnate
500 posts
CA Flag

Earned 1 kudosu.

4 days ago
Hi! I'm Archen~!

Long drain

Throughout the difficulty there are unsnapped sliderends (view via AiMod!) Please resnap these!

00:18:832 (7,8,9,10,11,12) - feels pretty unsymmetrical to the previous pattern at 00:18:027 (1,2,3,4,5,6) - , when the pattern before these two ( 00:16:416 (1,2,3) - ) was. heres a screenshot to show how it could be done! (doesn't have to be exactly how I did it here.)
01:18:228 (2,3,4,5,6) - This visibly looks off, these appear to be a stack but it isn't aligned correctly, enable stacks in the editor and restack these or move all objects on this to the same point. which appears to be x53 y287 you should also spread these out cause 2,3,4 are on a 1/4th whilst 5,6 are on 1/2 maybe move 5,6 ( 01:18:631 (5,6) - short cut.) to y32 x208
01:24:469 (4,5,6) - is also unsymetrical in what appears to be an attempt at making a symetrical pattern in correlation with 01:24:067 (1,2,3) - . move 01:24:469 (4,5,6) - below 01:24:067 (1,2,3) - (x240 y61)
01:40:174 (1,2,3,4,5,6,7,8) - I feel as if this stream is missing some hitsounds to emphisize it within the music, what i suggest here is having every white tick utilize a Whistle hit sound to nicely have this stream be hitsounded into the spinner.
01:57:087 (1,2,3) - This feels as if there is completely different spacing to the next burst afterwards ( 01:57:490 (4,5,6) - ) I would recommend spacing out this first burst similarly to this screenshot.
02:27:490 (7,8,9,10,11) - This stack is a ditto of 01:18:228 (2,3,4,5,6)
02:30:912 (1,2,3,4) - this pattern appears to be misaligned the alignment could be adjusted similarly to this screenshot.

02:51:047 (1) - This circle feels unsatisfying for the player without a hit sound before the break, you should probably put on a Finish hit sound to emphasize that this section is over and the break is on.
03:42:590 (1,2,3) - feels unsymmetrical to the following burst: 03:42:993 (1,2,3) - you should adjust it to x400 y112 to make it look more symetrical!


cool map broski

Thank you for modding with Archen! How was your experience today? please let me know by dm'ing or pinging me!
Hi! I’m Archen!
Oposh
Combo Commander
429 posts
PL Flag

3 days ago

Archen wrote:

Hi! I'm Archen~!
cool map broski


Archen wrote:

Throughout the difficulty there are unsnapped sliderends (view via AiMod!) Please resnap these!/quote]

Applied change.

Archen wrote:

00:18:832 (7,8,9,10,11,12) - feels pretty unsymmetrical to the previous pattern at 00:18:027 (1,2,3,4,5,6) - , when the pattern before these two ( 00:16:416 (1,2,3) - ) was. heres a screenshot to show how it could be done! (doesn't have to be exactly how I did it here.)


Applied change.

Archen wrote:

01:24:469 (4,5,6) - is also unsymetrical in what appears to be an attempt at making a symetrical pattern in correlation with 01:24:067 (1,2,3) - . move 01:24:469 (4,5,6) - below 01:24:067 (1,2,3) - (x240 y61)


Archen wrote:

01:40:174 (1,2,3,4,5,6,7,8) - I feel as if this stream is missing some hitsounds to emphisize it within the music, what i suggest here is having every white tick utilize a Whistle hit sound to nicely have this stream be hitsounded into the spinner.


Applied change.

Archen wrote:

01:57:087 (1,2,3) - This feels as if there is completely different spacing to the next burst afterwards ( 01:57:490 (4,5,6) - ) I would recommend spacing out this first burst similarly to this screenshot.


Applied change.

Archen wrote:

02:27:490 (7,8,9,10,11) - This stack is a ditto of 01:18:228 (2,3,4,5,6)


Applied change to both of them.

Archen wrote:

02:30:912 (1,2,3,4) - this pattern appears to be misaligned the alignment could be adjusted similarly to this screenshot.


Applied change.

Archen wrote:

02:51:047 (1) - This circle feels unsatisfying for the player without a hit sound before the break, you should probably put on a Finish hit sound to emphasize that this section is over and the break is on.


Applied change.

Archen wrote:

03:42:590 (1,2,3) - feels unsymmetrical to the following burst: 03:42:993 (1,2,3) - you should adjust it to x400 y112 to make it look more symetrical!


Applied change.


Thank you Archen for modding suggestions :)


Uhhh meow?
Oposh
Combo Commander
429 posts
PL Flag

3 days ago
Also update to the beatmap #1:

- Added preview point
- Added in a few places hitsounds that forgot to set up upon uploading
- fixed unsnapped sliderends (thank you Archen for pointing out! I totally forgot about this lmao)


Uhhh meow?
Oposh
Combo Commander
429 posts
PL Flag

1 day ago
Update #2 (really small one):

Just added tags for genre, because deadass don't know what to type more :skull:
Plz help, I'll appreciate :pray:


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