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Index » Beatmaps » Beatmap Graveyard » Lil Yachty - Coffin [Taiko]

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Cuddles
BAT Manager
1,306 posts
US Flag

2 months ago
This beatmap was submitted using in-game submission on Thursday, May 21, 2026 at 9:57:17 PM

Artist: Lil Yachty
Title: Coffin
Tags: english hip hop rap hip-hop lil boat 3.5
BPM: 138
Filesize: 4772kb
Play Time: 01:26
Difficulties Available:


Download: Lil Yachty - Coffin
Information: Scores/Beatmap Listing
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concrete boys
gsxr4o0
Combo Commander
448 posts
JP Flag

Earned 2 kudosu.

3 weeks ago
General (All Difficulties)

  • Do not include finishers in every 2 measures. The intro from 00:00:222 to 00:01:961 is an example of these patterns. Remove finishers at 00:05:439 and include them only at the start of the kiai or at the start of a new stanza of the lyrics.
  • 00:32:830 - 00:36:308 - Change to a big kat to differentiate it from the repeated big dons. Use available vocal samples such as "yo!" for all difficutlies.

Futsuu

    General
  • Add 2/1 breaks in parts that lack them especially from 00:01:961 to 00:15:874 and more. Nerf the majority of these sections to resemble d___k (cursor at 00:02:395 can remain unchanged if preferred).



Muzukashii

    General
  • Same case from Futsuu below:

    then it needs doublet 1/4s to be simplified as shown in the picture below, creating 3/2 breaks. This adjustment eases the complexity for new players handling these kinds of patterns.

Oni

    Timeline
  • 00:13:808 - Note needs to be removed since it only represents an open hi-hat



例えば
この先 どこかで道が途絶えても
(The boundless sky)
続く大地に 果てしない地図を描こう
(Wing my way)
間違いなど恐れることはない
ここから始まる無限の物語は 放物線を描き
地平線の向こう側まで続いてゆく
どんなに悲しい事があっても
涙の跡は きっと
誰かが旅をする 希望の道になるよ

Cuddles
BAT Manager
1,306 posts
US Flag

3 weeks ago
gsxr4o0 wrote:

Do not include finishers in every 2 measures. The intro from 00:00:222 to 00:01:961 is an example of these patterns. Remove finishers at 00:05:439 and include them only at the start of the kiai or at the start of a new stanza of the lyrics.
I was tryna be creative there, but I guess I'll remove them
00:32:830 - 00:36:308 - Change to a big kat to differentiate it from the repeated big dons. Use available vocal samples such as "yo!" for all difficutlies.
Sure


General
Add 2/1 breaks in parts that lack them especially from 00:01:961 to 00:15:874 and more. Nerf the majority of these sections to resemble d___k (cursor at 00:02:395 can remain unchanged if preferred).
Sure, but I'm only gonna add them on parts where it makes sense, or when there's no present vocals


Timeline
00:06:091 - Move backwards to 00:05:656 while the vocal's volume is active. Although you have 1/2 kkk at 00:08:048, adjusting this would help
Feels better
00:47:830 - Same above, move to 00:47:395
Yep


General
Same case from Futsuu below:

then it needs doublet 1/4s to be simplified as shown in the picture below, creating 3/2 breaks. This adjustment eases the complexity for new players handling these kinds of patterns.
Yeah I admit I went a little too overkill with the muzu


Timeline
00:13:808 - Note needs to be removed since it only represents an open hi-hat
True

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