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Index » Beatmaps » Ranked/Approved Beatmaps » Sam Tsui & Christina Grimmie - Just A Dream

20 posts | Jump | 1 2
Satori
1643 posts

3 months ago heart
This beatmap was submitted using in-game submission on 17. studeni 2024. at 0:37:16

Artist: Sam Tsui & Christina Grimmie
Title: Just A Dream
Tags: nelly cover english pop duo
BPM: 163,95
Filesize: 9403kb
Play Time: 04:16
Difficulties Available:


Download: Sam Tsui & Christina Grimmie - Just A Dream
Information: Scores/Beatmap Listing
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beatmap #13

it's my best from 2023, now with storyboard included!

update 1: Digitalfear117 HD update
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
Digitalfear117
2209 posts

3 months ago bubble
Looks pretty good, i like the catmull and linear sliders sprinkled in there lol
Satori
1643 posts

3 months ago

Digitalfear117 wrote:

Looks pretty good, i like the catmull and linear sliders sprinkled in there lol


yee, map was originally made in 2009 editor for oldsu! but i continued it on the modern one, so that's why the second half doesn't have those really

consider it like a map that's evolving over time lol
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
arutama
417 posts

No kudosu yet.

3 months ago
how does digital bubbled this but not nominating it :Clueless:
ss farming
Digitalfear117
2209 posts

No kudosu yet.

3 months ago
I fell asleep right after lol
arutama
417 posts

No kudosu yet.

3 months ago bubblepop
[!] Several objects on the map moved like -2 ms, noticeable from AiMod:

  • 00:04:060 (4) -
  • 00:04:609 (5) -
  • 01:50:353 (7) -
  • 01:50:719 (8) -
  • 02:48:341 (3) -
  • 02:51:268 (3) -
ss farming
Digitalfear117
2209 posts

No kudosu yet.

3 months ago
This is due to bezier slider calculations on older .osu files, and is a false positive. AiMod assumes they are modern bezier sliders
Digitalfear117
2209 posts

No kudosu yet.

3 months ago
osu! has proper code to make sure that these sliders are NOT unsnapped by 2ms in gameplay, however the editor assumes they must be new bezier sliders if you open it in a new client, all maps made before .osu v10 have this issue
Satori
1643 posts

3 months ago

arutama wrote:

[!] Several objects on the map moved like -2 ms, noticeable from AiMod:

  • 00:04:060 (4) -
  • 00:04:609 (5) -
  • 01:50:353 (7) -
  • 01:50:719 (8) -
  • 02:48:341 (3) -
  • 02:51:268 (3) -


fixed
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
Digitalfear117
2209 posts

3 months ago bubble
rebubbled
arutama
417 posts

No kudosu yet.

3 months ago

Digitalfear117 wrote:

osu! has proper code to make sure that these sliders are NOT unsnapped by 2ms in gameplay, however the editor assumes they must be new bezier sliders if you open it in a new client, all maps made before .osu v10 have this issue

had to check new client for this, yeah it is not an issue at all, sorry for the inconvenience, you could re-bubble the map again
ss farming
Satori
1643 posts

3 months ago

arutama wrote:

had to check new client for this, yeah it is not an issue at all, sorry for the inconvenience, you could re-bubble the map again


and you can rank it c;
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
Digitalfear117
2209 posts

No kudosu yet.

3 months ago

arutama wrote:

had to check new client for this, yeah it is not an issue at all, sorry for the inconvenience, you could re-bubble the map again


No worries! Most of these things are not known by the average osu! mapper, or player.
arutama
417 posts

3 months ago heart
because of that, i think i have a responsibility to push this map then bcs i learn something new again :p
ss farming
Satori
1643 posts

3 months ago

arutama wrote:

because of that, i think i have a responsibility to push this map then bcs i learn something new again :p


hopefully you checked it at least xd
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.

20 posts | Jump | 1 2