this map looks promising! i actually thought about mapping this song on bancho, ehe~
driving by with some mods~
Special:
00:05:090 (1,2,3,4) - this pattern is really ugly…. please for my sanity turn it into a diamond shape or something like that
00:08:363 - add circle cuz the sound continues until the white tick,
00:08:454 (5) - remove circle
00:09:454 (2) - no 1/2 slider here? the prior rhythms (
00:05:818 (1,2,3) -,
00:07:272 (1,2,3) - ) felt quite effective, id place a 1/2 slider here (in alternating directions like the prior two, that creates nice progression) and then move these two
00:09:636 (3,4) - forward 1/4 a beat (so it plays like the prior rhythms)
00:11:636 (1,2,3,4,5,6,7) - this pattern amps you up right out of the beatdrop for some intense gameplay - note the big 1/2 spacing at
00:12:000 (2,3) - ) then it just falls flat immediately after at
00:13:090 (1,2,3,4) -
00:14:545 (1) - … either maintain that initial intensity in following measures (what i'd like to see) or nerf it so it doesnt become a big drop off, your choice~
00:31:545 (14,15,16) - into
00:31:818 (1,2,3) - absolutely not. if you must, delete
00:31:727 (16) - and make
00:31:636 (15) - a kickslider
stream section is great! although id like to see some movement variation created from the point at
00:34:181 (5) - since the song changes here and obviously your hitsounding does too. the only change comes later on at
00:34:544 (1) -
00:35:000 (1) - have it end on the white tick ty
Extra:
00:00:000 -
00:05:818 - this whole opening section needs a bit of a structure overhaul… the constant (and seemingly incoherent) overlaps would make this a nightmare to read, especially on the original skin. ty
00:12:637 (5) - make this slider start 1/4 beat later at
00:12:727 - and place a circle at its original timestamp to make it a triple, unsure why it wasnt in the first place
00:18:728 (5,6) - likewise
00:23:001 (1) - i think id like an NC here just to show the rhythm gap
00:27:455 (5) - this looks and plays kinda bad… you dont stack any other kicksliders like this, maybe dont fully seperate them just overlap them like
00:25:455 (9,10,11,12) -
00:31:546 (5,6,7) - make this pattern move out the LEFT of the previous pattern, not the right. moving back into your previous pattern creates ugly overlaps and makes things a lot harder to read
00:33:091 (1) - i think get rid of this NC, and just NC the first circle of each triple here (
00:32:182 (2) -
00:32:546 (5) -
00:32:910 (8) - )
00:33:455 (3) - id like an NC here for previous consistency
Insane:
00:12:545 (4,5,6,7,8) - please dont do this thing of mixing stacks and unstacks, its a massive pet peeve of mine… in this case just make the burst consistently spaced out (if youre out of room just move it)
00:15:818 (1,2,3,1,2,3) - make the spacing of this pattern bigger to get rid of all the ugly edge overlaps please
this stream is effectively identical to the one on the extra diff dude… O_o
im not gonna point out individual timestamps and do it for you, but nerf it! use much less actives and more buzz sliders - no more than 8 active 1/4s in a row id say (and preferably less inbetween)
won't star for now, make changes and call me back~