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Index » Titanic! » Feature Requests » [FUN] win98 pipes screensaver as a special mode in Digital Client++

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Squareskver
Rhythm Rookie
3 posts
RU Flag

6 days ago
i was really impressed by client's focus on niche elements and small not particularly functional details like nes emulator and classic minecraft

however it feels like this type of project lacks some adhd stuff like winamp visualisator which could captivate attention

pipes screensaver from the win98 (ofc, opening in a new window) would authentically complement the other existing features

bloom (an anarchist osu! std CIS mapping community that is gradually exploring all kinds of mapping paths.) founder
Digitalfear117
BAT Manager / Global Moderator / Mr. Ladybug
3,556 posts
US Flag

5 days ago
Well, I would prefer things to be added directly into the client rather than as separate windows.

What would the purpose of these tools be though? Just things to view while leaving the client open on your PC? I’m just trying to get a sense of what you expect something like this to actually do, and be used for.

I saw this on ShaderToy, I could probably make a ps_2_0 level shader, and an OpenGL shader equivalent pretty easily. But if it’s just its own screen you view with nothing else to do, I worry it wouldn’t get used by anyone.
cacaomallows
Combo Commander
457 posts
RU Flag

5 days ago
make idle timer great again
Koishi
Completionist
57 posts
US Flag

4 days ago

Digitalfear117 wrote:

Well, I would prefer things to be added directly into the client rather than as separate windows.

What would the purpose of these tools be though? Just things to view while leaving the client open on your PC? I’m just trying to get a sense of what you expect something like this to actually do, and be used for.

I saw this on ShaderToy, I could probably make a ps_2_0 level shader, and an OpenGL shader equivalent pretty easily. But if it’s just its own screen you view with nothing else to do, I worry it wouldn’t get used by anyone.


How would you feel about allowing people to make optional "plugins" for the client that you then approve, assuming they're safe, non-breaking, etc? If feasible, it could allow for people adding things like this without diverting your focus too much or bloating the client? I don't have a strong opinion on it either way, just a thought.
Digitalfear117
BAT Manager / Global Moderator / Mr. Ladybug
3,556 posts
US Flag

4 days ago

Koishi wrote:

How would you feel about allowing people to make optional "plugins" for the client that you then approve, assuming they're safe, non-breaking, etc? If feasible, it could allow for people adding things like this without diverting your focus too much or bloating the client? I don't have a strong opinion on it either way, just a thought.

I have always seen Digital Client being just about doing whatever seemed most fun or useful at any given time. I don't see little side projects being a thing that pulls my attention away from "bigger things" if that makes sense. I have never really had any major goals with the project other than "make this thing cool and useful" I guess.

A modding API would be cool, but I haven't really designed anything like that before, so I have no idea what that would look like for a game like osu! tbh. The client isn't obfuscated, so anyone can pretty easily just use dnspy, make changes, and send the changes they made, and I could implement them on my end. So far not that many people have really asked if they can make changes that I don't already know, so I haven't had to worry about that. RetroGecko technically has a little modding API of it's own right now, but as far as I can tell it only is to create ImGui forms. Maybe I'm mistaken, but I think the majority of the people who want to contribute already have done so, or currently have access to the clients code to do so.
Last edited by Digitalfear117 4 days ago, edited 1 time in total.

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