2,653 users, 7 online now.
A total of 687,753 plays!

Index » Beatmaps » Ranked/Approved Beatmaps » Dave McCullen - Rave Heaven (Nightcore Mix)

12 posts | Jump | 1
Ady
372 posts
HU Flag

10 months ago heart
This beatmap was submitted using in-game submission on 2024. november 22., péntek at 20:54:21

Artist: Dave McCullen
Title: Rave Heaven (Nightcore Mix)
Source: Nightcore III
Tags: kingo trance techno electronic english hardcore rave dance sped speed up
BPM: 173,89
Filesize: 6048kb
Play Time: 02:25
Difficulties Available:


Download: Dave McCullen - Rave Heaven (Nightcore Mix)
Information: Scores/Beatmap Listing
—————
a map from 2022-2023.
enjoy.
kingkurboh335

Earned 1 kudosu.

10 months ago
Hard RAVE has decimal map settings!

CS: 3.5 -> 4
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
Digitalfear117

No kudosu yet.

10 months ago
As Kurboh said, you need to change the CS on Hard.

There are some HS on Hard RAVE! that aren't on RAVE! is that intentional?

00:13:528 - is missing (Whistle) which exists in Hard RAVE!
01:14:427 - is missing (Whistle) which exists in Hard RAVE!
01:14:772 - is missing (Whistle) which exists in Hard RAVE!
01:17:187 - is missing (Whistle) which exists in Hard RAVE!
01:21:327 - is missing (Whistle) which exists in Hard RAVE!
01:22:017 - is missing (Whistle) which exists in Hard RAVE!
02:14:807 - is missing (Whistle) which exists in Hard RAVE!
02:17:395 - is missing (Whistle) which exists in Hard RAVE!
02:22:916 - is missing (Whistle) which exists in Hard RAVE!

Other than that this map looks good! Cool storyboard
Ady
372 posts
HU Flag

9 months ago

Satori wrote:

Hard RAVE has decimal map settings!

CS: 3.5 -> 4

fixed.
Ady
372 posts
HU Flag

9 months ago

Digitalfear117 wrote:


There are some HS on Hard RAVE! that aren't on RAVE! is that intentional?

yes.
kingkurboh335

No kudosu yet.

9 months ago

Adri wrote:

fixed.


it's not fixed
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
Ady
372 posts
HU Flag

9 months ago
fixed now.
kingkurboh335

No kudosu yet.

9 months ago
very subjective mod but:

General:
- move the break at 00:49:412 so it starts at 00:50:619, it's gonna be so good!

otherwise, will bubble
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
Oposh
404 posts
PL Flag

No kudosu yet.

9 months ago
Suggestive changes directed that I think the 'Whistle' is used a little too much in the map
(especially from 01:12:702 to 01:23:743 & 02:14:808 to 02:23:089)

Legend to avoid confusion:
& - and (more then one object that can be applied the same change. Does not count in change
description)

-> - From slider start to slider end on one slider


Hard RAVE!

01:13:737 - would change HS here from Whistle to Finish

01:13:909 - would get rid of HS entirely

01:17:532 - would change HS here from Whistle to Finish

01:17:705 - would change HS from Whistle to Clap

01:18:567 - would get rid of HS Whistle here

01:21:327 & 01:22:017 - slider ends can easily have only Clap HS instead of Clap & Whistle HS

02:15:153 - only Clap HS could be here instead of Clap & Whistle HS

02:16:188 - would get rid of HS entirely

02:19:811 - would change HS from Whistle to Clap

02:21:709 -> 02:21:881 - would get rid of HS entirely


RAVE!

01:12:702 - would change HS from Whistle & Finish to Finish

01:18:912 - would get rid of HS entirely

01:23:225 - would get rid of HS entirely

02:19:638 - would change HS from Whistle to Clap

02:21:019 - would change HS from Whistle to Clap

Besides that I don't have any complains to bubble it
KAWAWAWAWAWAWAWAWAWAWAWAWAWAWAWAWAWAWAWAWAWAWAWAWAWAWAWA
MUNCHMUNCH KAWAWAWAWAWAWAWAWAWAWAWAMUNCHMUNCHCHOP
Ady
372 posts
HU Flag

9 months ago
no changes sorry.
Digitalfear117

kingkurboh335

9 months ago heart
yes we do
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.

12 posts | Jump | 1