Index » Beatmaps » Pending Beatmaps » THYME - forever we can make it! (TV Size)
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Star Shooter
238 posts
No kudosu yet. |
[ Deleted ]
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Whistle Blower
16 posts
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I've been wanting to but idk how to :(
You can imagine that I would've done it by now. |
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Earned 2 kudosu. |
mod time from me:
General: - your mp3 file is too high bitrate, you need to lower it to 192kbps - remove the .osb file from your map folder, you don't have a storyboard in your map - make sure tags are consistent across all difficulties, the top difficulty has different tags - all difficulties are missing an end to the kiai, you need to add a green line either at the end of the song (01:29:358) or somewhere near the end (01:24:168) Normal: - 00:08:925 (10) - remove this object, no vocal happens here - 00:10:222 (4) - would shorten this slider to 00:10:709 - as that's where the vocal ends - 00:14:114 (10,11) - lower these by one (medium) grid space downwards for consistent spacing - 00:14:276 (11) - add NC (new combo) - 00:22:060 (3) - this slider should start on 00:21:898 - so adjust that, and afterwards, move it on the playfield for correct distance spacing and length of slider - 00:28:547 (1) - would rotate this slider so it goes vertically - 00:44:439 (2) - this slider is WAY too far away from 00:42:817 (1) - so move it closer, meanwhile 00:45:412 (4) - is WAY too close, so move it away from 00:44:925 (3) - - 00:46:709 (5) - add NC here and remove it from 00:47:358 (1) - - 01:29:033 (1,2,3) - move these objects so they're closer to eachother Hard: - 00:07:303 (3) - would suggest you remove one of the repeats in the slider and add a circle on 00:07:790 - in it's place - 00:10:222 (4) - would shorten this slider to 00:10:709 - as that's where the vocal ends - 00:20:439 (9) - would move this slider to 00:20:601 - as that's where the vocal happens, them adjust it on the playfield afterwards so distance makes sense - 00:31:952 (1) - move this by one (medium) grid space to the right so it's alligned with 00:32:276 (2,3,4) - vertically - 00:47:358 (5) - remove one repeat from this slider, this is a Hard difficulty and we should have such low rhytmic distance between objects at this difficulty - 00:57:736 (4) - same here - 01:07:466 (6,7) - same here - 01:29:033 (1,2,3) - NO Insane: - this difficulty needs 200ms of audio lead in time - 00:09:736 (2,3) - you need to distance these out a little more so the spacing is more consistent with the previous and next section - 00:18:817 (6) - remove this, it doesn't follow anything in the music - 00:21:898 (1) - same thing as 00:09:736 (2,3) - needs more distance - 00:26:763 (1,2) - distance between these objects are too large, you need to bring them closer as it's a really small rhythm distance - 00:30:493 (2) - same thing as 00:09:736 (2,3) - needs more distance, would also adjust 00:30:979 (3,4) - if it needs to be moved too - 01:07:628 (3,4,5,6) - these should be closer together i feel 01:28:222 (1,2,3,4,5,6,1,2,3) - NOT AGAIN Extra: - this difficulty needs 200ms of audio lead in time - 00:15:412 (3) - you need to distance this out a little more too - 00:26:925 (8,9) - same with these - 00:34:547 (1) - place this on the same position as 00:33:249 (4) - The Extraterristrial Girl That Fled to Earth: - this difficulty needs 700ms of audio lead in time - 00:14:844 (2) - this needs to start at 00:14:763 and this needs to be longer, atm this plays really weirdly - 00:35:033 (4,5,6,7,1,2,3,4) - move all these by one (medium) grid space downwards - 01:29:358 - there's a note missing here??? this map probably needs more mods, but these are the most crucial mods i feel like the higher difficulties need to be more analysed for now, that's all! LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage. |
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Whistle Blower
16 posts
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General:
Reduced Bitrate to 192kps (idk if it worked) Removed .osb file Copied every tags from top diff to the rest Ended the Kiai on all diffs on last note Normal: Everything done, altho for last spacing this time instead of 1.3x spacing I put 1.1x (if I need to put it back to 1.0x then I will) Hard: Done (Spacing was maybe a bit overkill :tf:) Insane: Done (Made some 'logical' spacing leading into last jump, maybe I should re-ajust it again?) Extra: Done The Extraterristrial Girl That Fled to Earth: Done (idek how I missed to placed that last note) And for the part at 00:14:844, I decided to remove the slider and just put a normal circle, plays better? but the reason I put a small kick slider was that at 100% speed it seems like the singer sorts of says 2 syllables, but after listening to it in 25% speed it doesn't look to much like it, so yeah idk. Thank you for your modding. Also, sorry but i'm not too great at mapping, but what is 'lead time', is that like the time between song start and 1st circle placed? It's the only thing I didn't do :p |
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No kudosu yet. |
yep! it's in song setup -> audio
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage. |
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Whistle Blower
16 posts
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Alright I added the lead-in time (thank you) |
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