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Index » Beatmaps » Pending Beatmaps » cillia - FIRST

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Rippuru
osu! BAT / osu!taiko BAT
148 posts
NL Flag

4 days ago
This beatmap was submitted using in-game submission on Tuesday, 7 July 2026 at 10:44:34

Artist: cillia
Title: FIRST
Tags: [Jameson] vocaloid japanese electronic cover jpop jrock niki lily SQUARE j-pop j-rock UTAU 重音テト kasane teto
BPM: 190
Filesize: 7007kb
Play Time: 02:55
Difficulties Available:


Download: cillia - FIRST
Information: Scores/Beatmap Listing
—————
trying new mapping style
HS: Jameson
Digitalfear117
BAT Manager / Global Moderator / Mr. Ladybug
3,747 posts
US Flag

Earned 1 kudosu.

1 day ago
01:04:447 (1) - slightly offscreen

other than that looks good to me
Rippuru
osu! BAT / osu!taiko BAT
148 posts
NL Flag

1 day ago
Digitalfear117 wrote:
01:04:447 (1) - slightly offscreen

other than that looks good to me


thamkbs
Cloudpaw
osu! BAT / Tournament Manager
558 posts
US Flag

Earned 1 kudosu.

1 day ago
Unused files.
"cillia - FIRST ([Kagamine Rin]).osb"
"drum-hitwhistle.ogg"
"soft-hitfinish.wav"

00:27:658 (4,5) - fix stack
01:21:658 (4,2) -

00:58:921 (7) - out of place to have 1/2 slider repeating here where everywhere similar you do 1/2 slider + circle, see 00:46:290 (7,8) - 00:51:342 (7,8) - 00:56:395 (7,8) -
actually, on that note, 00:48:974 (7,8,9,10) - is overmapped. 00:54:026 (8,9,10,11) - fits from the drum but the same cannot be said about 00:48:974 (7,8,9,10) -

01:10:605 (1) - remove nc and move it to 01:11:079 (2) - , she's saying "nobaseba" and the NC is on "ba"

01:45:342 (2,3,4,5,6) - missing "tick" hitsound?
01:50:395 (2,3,4,5,6) -

02:03:816 (4,5,6) - NC? similar to 01:12:026 (1,1,1) - also helps show rhythm change better (then remove NC from 02:04:447 (2) - )

rhythm inconsistency: 01:15:658 (1,2) - vs 02:06:184 (1,2) -
rhythm inconsistency: 01:27:658 (4,5,6) - vs 02:18:184 (5,6) -
in both of these the second pattern is much weaker than the first, the second kiai shouldn't feel Lesser to the first kiai

02:41:553 (1,2) - this doesn't really fit at all, it's ignoring a lot of rhythm you previously expressed in the map 01:20:711 (1,2,3,4) - 02:11:237 (1,2,3,4) -
i get that it's supposed to match 01:18:184 (1,2) - but if you wanted to match that, it would fit here 02:39:026 -

02:47:237 (4) - blanket on 02:46:605 (1) - ?

02:54:816 - you've been keeping a consistent 1/2 rhythm all throughout so this gap here feels Really odd, try filler rhythm here and map drums actively like this
it/its only
Rippuru
osu! BAT / osu!taiko BAT
148 posts
NL Flag

1 day ago
Cloudpaw wrote:
Unused files.
"cillia - FIRST ([Kagamine Rin]).osb"
"drum-hitwhistle.ogg"
"soft-hitfinish.wav"

00:27:658 (4,5) - fix stack
01:21:658 (4,2) -

00:58:921 (7) - out of place to have 1/2 slider repeating here where everywhere similar you do 1/2 slider + circle, see 00:46:290 (7,8) - 00:51:342 (7,8) - 00:56:395 (7,8) -
actually, on that note, 00:48:974 (7,8,9,10) - is overmapped. 00:54:026 (8,9,10,11) - fits from the drum but the same cannot be said about 00:48:974 (7,8,9,10) -

01:10:605 (1) - remove nc and move it to 01:11:079 (2) - , she's saying "nobaseba" and the NC is on "ba"

01:45:342 (2,3,4,5,6) - missing "tick" hitsound?
01:50:395 (2,3,4,5,6) -

02:03:816 (4,5,6) - NC? similar to 01:12:026 (1,1,1) - also helps show rhythm change better (then remove NC from 02:04:447 (2) - )

rhythm inconsistency: 01:15:658 (1,2) - vs 02:06:184 (1,2) -
rhythm inconsistency: 01:27:658 (4,5,6) - vs 02:18:184 (5,6) -
in both of these the second pattern is much weaker than the first, the second kiai shouldn't feel Lesser to the first kiai

02:41:553 (1,2) - this doesn't really fit at all, it's ignoring a lot of rhythm you previously expressed in the map 01:20:711 (1,2,3,4) - 02:11:237 (1,2,3,4) -
i get that it's supposed to match 01:18:184 (1,2) - but if you wanted to match that, it would fit here 02:39:026 -

02:47:237 (4) - blanket on 02:46:605 (1) - ?

02:54:816 - you've been keeping a consistent 1/2 rhythm all throughout so this gap here feels Really odd, try filler rhythm here and map drums actively like this



00:27:658 (4,5) - was stacked already on my screen
01:21:658 (4,2) - fixed
00:58:921 (7) - is the only thing where there is no vocal so i turned it into a 1/2 w reverse
00:48:974 (7,8,9,10) for this the burst here is fine there is support on the song for it/ spacing is more on the louder one to emphasize it
01:10:605 (1) - keepiong the NC cause of the crash/ it more clear nd consistent through out like that

HS seems fine to me ngl is from ranked set, also seems to be consistent thru out

02:03:816 - sure can nc this
but will keep the nc on the funny sound and added it for the prev part aswell

for rhythm inconsistencies i think its fine to have variety through kiais ngl as they get expressed diffrently

02:41:553 (1,2) yep fixed this now i missheared the rhythm there xd stuff like that happens when u speed map…

02:47:237 (4) yea

02:54:816 the song is building down so thats why ig
Cloudpaw
osu! BAT / Tournament Manager
558 posts
US Flag

No kudosu yet.

1 day ago
doesn't the comedown start around 02:55:605 - ? the rhythm gap here is awkward when the jump 02:54:974 (2,3) - into the stream is so intense. it's probably fine though, not a big deal

00:27:658 (4) - x: 256 y: 196
00:28:290 (5) - x: 256 y: 195

01:10:605 (1) - there's no crash here though? what crash?

00:58:921 (7,1) - if you're doing the reverse on 7 because there's no vocal then it makes no sense to have the reverse for when there *is* vocals, these sliders are copied but they're for completely different expressions

[!] 00:48:974 (7,8,9,10,1) - I'm going to consider unrankable as it's just a straight overmap with not much to justify it
it/its only

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