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Index » Beatmaps » Work In Progress/Help Wanted » Baracuda - I Leave The World Today (Video Mix)

4 posts | Jump | 1
Adri
277 posts

5 days ago
This beatmap was submitted using in-game submission on 2025. január 10., péntek at 22:21:49

Artist: Baracuda
Title: I Leave The World Today (Video Mix)
Tags: trance techno hard -ady english dance disco
BPM: 142
Filesize: 4202kb
Play Time: 02:37
Difficulties Available:
  • Hell (4,99 stars, 465 notes)


Download: Baracuda - I Leave The World Today (Video Mix)
Information: Scores/Beatmap Listing
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^V^
Satori
1784 posts

Earned 1 kudosu.

5 days ago
you left the world for hell instead of heaven? me too c:

General:
- 00:32:567 - this is subjective, the transition into the darker bg feels a bit sudden, i suggest it fade half a beat early maybe
- i highly recommend speed up warnings again for sb, to prepare players a little better for x2 speed

Hell:
- 00:08:271 (6) - this is subjective, but i think slider could match up better with 00:07:426 (5) - instead of a horizontal flip for the shape, try doing a vertical flip so they match nicer visually, and then place it on the playfield so spacing fits (so at x:88 y:288)
- 00:44:081 (4) - i'd recommend placing this on x:320 y:168, so the burst spacing progresses from ~0.5x in
00:43:975 (3,4,5,6) - to ~1x in 00:44:292 (6,7,8,1) - atm it seems pretty random
- 00:50:736 (1,2,3,4,5,6,1) - and any other type of burst on the kiai's that are like these, i feel like they'll be hell for hard rock players, but i'll let you choose if you wanna keep them spaced as they are or the make them closer together
- 00:58:130 (7,8,9,10) - love this <3
- 01:52:426 (1,2,3,4) - i think you could space these out a little bit from eachother for epic jumps

repeat all these across the other half of the map (as it's copy paste) and that should be it :p
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
Adri
277 posts

3 days ago

Satori wrote:

you left the world for hell instead of heaven? me too c:

General:
- 00:32:567 - this is subjective, the transition into the darker bg feels a bit sudden, i suggest it fade half a beat early maybe
it's on purpose.
- i highly recommend speed up warnings again for sb, to prepare players a little better for x2 speed
added only slowdown.

Hell:
- 00:08:271 (6) - this is subjective, but i think slider could match up better with 00:07:426 (5) - instead of a horizontal flip for the shape, try doing a vertical flip so they match nicer visually, and then place it on the playfield so spacing fits (so at x:88 y:288)
did something.
- 00:44:081 (4) - i'd recommend placing this on x:320 y:168, so the burst spacing progresses from ~0.5x in
00:43:975 (3,4,5,6) - to ~1x in 00:44:292 (6,7,8,1) - atm it seems pretty random
i like mine tbh.
- 00:50:736 (1,2,3,4,5,6,1) - and any other type of burst on the kiai's that are like these, i feel like they'll be hell for hard rock players, but i'll let you choose if you wanna keep them spaced as they are or the make them closer together
nyo i like it that way sorry.
- 00:58:130 (7,8,9,10) - love this <3
<3
- 01:52:426 (1,2,3,4) - i think you could space these out a little bit from eachother for epic jumps
sure.

repeat all these across the other half of the map (as it's copy paste) and that should be it :p
Digitalfear117

No kudosu yet.

3 days ago
this map needs an epilepsy warning
reduce the audio lead in time to 850ms

not crazy about the flow on this: 00:43:975 (3,4,5,6,7,8,1) - it looks ugly and plays bad. i much prefer how it was done here 00:50:736 (1,2,3,4,5,6,1) - and at 00:54:116 (1,2,3,4,5,6,1) -. Since this same pattern was copy and pasted at 02:06:792 (3,4,5,6,7,8,1) - i feel the same about it here too.

no other issues, nice to see ady use catmull sliders :D

4 posts | Jump | 1