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Index » Beatmaps » Pending Beatmaps » RAVEN - Party Tonight

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SergeantIgnas
90 posts
LT Flag

6 days ago star
This beatmap was submitted using in-game submission on Saturday, August 16, 2025 at 19:54:33

Artist: RAVEN
Title: Party Tonight
Source: O2Jam
Tags: VideoGame Instrumental
BPM: 134
Filesize: 2437kb
Play Time: 01:29
Difficulties Available:
  • Hard (4.98 stars, 262 notes)
  • Normal (3.26 stars, 130 notes)


Download: RAVEN - Party Tonight
Information: Scores/Beatmap Listing
—————
My third map again. Out of Control 2: Electric Boogaloo

This map was inspired by darrihuka.

Made in b753c

Finished for modding. i will wait beatmap get nominated.

Edit 1:Sonnyc Modding done.
Sonnyc
24 posts
KR Flag

Earned 1 kudosu.

13 hours ago
General:
  • Remove "Party Tonight" from tags. As said before, you don't need duplicated tags when things are at artist or title as we can already search those keywords.
  • Could consider naming the artist as "RAVEN" since it seems that's the preferred styling of the artist found at o2jam gameplays like https://youtu.be/dFprcfw7pXI?si=Bie3M37GIR8MqPZA for example. Also one of the Korean music platform has them labeled as "RAVEN" found at https://music.bugs.co.kr/track/32050348 Couldn't really found any official source regarding the artist format, so I guess you're fine to keep as it is, though mentioning as "RAVEN" feels more accurate from some relative sources.
  • Wonder why you decided to not add "claps" at the kiai section, that made the hitsound very empty compared to the first half. Better adding at adequate context such as 01:01:550, 01:02:445 - etc. You'll already know where.


Normal:
  • Remove audio lead-in. It's not really needed as there's enough time at the beginning.
  • 00:26:177 (4) - What about making this slider straight? Doesn't feel that different from things like 00:24:385 (1) - etc when listening the song.
  • 00:33:788 (2,3,4) - Move a grid left? (1,2) being too close felt messy in spacing.
  • 01:01:326 - 01:04:908 - Could add extra notes as we're at the climax & also to avoid straight 1/1 rhythm chain being over repetitive.


Hard:
  • 00:09:162 (7,1) - Swap NC so it gets consistent with 00:05:579 (1,3). Also 00:10:953 - add NC here for consistency with 00:07:371 (1).
  • 00:51:475 - Add circle? Making it 1/1 felt forced for the sake of pattern while there's an audible sound behind.
  • Felt more normal-whistles could be used when the song has a high pitch, for example 01:15:654 - 01:16:550 - 01:17:445 - 01:21:027 - 01:21:475 - etc. Would be nice if you can review the hitsound in general and add when appropriate so the map fits better with the song.


Not bad, might need extra polishing with the hitsounds. Will do a recheck once the mentioned issues are fixed first.
Last edited by Sonnyc 13 hours ago, edited 3 times in total.
SergeantIgnas
90 posts
LT Flag

13 hours ago

Sonnyc wrote:

General:
  • Remove "Party Tonight" from tags. As said before, you don't need duplicated tags when things are at artist or title as we can already search those keywords.
  • Could consider naming the artist as "RAVEN" since it seems that's the preferred styling of the artist found at o2jam gameplays like https://youtu.be/dFprcfw7pXI?si=Bie3M37GIR8MqPZA for example. Also one of the Korean music platform has them labeled as "RAVEN" found at https://music.bugs.co.kr/track/32050348 Couldn't really found any official source regarding the artist format, so I guess you're fine to keep as it is, though mentioning as "RAVEN" feels more accurate from some relative sources.
  • Wonder why you decided to not add "claps" at the kiai section, that made the hitsound very empty compared to the first half. Better adding at adequate context such as 01:01:550, 01:02:445 - etc. You'll already know where.

removed tags.

Normal:
  • Remove audio lead-in. It's not really needed as there's enough time at the beginning.
  • 00:26:177 (4) - What about making this slider straight? Doesn't feel that different from things like 00:24:385 (1) - etc when listening the song.
  • 00:33:788 (2,3,4) - Move a grid left? (1,2) being too close felt messy in spacing.
  • 01:01:326 - 01:04:908 - Could add extra notes as we're at the climax & also to avoid straight 1/1 rhythm chain being over repetitive.

done

Hard:
  • 00:09:162 (7,1) - Swap NC so it gets consistent with 00:05:579 (1,3). Also 00:10:953 - add NC here for consistency with 00:07:371 (1).
  • 00:51:475 - Add circle? Making it 1/1 felt forced for the sake of pattern while there's an audible sound behind.
  • Felt more normal-whistles could be used when the song has a high pitch, for example 01:15:654 - 01:16:550 - 01:17:445 - 01:21:027 - 01:21:475 - etc. Would be nice if you can review the hitsound in general and add when appropriate so the map fits better with the song.

done

Not bad, might need extra polishing with the hitsounds. Will do a recheck once the mentioned issues are fixed first.
pimpG
77 posts
BR Flag

12 hours ago star
Looks good so far.
SergeantIgnas
90 posts
LT Flag

11 hours ago

pimpG wrote:

Looks good so far.


Oh. of course. now trust me.
until BATs will nominate my map.

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