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Index » Beatmaps » Work In Progress/Help Wanted » Shiraishi - Shinsekai

4 posts | Jump | 1
jackamo
4 posts
US Flag

3 weeks ago
This beatmap was submitted using in-game submission on Saturday, September 27, 2025 at 11:17:49 PM

Artist: Shiraishi
Title: Shinsekai
BPM: 193
Filesize: 2106kb
Play Time: 01:33
Difficulties Available:


Download: Shiraishi - Shinsekai
Information: Scores/Beatmap Listing
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Made this for fun in 3 days. One day per difficulty.
Extra: It's really just an extra difficulty. Not easy, not hard, not great.
Difficult: Self explanatory. Its hard but its not impossible. Pretty fun with hardrock or hidden.
Special: Dont even bother. This shit isnt possible mod or no mod.

Added bg and changed some stuff :D
Fixed timing stuff (just kiais honestly, also there were some unsnapped objects O-O )
new diffs
changed some stuff for my comfort. didnt like how some things played
Digitalfear117

No kudosu yet.

3 days ago
I apologize as I'm not really the best at modding maps like this, but this map feels very repetitive. I'm not saying I don't understand why you made the choices you did in terms of rhythming, but when looking at the Extra difficulty I see a lot of potential to break up patterns of reverse arrow sliders and bursts with some more interesting patterning. This lacks a lot of emphasis to really say something with the song. I think some of my issue comes with how high pitched piano keys are represented. They stick out as such a focal point, and yet most of the time they are represented by becoming passive (or sometimes seemingly ignored like here 00:18:885 (19,20,21)).

Imo this plays more like a stream practice map than a fun and engaging stream map just because the emphasis falls a bit flat.

If the high piano note causes a direction change here 00:22:694 (1) - , then why does it also turn here 00:23:082 (1) - ? idk theres lots of moments like this where I feel like this map lacks a defined structure of some sort to push it to that next level.

Maybe I'm missing something here, but that's kind of my initial vibes looking at this map
jackamo
4 posts
US Flag

3 days ago

Digitalfear117 wrote:

I apologize as I'm not really the best at modding maps like this, but this map feels very repetitive. I'm not saying I don't understand why you made the choices you did in terms of rhythming, but when looking at the Extra difficulty I see a lot of potential to break up patterns of reverse arrow sliders and bursts with some more interesting patterning. This lacks a lot of emphasis to really say something with the song. I think some of my issue comes with how high pitched piano keys are represented. They stick out as such a focal point, and yet most of the time they are represented by becoming passive (or sometimes seemingly ignored like here 00:18:885 (19,20,21)).

Imo this plays more like a stream practice map than a fun and engaging stream map just because the emphasis falls a bit flat.

If the high piano note causes a direction change here 00:22:694 (1) - , then why does it also turn here 00:23:082 (1) - ? idk theres lots of moments like this where I feel like this map lacks a defined structure of some sort to push it to that next level.

Maybe I'm missing something here, but that's kind of my initial vibes looking at this map

yeah… the extra diff was made in kind of a rush. but are the other ones atleast okay? they were made with a lot more love lol
Digitalfear117

Earned 1 kudosu.

3 days ago
Will check them tomorrow. I only looked at Extra

4 posts | Jump | 1