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Index » Beatmaps » Pending Beatmaps » ParagonX9 - Chaoz Japan (Cut Ver.)

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jackamo
Cymbal Sounder
42 posts
US Flag

1 month ago
done done and done!! all pretty easy, although lmk if you think my nerfing wasnt enough.. it made it a lot easier to play (imo) but if u think otherwise then feel free to mod again and lmk what i should change exactly or wtv
pimpG
osu! BAT
147 posts
BR Flag

Earned 2 kudosu.

1 week ago
special difficulty have a different spinner end than the other two difficulties, probably not intentional.
also probably add another green line to mute the spinner and change the spinner's sampleset to soft.

i'll bubble after your response.
Last edited by pimpG 1 week ago, edited 1 time in total.
jackamo
Cymbal Sounder
42 posts
US Flag

3 days ago
[ Deleted ]
jackamo
Cymbal Sounder
42 posts
US Flag

3 days ago

pimpG wrote:

special difficulty have a different spinner end than the other two difficulties, probably not intentional.
also probably add another green line to mute the spinner and change the spinner's sampleset to soft.

i'll bubble after your response.

Done! did all that. waiting for bubble
laurafied
osu! BAT
157 posts
AU Flag

Earned 1 kudosu.

3 days ago
WAIT!!

00:34:818 - this circle is muted on all difficulties, move the green line past it

also top diff 00:22:363 (6,7,8) - broken stack

fix that and then ready :P
˚ RAVE!!!!! ˚
jackamo
Cymbal Sounder
42 posts
US Flag

2 days ago

laurafied wrote:

WAIT!!

00:34:818 - this circle is muted on all difficulties, move the green line past it

also top diff 00:22:363 (6,7,8) - broken stack

fix that and then ready :P


Good catch!!!! also i noticed that on insane diff the green tick for the kiai start is actually quieter than it should be, at 56 i think instead of 60. Fixed that too, also that green tick was the kiai end, so i just made another one that starts on the spinner thats 5%. Should be fine enough, I dont know why im typing with proper grammar. This isnt like me. But should be fixed!!! ready for bubble now i think >:D
laurafied
osu! BAT
157 posts
AU Flag

No kudosu yet.

2 days ago
˚ NOMINATED! ˚
˚ RAVE!!!!! ˚
Cloudpaw
Combo Commander
323 posts
US Flag

Earned 1 kudosu.

2 days ago
Special

Composition

00:18:909 (1,4) - very slight imperfect overlap, you could just make this perfect
00:22:363 (6,7,8) - failed stack
[!] 00:28:363 (5,6,7,8,9,1) - ??? wjat is this, you have similar repeated music phrases like this in this same section and you do something completely different each time but this stands out so much because it's random 1/4 jumps in a largely stream map
00:33:999 (3,4,5) - this sharp turn is on nothing, you could instead do the turn so that the angle happens on (5) and then NC that

New Combos

00:08:727 (1,1) - double nc? remove nc 00:09:090 (2) -
00:19:272 (1) - in the previous phrase 00:18:909 (7) - was actually nc'd, nc the downbeat tick for this pattern
00:20:363 (6) - nc and remove 00:21:090 (3) - nc
00:21:454 (1) - why this nc but not 00:21:818 (3) -
00:27:181 (1) - random nc
00:30:909 (9) - nc to match the previous pattern 00:28:000 (1) - (I personally like this NC patterning better and you can apply it retroactively to 00:24:727 (1,2) -
00:34:544 (1) - remove nc


I mod the two other diffs later
it/its only
jackamo
Cymbal Sounder
42 posts
US Flag

2 days ago

Cloudpaw wrote:

Special

Composition

00:18:909 (1,4) - very slight imperfect overlap, you could just make this perfect
00:22:363 (6,7,8) - failed stack
[!] 00:28:363 (5,6,7,8,9,1) - ??? wjat is this, you have similar repeated music phrases like this in this same section and you do something completely different each time but this stands out so much because it's random 1/4 jumps in a largely stream map
00:33:999 (3,4,5) - this sharp turn is on nothing, you could instead do the turn so that the angle happens on (5) and then NC that

New Combos

00:08:727 (1,1) - double nc? remove nc 00:09:090 (2) -
00:19:272 (1) - in the previous phrase 00:18:909 (7) - was actually nc'd, nc the downbeat tick for this pattern
00:20:363 (6) - nc and remove 00:21:090 (3) - nc
00:21:454 (1) - why this nc but not 00:21:818 (3) -
00:27:181 (1) - random nc
00:30:909 (9) - nc to match the previous pattern 00:28:000 (1) - (I personally like this NC patterning better and you can apply it retroactively to 00:24:727 (1,2) -
00:34:544 (1) - remove nc


I mod the two other diffs later

donezo!! i realised i accidentally removed this new combo earlier , so i added it back so that it makes sense.
tysm!!
Cloudpaw
Combo Commander
323 posts
US Flag

No kudosu yet.

12 minutes ago
Extra

Rhythm

00:15:545 - this would be way better with a triple, you can just add a circle on 00:15:636 (4) -
00:18:728 (5,6,7) - completely misplaced triple, the triple is actually an entire beat before on 00:18:363 - , and this is also shown in the previous section where it's on the same beat in the measure
00:14:182 (12,1) - you do a 1/2 into a 1/1 slider for the downbeat here but it's the reverse for no reason here 00:20:364 (13,1) -
00:19:909 - triple?

i didn't feel like doing the new combo modding for this diff but you should make them consistent across diffs, use special as a baseline
it/its only
laurafied
osu! BAT
157 posts
AU Flag

No kudosu yet.

10 minutes ago
lmk when u guys are happy with the changes and i will recheck and re-button press whenever ^^
˚ RAVE!!!!! ˚
Cloudpaw
Combo Commander
323 posts
US Flag

No kudosu yet.

5 minutes ago

laurafied wrote:

lmk when u guys are happy with the changes and i will recheck and re-button press whenever ^^

just the new combos consistency is my personal pet peeve, everything else is passable for a new mapper honestly. not modding to make it perfect I promise
it/its only

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