Map looks pretty nice! I don’t think I have any major issues with it.
Easy:
I would keep the NC consistent across difficulties, this difficulty doesn’t NC on spots such as
00:15:335 (6) -
00:21:411 (6) -
00:27:108 (5) -
Interestingly enough you did NC here at
00:33:563 (1).
on easy & normal diffs, i generally put less NCs as to not overwhelm the player, so i think this is fine to keep as is
Mods insane diff
Thoughts on making
00:00:715 (2,3,4) - the gaps smaller so u can emphasize
00:02:044 (5) - without ruining the aesthetics? something like
https://osu.ppy.sh/ss/19300258/ef17 perhaps
imo that looks way too cramped.. but i will decrease spacing a bit
00:17:994 (3,1) - would maybe nerf this spacing a little as its quite a sharp turn even though there is a 1/1 gap i do think its a little bit too much of a spacing
yeah, i agree, nerfed
the rest of the insane looks good to me
Mods Hard diff
00:05:652 (7,8) - u could make this a tripple ( add a note to the blue tick in middle) its okay to use tripples in hard diffs
1/4 repeat slider instead, since it's at the very beginning where intensity is supposed to be lower
i realize during the Kiai u dont really make use of spacing diffrences wich is kinda weird its okay to sometimes DS something slightly higher such as
00:17:614 (3,4,5) - for example u can space these a little bit more out to emphasize the stronger sound as otherwise it will be very monotone through out the map!
(there r quite some other stuff u could emphasize more but u will find those probably ( stronger sounds / stronger vocals u can emphasize) make sure to not overdo it though since its still an hard diff!
tbh i forgot how to map hard diff XD, spaced some things out for emphasis as you suggested
Normal diff mods
00:35:462 - perhaps NC to make the combos Consistent between 6/7/8 i think 10 combo is not really needed as there r stronger sounds u could make an NC pretty clean diff though
i did NC on
00:36:221 instead as it's the loudest sound in that part
i will mod the Easy diff later today!