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Index » Beatmaps » Ranked/Approved Beatmaps » Sample Rippers - Nobody Likes the Records That I Play (Cut Ver.) [Osu|Taiko]

13 posts | Jump | 1
kingkurboh335
BAT Manager
2,475 posts
HR Flag

10 months ago heart
This beatmap was submitted using in-game submission on 7. siječanj 2025. at 22:29:52

Artist: Sample Rippers
Title: Nobody Likes the Records That I Play (Cut Ver.)
Source: Mungyodance 3: The Third Rave
Tags: instrumental rhythm video game ost english hands up techno trance hardcore mgd furry vulpvibe entertainment kurboh willow
BPM: 142
Filesize: 19877kb
Play Time: 01:39
Difficulties Available:


Download: Sample Rippers - Nobody Likes the Records That I Play (Cut Ver.)
Download: Sample Rippers - Nobody Likes the Records That I Play (Cut Ver.) (no video)
Information: Scores/Beatmap Listing
—————
mapset 36

nobody likes my maps lol

taiko by willow
thanks Basil for the audio, bg and seperate videos (that i had to asemble) xd

update 1: StreeX mod
update 2: kanocchi mod
update 3: Oposh mod
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
kyooti
Combo Commander
408 posts
US Flag

No kudosu yet.

10 months ago
[record_scratch.mp4]
2025 goals :3
Top 3 in BARUSA of MIKOSU - [Completed - 12/20/24]
250pp play - [Completed - 2/3/25, Forever stained.]
1 Billion score
2 digit :3
Get a map ranked
get 10 dollars 🔥 - [already gave up ;-;]
Digitalfear117
BAT Manager / Global Moderator / Mr. Ladybug
3,320 posts
US Flag

No kudosu yet.

10 months ago

Satori wrote:

This beatmap was submitted using in-game submission on 20. prosinac 2024. at 0:42:34

Artist: Sample Rippers
Title: Nobody Likes the Records That I Play
Source: Mungyodance 3: The Third Rave
Tags: electronic instrumental kurboh willow
BPM: 142
Filesize: 19877kb
Play Time: 01:39
Difficulties Available:


Download: Sample Rippers - Nobody Likes the Records That I Play
Download: Sample Rippers - Nobody Likes the Records That I Play (no video)
Information: Scores/Beatmap Listing
—————
mapset 36

nobody likes my maps lol

taiko by willow


I like at least half your maps, thats pretty good all things considered
kingkurboh335
BAT Manager
2,475 posts
HR Flag

10 months ago

Digitalfear117 wrote:

I like at least half your maps, thats pretty good all things considered


i appreciate it <3

also, you don't need to quote the entire first post lol
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
Digitalfear117
BAT Manager / Global Moderator / Mr. Ladybug
3,320 posts
US Flag

No kudosu yet.

10 months ago
[ Deleted ]
Digitalfear117
BAT Manager / Global Moderator / Mr. Ladybug
3,320 posts
US Flag

No kudosu yet.

10 months ago

Satori wrote:

This beatmap was submitted using in-game submission on 20. prosinac 2024. at 0:46:23

Artist: Sample Rippers
Title: Nobody Likes the Records That I Play
Source: Mungyodance 3: The Third Rave
Tags: electronic instrumental kurboh willow
BPM: 142
Filesize: 19877kb
Play Time: 01:39
Difficulties Available:


Download: Sample Rippers - Nobody Likes the Records That I Play
Download: Sample Rippers - Nobody Likes the Records That I Play (no video)
Information: Scores/Beatmap Listing
—————
mapset 36

nobody likes my maps lol

taiko by willow


Satori wrote:

i appreciate it <3

also, you don't need to quote the entire first post lol


Watch me do it again
TurfTuckTurkey
Combo Commander
336 posts
CA Flag

No kudosu yet.

10 months ago
You’re welcome for the files required. I got your back anytime for mgd3 stuff <3
READ BELOW PLZ~

kanocchi
Whistle Blower
22 posts
CL Flag

Earned 2 kudosu.

9 months ago
std mod
[General]
insane is way harder than the hard diff, so you may wanna nerf the insane or buff the hard

[Nobody Likes Kurboh's Hard]
01:18:426 (2,3) - you could add more spacing considering it plays the same as 01:07:440 (1,2,3,4) - and might be weird to play. try doing it like 01:10:961 (1,2,3) - this
01:31:243 (1,2,3) - ^
01:32:933 (2,3,4) - seems kinda confusing to follow up, you could try something like this maybe? https://i.imgur.com/Q4atZoI.png considering every other patterns follows a clean route

[Nobody Likes Kurboh's Insane]
clean diff

pls poke me on discord when you update
Last edited by kanocchi 9 months ago, edited 1 time in total.
kingkurboh335
BAT Manager
2,475 posts
HR Flag

9 months ago

kanocchi wrote:

std mod
[General]
X insane is way harder than the hard diff, so you may wanna nerf the insane or buff the hard - even if star rating says otherwise, i believe the difficulties are the way they're supposed to be. still, buffed hard very slightly so it's over 3* now

[Nobody Likes Kurboh's Hard]
O 01:18:426 (2,3) - you could add more spacing considering it plays the same as 01:07:440 (1,2,3,4) - and might be weird to play. try doing it like 01:10:961 (1,2,3) - this - changed a bit so it's not as confusing
O 01:31:243 (1,2,3) - ^
O 01:32:933 (2,3,4) - seems kinda confusing to follow up, you could try something like this maybe? https://i.imgur.com/Q4atZoI.png considering every other patterns follows a clean route - did something different, should be clean now

[Nobody Likes Kurboh's Insane]
clean diff

pls poke me on discord when you update


oki, thanks for mod!
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
Oposh
osu! BAT / osu!catch BAT
412 posts
PL Flag

Earned 1 kudosu.

9 months ago
General (for "Nobody Likes Kurboh's Hard" diff):

I think it will be better to use 1/4 instead of 1/3, since some sliders are straight up don't match with the ongoing beat (especially one on 00:23:003

Mapping (for "Nobody Likes Kurboh's Hard" diff):

00:17:299 - would decrease amount of reverse sliders from 3 to 2 and in 00:18:144 (white tick) and would place a circle there with clap HS.

00:16:665 - Would be much better to include here a reverse slider than without one.

00:23:003 - the slider the in current form is too short and just doesn't match with the ongoing meet, so It's best that slider would be a longer (slider end should be on red tick, more specifically 00:23:426). If this sounds too confusing I suggest looking on slider in 00:15:609 for reference.

Pattern in (00:37:369 - 00:37:581, 00:38:214 - 00:38:426, 00:40:750 - 00:40:961, 00:41:595 - 00:41:806) - For me those patterns look like from light insane rather than hard difficulty if I'm gonna be honest. Wouldn't be better that circles would be placed more straightforward?

00:51:524, 00:58:285 - Would start a new combo here.

(01:34:517 - 01:34:623) & (01:34:940 - 01:35:045) - I think that it will be better to place those circles under the slider to not confuse player when the slider it expects a next objects lower and not on where the slider started. The placement (X:448 Y:216) for 01:34:517 & 01:34:623 should be okay.

And that's all what I wanted to point out :)
Last edited by Oposh 9 months ago, edited 2 times in total.
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MUNCHMUNCH KAWAWAWAWAWAWAWAWAWAWAWAMUNCHMUNCHCHOP
kingkurboh335
BAT Manager
2,475 posts
HR Flag

9 months ago

Oposh wrote:

General (for "Nobody Likes Kurboh's Hard" diff):

X I think it will be better to use 1/4 instead of 1/3, since some sliders are straight up don't match with the ongoing beat (especially one on 00:23:003 - :confused: no

Mapping (for "Nobody Likes Kurboh's Hard" diff):

X 00:17:299 - would decrease amount of reverse sliders from 3 to 2 and in 00:18:144 (white tick) and would place a circle there with clap HS. - i feel like what's present atm is good, follows the "body" lyric fully, having 2 repeats would feel incomplete

X 00:16:665 - Would be much better to include here a reverse slider than without one. - lyrics won't match up again

X 00:23:003 - the slider the in current form is too short and just doesn't match with the ongoing meet, so It's best that slider would be a longer (slider end should be on red tick, more specifically 00:23:426). If this sounds too confusing I suggest looking on slider in 00:15:609 for reference. - the beat matches, check slider 00:22:158 (4) - for reference, but i will add a circle on 00:23:426 as i do agree that it feels a little incomplete

X Pattern in (00:37:369 - 00:37:581, 00:38:214 - 00:38:426, 00:40:750 - 00:40:961, 00:41:595 - 00:41:806) - For me those patterns look like from light insane rather than hard difficulty if I'm gonna be honest. Wouldn't be better that circles would be placed more straightforward? - if i'm gonna be honest, i think people need to learn how to play bursts on a hard diff :p

X 00:51:524, 00:58:285 - Would start a new combo here. - this doesn't go with what my combo's are supposed to go, which is new combo every 4 beats for the kiai

O (01:34:517 - 01:34:623) & (01:34:940 - 01:35:045) - I think that it will be better to place those circles under the slider to not confuse player when the slider it expects a next objects lower and not on where the slider started. The placement (X:448 Y:216) for 01:34:517 & 01:34:623 should be okay. - fair, i did something different though, as i think your suggested placement is too far

And that's all what I wanted to point out :)


appreciate the mod!
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
Oposh
osu! BAT / osu!catch BAT
412 posts
PL Flag

9 months ago bubble

Satori wrote:

if i'm gonna be honest, i think people need to learn how to play bursts on a hard diff :p


Personally would disagree with that, but that's just my opinion.

Nonetheless, everything seems being good so I can nominate this.
KAWAWAWAWAWAWAWAWAWAWAWAWAWAWAWAWAWAWAWAWAWAWAWAWAWAWAWA
MUNCHMUNCH KAWAWAWAWAWAWAWAWAWAWAWAMUNCHMUNCHCHOP
kanocchi
Whistle Blower
22 posts
CL Flag

No kudosu yet.


13 posts | Jump | 1