Beatmap Listing » Wiklund - Wing Beats
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Artist: | Wiklund | Circle Size: |
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Approach Rate |
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Title: | Wing Beats | HP Drain: |
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Star Difficulty: |
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Creator: | v0xtrot | Accuracy: |
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Length: | 2:01 |
Source: | Genre: | Electronic (Instrumental) | BPM: | 173 | |
Submitted:
Ranked: |
Apr 16, 2009
Apr 28, 2009 |
Average Rating: | 10.0 | Favourited 0 times in total | |
A WIP by me. Timing-check and suggestions are very welcome. I'm going to edit combos/placement later, don't worry.
^ old shit, moved to pending and ready to fight for rank.
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EDIT1: Removed the 4 spinners at the start, inserted break instead. Edited temporary combos and hitcircle placement so people could start playing the map. Still working on it though.
EDIT2: Came further on the map, changed some placement, changed some more combos, etc. Also updated with a spinner (I heard you must have at least one to get ranked.)
EDIT3: Made the current diff [Hard] and added tags.
EDIT4: Steadied the BPM from .02 to .00 - I should stop following blindly after BPM analyzers.
18/4/2009:
EDIT5: Came a bit further on hard, uploaded for consult.
EDIT5B: Came further again, wanted to upload for more input.
EDIT5C: Came even further.
19/4/2009:
EDIT6: "Finished" [Hard], still haven't looked through minor things as spacing and stuff yet. Making easier diffs now.
EDIT7: Got a new offset from Hikato, going with this at the moment. Also switched name to just [Hard]. Put a slider there 4 requirement as well.
EDIT8: Updated the hitsounds a bit, might tone them down even more -> Added CheZDa's difficulty (thanks bro ) and also changed some things he mentioned in IRC. Changed the drain, still experimenting a bit with difficulty. Comments on this subject please. ;o
-MOVED TO PENDING-
20/4/2009:
EDIT9: Made it a bit easier by stacking all the dududun hitcircles, instead of putting them in lines (I don't know the techincal stuff, but you know, red tick-blue tick-white tick, for example. YOU KNOW WHAT I MEAN!). Also fixed some shit that looked odd.
21/4/2009:
EDIT10: Tried to fix what Skyripper mentioned, which triggered some placement nazi in me. I tried to get it as consistent as I could. Also changed the combos. should be right now. Also edited Chez' diff ;oo
EDIT11: Fixed Skyrippers second mod. ;o
24/4/2009:
EDIT12: Fixed some faulty hitsounds and bumped.
25/4/2009:
EDIT13: Made an Easy difficulty.
26/4/2009:
EDIT14: Fixed what Tapdancingmetroid mentioned. Most of it. Read more in the thread.
EDIT14B: Moar. Also fixed one tedious hitsound in Hard that bothered me.
28/4/2009:
EDIT15: Fixed a misplaced note Vytabilus pointed out.
EDIT16: Fucked around with difficulty.
^ old shit, moved to pending and ready to fight for rank.
---------------
EDIT1: Removed the 4 spinners at the start, inserted break instead. Edited temporary combos and hitcircle placement so people could start playing the map. Still working on it though.
EDIT2: Came further on the map, changed some placement, changed some more combos, etc. Also updated with a spinner (I heard you must have at least one to get ranked.)
EDIT3: Made the current diff [Hard] and added tags.
EDIT4: Steadied the BPM from .02 to .00 - I should stop following blindly after BPM analyzers.
18/4/2009:
EDIT5: Came a bit further on hard, uploaded for consult.
EDIT5B: Came further again, wanted to upload for more input.
EDIT5C: Came even further.
19/4/2009:
EDIT6: "Finished" [Hard], still haven't looked through minor things as spacing and stuff yet. Making easier diffs now.
EDIT7: Got a new offset from Hikato, going with this at the moment. Also switched name to just [Hard]. Put a slider there 4 requirement as well.
EDIT8: Updated the hitsounds a bit, might tone them down even more -> Added CheZDa's difficulty (thanks bro ) and also changed some things he mentioned in IRC. Changed the drain, still experimenting a bit with difficulty. Comments on this subject please. ;o
-MOVED TO PENDING-
20/4/2009:
EDIT9: Made it a bit easier by stacking all the dududun hitcircles, instead of putting them in lines (I don't know the techincal stuff, but you know, red tick-blue tick-white tick, for example. YOU KNOW WHAT I MEAN!). Also fixed some shit that looked odd.
21/4/2009:
EDIT10: Tried to fix what Skyripper mentioned, which triggered some placement nazi in me. I tried to get it as consistent as I could. Also changed the combos. should be right now. Also edited Chez' diff ;oo
EDIT11: Fixed Skyrippers second mod. ;o
24/4/2009:
EDIT12: Fixed some faulty hitsounds and bumped.
25/4/2009:
EDIT13: Made an Easy difficulty.
26/4/2009:
EDIT14: Fixed what Tapdancingmetroid mentioned. Most of it. Read more in the thread.
EDIT14B: Moar. Also fixed one tedious hitsound in Hard that bothered me.
28/4/2009:
EDIT15: Fixed a misplaced note Vytabilus pointed out.
EDIT16: Fucked around with difficulty.
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