gsxr4o0 wrote:
feature req: lagspike handling.
most people complain at anytime that they cannot full-combo/SS the beatmap at one shot, then some clients from 2016 to present have the feature. you know the red squares beside the fps counter?
reason is that I wanted this build to run smooth, even for low-end PCs (like me!)
Frame Time Graphs are available in Digital Client, you can enable them with Shift + F11. I don't really see a need to add the "Reduce dropped frames" option that stable has, all that feature does is just perform a Glflush periodically, I can't imagine it actually makes much a difference tbh. The ms view is nice, and can probably be added, but I don't think I'll add the fancy display that stable has for it. I don't currently have a solution for lag spikes, and since this issue happens to most users on all old clients I don't think this is a Digital Client specific issue.