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Index » Beatmaps » Ranked/Approved Beatmaps » Orihime - Love Generation

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OnikataKayoko
Rhythm Incarnate
501 posts
LT Flag

9 months ago heart
This beatmap was submitted using in-game submission on Monday, September 15, 2025 at 16:05:12

Artist: Orihime
Title: Love Generation
Source: My dear アレながおじさん
Tags: Pop Japanese eroge visual novel pre-i've sound vn 1998 blue gale MELL Arenaga Ojisan ignasblaz1000
BPM: 125
Filesize: 2811kb
Play Time: 01:41
Difficulties Available:
  • Easy (1.82 stars, 101 notes)
  • Hard (3.17 stars, 259 notes)
  • Normal (2.49 stars, 173 notes)


Download: Orihime - Love Generation
Information: Scores/Beatmap Listing
—————
My Fourth Beatmap.

This song is from My Dear Arenaga Oji-san (1998/H-Game) Ending song.

god i love I've Sound. this japanese trance song group is amazing.

it's now done for modding. i will wait someone nominate this map.

Edit 1: mp3 quality changed into 192kbps.
Edit 2: Added tags.
Edit 3: KingKurboh335 Modding done.
Edit 4: Fixed Problems with Mapset Verifier
Edit 5: pimpG Modding done. and changed normal difficulty settings.
Edit 6: KingKurboh335 Small Modding done.
kingkurboh335
Global Moderator / BAT Manager
3,049 posts
HR Flag

Earned 2 kudosu.

9 months ago
okay, time to mod this too

General:
- this mapset doesn't need lead-in time, so you can remove that
- add combo colours

Easy:
- 00:07:210 (3,4) - these are too close to eachother, move the 00:07:690 (4) - sliderhead node by 2 grid spaces downwards
- 00:36:730 (1) - slider should end at 00:37:450 as that's where the vocal ends
- 01:01:690 (1,2,3,1) - i feel like this pattern is a little too much in terms of inputs for an easy, i'd remove 01:03:130 (3) -
- 01:12:250 (5,6) - raise this up to x:156 y:60
- 01:14:890 (5,6) - slightly lower this pattern as the slider is too far away from 01:14:410 (4) -
- 01:20:650 (3) - it's too far away, move it closer to 01:19:450 (2) - and make it point towards 01:21:850 (4,5) -
01:20:650 (3)

- 01:33:610 - why does this difficulty end early? maybe extend it so it's the same length as the other diffs

Normal:
- 00:09:610 (3) - add new combo here and remove new combo from 00:10:810 (1) - here
- 00:36:730 (1) - same as easy, slider should end at 00:37:450
- 01:32:170 (5) - move this circe somewhere where it doesn't overlap with 01:30:250 (4) - in an ugly way
- 01:41:290 (4) - maybe move this to x:256 y:312

Hard:
- 00:35:770 (4,5) - would remove these and make 00:35:530 (3) - a slider that lasts until 00:36:010 - to better follow vocals

otherwise set seems okay to me
would suggest for someone else to check hitsounds tho
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
OnikataKayoko
Rhythm Incarnate
501 posts
LT Flag

9 months ago
kingkurboh335 wrote:
okay, time to mod this too

General:
- this mapset doesn't need lead-in time, so you can remove that
- add combo colours
Added combo colours and removed lead-in time.

Easy:
- 00:07:210 (3,4) - these are too close to eachother, move the 00:07:690 (4) - sliderhead node by 2 grid spaces downwards
- 00:36:730 (1) - slider should end at 00:37:450 as that's where the vocal ends
- 01:01:690 (1,2,3,1) - i feel like this pattern is a little too much in terms of inputs for an easy, i'd remove 01:03:130 (3) -
- 01:12:250 (5,6) - raise this up to x:156 y:60
- 01:14:890 (5,6) - slightly lower this pattern as the slider is too far away from 01:14:410 (4) -
- 01:20:650 (3) - it's too far away, move it closer to 01:19:450 (2) - and make it point towards 01:21:850 (4,5) -
https://i.ibb.co/7tgG9rK7/slika.png
- 01:33:610 - why does this difficulty end early? maybe extend it so it's the same length as the other diffs
done

Normal:
- 00:09:610 (3) - add new combo here and remove new combo from 00:10:810 (1) - here
- 00:36:730 (1) - same as easy, slider should end at 00:37:450
- 01:32:170 (5) - move this circe somewhere where it doesn't overlap with 01:30:250 (4) - in an ugly way
- 01:41:290 (4) - maybe move this to x:256 y:312
done

Hard:
- 00:35:770 (4,5) - would remove these and make 00:35:530 (3) - a slider that lasts until 00:36:010 - to better follow vocals
done

otherwise set seems okay to me
would suggest for someone else to check hitsounds tho
yup. i know what to do.
Last edited by OnikataKayoko 9 months ago, edited 1 time in total.
pimpG
Spinner Sage
164 posts
BR Flag

Earned 2 kudosu.

9 months ago
source: My dear アレながおじさん

a few more tags: MELL Arenaga Ojisan

Easy

01:04:090 - whistle
01:06:010 - whistle
01:20:170 - whistle
01:27:130 - whistle
01:29:050 - whistle
01:30:250 - whistle
01:31:210 - whistle

Normal

01:32:410 - start the spinner here to give the player more time to complete it.

kingkurboh335 wrote:

would suggest for someone else to check hitsounds tho


the hitsounds are kinda freestyle… i think it works well enough aside from the empty parts i tried to correct on easy.
Last edited by pimpG 9 months ago, edited 2 times in total.
OnikataKayoko
Rhythm Incarnate
501 posts
LT Flag

9 months ago
pimpG wrote:
source: My dear アレながおじさん changed

a few more tags: MELL Arenaga Ojisan added

Easy

01:04:090 - whistle added
01:06:010 - whistle added
01:20:170 - whistle added
01:27:130 - whistle added
01:29:050 - whistle added
01:30:250 - whistle added
01:31:210 - whistle added

Normal

01:32:410 - start the spinner here to give the player more time to complete it. done


would suggest for someone else to check hitsounds tho

ok makes sense

the hitsounds are kinda freestyle… i think it works well enough aside from the empty parts i tried to correct on easy.
I know right.
kingkurboh335
Global Moderator / BAT Manager
3,049 posts
HR Flag

Earned 1 kudosu.

9 months ago
small mod before ranking:

General:
- maybe put "ignasblaz1000" in tags? so all your maps can be searched with just one tag instead of two (same goes for any future map you make)

Easy:
- 00:59:050 (4) - move this to x:176 y:32 for more even spacing
- 01:16:810 (6) - this slider overlaps with 01:14:890 (5) - in a really bad way, so could you move the slider in a nicer way? or make a new one that doesn't overlap?

rest should be good i think
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
OnikataKayoko
Rhythm Incarnate
501 posts
LT Flag

9 months ago
kingkurboh335 wrote:
small mod before ranking:

General:
- maybe put "ignasblaz1000" in tags? so all your maps can be searched with just one tag instead of two (same goes for any future map you make)
added

Easy:
- 00:59:050 (4) - move this to x:176 y:32 for more even spacing
- 01:16:810 (6) - this slider overlaps with 01:14:890 (5) - in a really bad way, so could you move the slider in a nicer way? or make a new one that doesn't overlap?
done

rest should be good i think
kingkurboh335
Global Moderator / BAT Manager
3,049 posts
HR Flag

No kudosu yet.

9 months ago
seems good now

bubble
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
pimpG
Spinner Sage
164 posts
BR Flag

OnikataKayoko
Rhythm Incarnate
501 posts
LT Flag

8 months ago
pimpG wrote:
Ranked


Thank you lord for ranking the beatmap! but this song is awesome.

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