mod time, it's been a while xp
00:26:837 (1,2) - the direction these sliders go in feel really awkward for me, feel like they should be facing downwards instead, like this: - okay
00:31:045 (1) - i feel like the wave should blanket the sliderhead of
00:30:344 (3) - and at it's current position, it awkwardly overlaps the slidertail of the same slider - okey
00:42:267 (1,2,3,4) - this choice of rhythm feels weird, it would feel much better if you reversed the entire pattern (CTRL+G), or find some other alternative to solve this issue - okey
00:53:489 (1,2,3,4) -
01:32:763 (1,2,3,4) -
01:43:986 (1,2,3,4) -
02:44:270 (1,2,3,4) -
02:55:492 (1,2,3,4) - same here ^ - okey
01:03:307 (1,2,3,4,5) - starting this 1/3 section like this is really bad, firstly, it doesn't follow the music, and secondly, a player has no idea that the switch is about to happen… would highly recommend you place a slider like
01:04:008 (1) - this one at the very start - okey
01:20:841 (1,2) - would remove the
01:21:191 (2) - and extend the slider to where the circle is to better emphasise the vocals. if you need to, add a circle
01:21:367 - here - no its for symmetry (look at
01:19:789 (1) -)
01:54:505 (4) - you forgot a repeat here - it's intentional, i want to give the player more time to move to the next slider
02:00:116 (4) - same here ^ - ^
03:11:623 (3,4,5) - someone is for sure hitting the
03:11:886 (4) - too early - nc'd some notes
———————————————————————————————————–
also wanna say how the difficulty jump at the end of the map feels REALLY excessive, especially the last few patterns, would be good if you toned it down a bit… - explained by cloudpaw in vc, nerfed
03:34:416 (1,2,1,2,1) - tho
that's all!