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Index » Beatmaps » Ranked/Approved Beatmaps » 403 - Southern Cross

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scug
osu! BAT
868 posts
US Flag

2 months ago heart
This beatmap was submitted using in-game submission on Tuesday, April 7, 2026 at 7:18:04 paggles

Artist: 403
Title: Southern Cross
Tags: rock english savior cat nightmare city
BPM: 128.37
Filesize: 5239kb
Play Time: 03:38
Difficulties Available:


Download: 403 - Southern Cross
Information: Scores/Beatmap Listing
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rank me
furry
Cloudpaw
Combo Commander
447 posts
US Flag

Earned 1 kudosu.

2 months ago
sent better audio file on discord
it/its only
scug
osu! BAT
868 posts
US Flag

2 months ago
Cloudpaw wrote:
sent better audio file on discord


oooo ty will add
furry
scug
osu! BAT
868 posts
US Flag

2 months ago
fixed some stupid sliders that weren't lined up correctly
furry
kingkurboh335
Global Moderator / BAT Manager
3,045 posts
HR Flag

Earned 1 kudosu.

2 months ago
mod time, it's been a while xp

Forbidden!

  • 00:26:837 (1,2) - the direction these sliders go in feel really awkward for me, feel like they should be facing downwards instead, like this:

  • 00:31:045 (1) - i feel like the wave should blanket the sliderhead of 00:30:344 (3) - and at it's current position, it awkwardly overlaps the slidertail of the same slider
  • 00:42:267 (1,2,3,4) - this choice of rhythm feels weird, it would feel much better if you reversed the entire pattern (CTRL+G), or find some other alternative to solve this issue
  • 00:53:489 (1,2,3,4) - 01:32:763 (1,2,3,4) - 01:43:986 (1,2,3,4) - 02:44:270 (1,2,3,4) - 02:55:492 (1,2,3,4) - same here ^
  • 01:03:307 (1,2,3,4,5) - starting this 1/3 section like this is really bad, firstly, it doesn't follow the music, and secondly, a player has no idea that the switch is about to happen… would highly recommend you place a slider like 01:04:008 (1) - this one at the very start
  • 01:20:841 (1,2) - would remove the 01:21:191 (2) - and extend the slider to where the circle is to better emphasise the vocals. if you need to, add a circle 01:21:367 - here
  • 01:54:505 (4) - you forgot a repeat here
  • 02:00:116 (4) - same here ^
  • 03:11:623 (3,4,5) - someone is for sure hitting the 03:11:886 (4) - too early
    ———————————————————————————————————–
  • also wanna say how the difficulty jump at the end of the map feels REALLY excessive, especially the last few patterns, would be good if you toned it down a bit…



that's all!
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
scug
osu! BAT
868 posts
US Flag

2 months ago
kingkurboh335 wrote:
mod time, it's been a while xp


00:26:837 (1,2) - the direction these sliders go in feel really awkward for me, feel like they should be facing downwards instead, like this: - okay

00:31:045 (1) - i feel like the wave should blanket the sliderhead of 00:30:344 (3) - and at it's current position, it awkwardly overlaps the slidertail of the same slider - okey
00:42:267 (1,2,3,4) - this choice of rhythm feels weird, it would feel much better if you reversed the entire pattern (CTRL+G), or find some other alternative to solve this issue - okey
00:53:489 (1,2,3,4) - 01:32:763 (1,2,3,4) - 01:43:986 (1,2,3,4) - 02:44:270 (1,2,3,4) - 02:55:492 (1,2,3,4) - same here ^ - okey
01:03:307 (1,2,3,4,5) - starting this 1/3 section like this is really bad, firstly, it doesn't follow the music, and secondly, a player has no idea that the switch is about to happen… would highly recommend you place a slider like 01:04:008 (1) - this one at the very start - okey
01:20:841 (1,2) - would remove the 01:21:191 (2) - and extend the slider to where the circle is to better emphasise the vocals. if you need to, add a circle 01:21:367 - here - no its for symmetry (look at 01:19:789 (1) -)
01:54:505 (4) - you forgot a repeat here - it's intentional, i want to give the player more time to move to the next slider
02:00:116 (4) - same here ^ - ^
03:11:623 (3,4,5) - someone is for sure hitting the 03:11:886 (4) - too early - nc'd some notes
———————————————————————————————————–
also wanna say how the difficulty jump at the end of the map feels REALLY excessive, especially the last few patterns, would be good if you toned it down a bit… - explained by cloudpaw in vc, nerfed 03:34:416 (1,2,1,2,1) - tho



that's all!

meow
furry
Avril
osu! BAT
854 posts
PH Flag

Earned 1 kudosu.

2 months ago
01:35:218 (6) - slider not snapped at 01:34:166 (1), and 01:46:440 (6) to 01:45:388 (1)
03:30:559 (1,1,1,1) - unnc these
03:31:962 (1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,1,2,1,2,1,2,1,2,1) - wouldn't this be better as a whole stream section anyway?

other than that, map looks fine
scug
osu! BAT
868 posts
US Flag

2 months ago
Avril wrote:
01:35:218 (6) - slider not snapped at 01:34:166 (1), and 01:46:440 (6) to 01:45:388 (1) - fixed
03:30:559 (1,1,1,1) - unnc these - un-nc'd these notes (03:30:910 (2,2) - so its consistent with the combo changes from 03:31:962 (1,2,3,4,5,6,1,2,3,4,5,6,7,1) -.
03:31:962 (1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,1,2,1,2,1,2,1,2,1) - wouldn't this be better as a whole stream section anyway? - i didn't really want there to be many streams in the map, i feel like the bursts represent the song pretty good as is

other than that, map looks fine


?ploo
furry
Avril
osu! BAT
854 posts
PH Flag

kingkurboh335
Global Moderator / BAT Manager
3,045 posts
HR Flag

No kudosu yet.

2 months ago
best song
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
Cloudpaw
Combo Commander
447 posts
US Flag

No kudosu yet.

2 months ago
scug wrote:
oooo ty will add


no you did not this audio is terrible
compare bancho set https://osu.ppy.sh/beatmapsets/2199207#osu/4654126
Last edited by Cloudpaw 2 months ago, edited 1 time in total.
it/its only
scug
osu! BAT
868 posts
US Flag

2 months ago
Cloudpaw wrote:
no you did not this audio is terrible
compare bancho set https://osu.ppy.sh/beatmapsets/2199207#osu/4654126

fml i swear i remember doing thatt waaaaaa
Last edited by scug 2 months ago, edited 1 time in total.
furry
Cloudpaw
Combo Commander
447 posts
US Flag

No kudosu yet.

1 month ago
dq for audio?
it/its only
scug
osu! BAT
868 posts
US Flag

1 month ago
Cloudpaw wrote:
dq for audio?

i’d like to just replace the osz file instead of resetting the timer, especially since it’s like 6 days into qualified
furry
scug
osu! BAT
868 posts
US Flag

1 month ago
resolved
furry

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