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Index » Beatmaps » Pending Beatmaps » Fetty Wap - Trap Queen (Cut Ver.)

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OnikataKayoko
Rhythm Incarnate
515 posts
LT Flag

No kudosu yet.

1 day ago
Digitalfear117 wrote:
still waiting on ignas' difficulty to be renamed to easy, and vyper's to then by normal

honestly this easy diff is still mapped in a style that does not fit the set. yes visuals are subjective, but I think we can all agree it looks out of place. I recommend for a style like this to standardize your object shapes and be consistent. This shouldn't look like a 2008 easy diff in a modernish style set…

These patterns are shapes really stuck out to me as not fitting in visually

00:29:163 (1,2,3,4) - done
00:39:704 (2,3,4,5,6) - done
00:42:947 (1,2,3,4) - done
01:04:839 (3) - done

These patterns work better:

00:32:407 (1,2,3) - done
00:48:623 (1,2,3,4,5) - done

01:02:812 (1) - done

01:11:326 (4,5,6,7) - done

This difficulty is not needed to rank the set, so I implore you to make this look like it belongs.

Edited: I accidentally said that "visuals are not subjective", I meant to say "visuals are subjective".


https://miyaki12.s-ul.eu/4YEAYzEj
gsxr4o0
Combo Commander
449 posts
JP Flag

8 hours ago
updated easy diff~

if i miss anything for GDers, please bump it here



例えば
この先 どこかで道が途絶えても
(The boundless sky)
続く大地に 果てしない地図を描こう
(Wing my way)
間違いなど恐れることはない
ここから始まる無限の物語は 放物線を描き
地平線の向こう側まで続いてゆく
どんなに悲しい事があっても
涙の跡は きっと
誰かが旅をする 希望の道になるよ

Cloudpaw
osu! BAT / Tournament Manager
494 posts
US Flag

No kudosu yet.

7 hours ago
maybe my question to BATs here is how much modding can we possibly give for Kayoko's diff without requesting remap or drop for ranked? it's unfortunately not of the ranking quality I would expect on Titanic, even with our more lax standards on aesthetics and structure due to the old style restriction

- rhythms feel completely random: passive rhythms used where it was previously active and on strong downbeats, indiscernible intention for when longer sliders are used, 01:16:190 (2) - , 00:55:109 (1,2) - 00:41:326 (6) - 00:25:920 (1) - 00:45:380 (1,2) - 00:51:866 (1) -
- the kiai is much easier than the rest of the map, using mostly long sliders and 2/1 to even 3/1 gaps between circles, while the previous section is dense with DS circle patterns and uses many 1/1 sliders with repeats
- widespread aesthetics issues with inconsistent structuring and weird overlaps: 00:21:055 (2,2) - 00:27:542 (2,2) - 00:31:596 (3,4,1) - 00:34:028 (3,4) - 00:55:109 (1,2) - 01:11:326 (4,5) - 01:14:569 (1,2) - 00:39:704 (2,3,4,5,6) - 00:29:163 (1,2) - , choice of 0.7x DS making all the 1/1 spaced objects have an ugly slight overlap
it/its only
OnikataKayoko
Rhythm Incarnate
515 posts
LT Flag

No kudosu yet.

4 hours ago
[ Deleted ]
Last edited by OnikataKayoko 4 hours ago, edited 1 time in total.
Cloudpaw
osu! BAT / Tournament Manager
494 posts
US Flag

No kudosu yet.

4 hours ago
OnikataKayoko wrote:

I will have to disagree completely, the changes I see only made it worse. request an IRC mod from me for this
it/its only
OnikataKayoko
Rhythm Incarnate
515 posts
LT Flag

No kudosu yet.

4 hours ago
Cloudpaw wrote:
I will have to disagree completely, the changes I see only made it worse. request an IRC mod from me for this

what is image proof?
OnikataKayoko
Rhythm Incarnate
515 posts
LT Flag

No kudosu yet.

3 hours ago
[ Deleted ]
Last edited by OnikataKayoko 3 hours ago, edited 1 time in total.
OnikataKayoko
Rhythm Incarnate
515 posts
LT Flag

No kudosu yet.

3 hours ago
Cloudpaw wrote:
I will have to disagree completely, the changes I see only made it worse. request an IRC mod from me for this


https://drive.google.com/file/d/1UlT3-Pv3pdrc0n9dvgios2wbwyI2lUNW/view?usp=sharing remapped for good.
Digitalfear117
BAT Manager / Global Moderator / Mr. Ladybug
3,708 posts
US Flag

No kudosu yet.

2 hours ago
Easy:
00:16:190 (1,2,3) - This pattern is good, and fits the style of this set much better.

00:19:434 (5) - But this slider doesn't fit very. I would do something simpler here like this:


00:25:920 (3,1,2,3,4,5,1,2,3,4,5) - Keep the spacing consistent between each object, and clean up the visuals.





00:33:217 (1,2,3,4,5) - Move like this


00:36:461 (6,7,8,9,10) - Move like this


00:39:704 (1,2,3,4) -


00:42:947 (5,6,7,8) - I'd modify it like this, fits better with the modern style. Also this maintains 0.8 distance spacing with the slight rotation you see here.


00:46:190 (1,2,3,4) -


01:04:028 (1) - and 01:07:272 (7) - 01:13:758 (4) - I'd remove the reverse arrow and instead just extend the slider as 01:04:434.

The goal is to keep the visuals consistent, spacing should be consistent, shapes should be consistent.
OnikataKayoko
Rhythm Incarnate
515 posts
LT Flag

No kudosu yet.

2 hours ago
Digitalfear117 wrote:
Easy:
00:16:190 (1,2,3) - This pattern is good, and fits the style of this set much better. thx

00:19:434 (5) - done

00:25:920 (3,1,2,3,4,5,1,2,3,4,5) - done

00:33:217 (1,2,3,4,5) - done

00:36:461 (6,7,8,9,10) - done

00:39:704 (1,2,3,4) - done

00:42:947 (5,6,7,8) - done

00:46:190 (1,2,3,4) - done

01:04:028 (1) - and 01:07:272 (7) - 01:13:758 (4) - done

The goal is to keep the visuals consistent, spacing should be consistent, shapes should be consistent.


https://drive.google.com/file/d/1UlT3-Pv3pdrc0n9dvgios2wbwyI2lUNW/view?usp=sharing modded but 00:16:190 is ok and perfect.

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