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Index » Beatmaps » Pending Beatmaps » Hana - Kuukirikigaku Shoujo to Shounen no Uta

27 posts | Jump | 1 2
^_^b
9 posts
US Flag

4 days ago
Added all the mods posted above except a couple

Übel wrote:


00:21:391 - 00:31:858 - in my honest opinion i would map the break here doesn't really make some sense making a break there I would like to keep this for the title text to go here


Kagamine Rin wrote:

Offset was wrong as it missed some timing points here it should be mostly fine might be better to wait for another BAT to comfirm this aswell, also title is spelled wrong it should be '' Kuukirikigaku Shoujo to Shounen no Uta '' you currently have the first word miss spelled. (fixed)


303,329.67032967033,4,2,1,50,1,0
21438,329.67032967033,4,2,1,50,1,0
96570,300,4,2,1,60,1,0
97070,329.67032967033,4,2,1,60,1,0
98537,329.67032967033,4,2,1,60,1,0
99695,329.67032967033,4,2,1,60,1,0
100367,329.67032967033,4,2,1,60,1,0
100532,329.67032967033,4,2,1,60,1,0
172771,329.67032967033,4,2,1,50,1,0
173419,329.67032967033,4,2,1,60,1,0
173570,329.67032967033,4,2,1,50,1,0
173722,329.67032967033,4,2,1,50,1,0
248131,329.67032967033,4,2,1,60,1,0
I tried using these but they sounded off to me at some points so I'm not sure. I'll put the diff with new timing here


For the title text (I'm not sure if its correct) I'd like for this to be added:
[time:21767,bold:1,size:40,colour:127.245.212,hold:4945]Kuukirikigaku Shoujo to Shounen no Uta|[bold:0,size:20,hold:4945]Hana

Thanks everyone for the mods
Digitalfear117

No kudosu yet.

4 days ago
I added your custom display title
^_^b
9 posts
US Flag

4 days ago
Also

Übel wrote:

overall, i really like your map, you did some smart hitsounding there i see that i see that

Thank you, though I used the hitsounds from Patchouli's set, sorry.. m(_ _)m I should probably put that in the description
Digitalfear117

No kudosu yet.

3 days ago
I disagree with Kagamine Rin's timing points. They cause very dirty timings and aren't accurate to the notes at all. Imo a static BPM catches it better than these new points.
Last edited by Digitalfear117 3 days ago, edited 2 times in total.
Übel
325 posts
PH Flag

3 days ago bubble
alright I believe this map is ready for rank. Bubbled
Digitalfear117

Earned 1 kudosu.

3 days ago
Move the first timing point to 310, delete the timing point at 16,117. You will need to resnap all objects after 16177
Digitalfear117

Earned 1 kudosu.

3 days ago
01:08:726 - this hitsound has to be wrong

01:14:660 - why not put a circle here, this pause is awkward. honestly you have a lot of awkward pauses in this map that you should just fill, it's an extreme, map like it.
Keep the pauses here at 01:34:440 (1,2) and 01:36:253 (7) these are good, but like why is there a pause here 01:16:638 (8) - 01:20:759 (2) - 01:21:913 (8) - etc etc

01:04:770 (4,5,6,1,2,3,4,1,2,3,4,1,2,3,4) - you map this, but don't map 02:14 and make it a break? seems weird.

What is this note following? 02:03:122 (2) - if you want to hit this vocal the slider should start at 02:02:957 - and end at 02:03:287, this doesn't follow any strong rhythm. There's no real sound at 02:03:369, there kind of a sound at 02:03:122, but nothing sounds sustained.

02:21:912 (4) - why is this passive, but 02:21:418 (1,2,3) - was active, seems kind of weird to treat such a similar sound so differently, it's what you do at 02:26:033 (6,7,8,9,1,2,3,1) - so make them circles in the first part too. you also make it active at 01:00:319 (6,7,8,9,1,2,3,1,2,3) -

02:51:418 (4) - this is weirdly passive

03:11:528 (1,2,1,2,3,1,2,3) - another weirdly passive section, i know you hear those instrumentals here, also this kick slider sounds off 03:13:176 (3) -
majikiti girl
100 posts
RU Flag

Earned 1 kudosu.

3 days ago
i think that preview point at 03:21:350 could be better
przemekbestgames - SKIBIDI TOILET PIOSENKA Skibidi Toilet GONI MNIE - (szedis) [ohio rizzlord skibidi toilet camera man gyat].osu
^_^b
9 posts
US Flag

2 days ago

Digitalfear117 wrote:

01:08:726 - this hitsound has to be wrong fixed

01:14:660 - why not put a circle here, this pause is awkward. honestly you have a lot of awkward pauses in this map that you should just fill, it's an extreme, map like it.
Keep the pauses here at 01:34:440 (1,2) and 01:36:253 (7) these are good, but like why is there a pause here 01:16:638 (8) - 01:20:759 (2) - 01:21:913 (8) - etc etc i like for the density to be lower in the verse section as i am mostly following the vocal. 1/1 jumps makes the rhythm fun and interesting to me

01:04:770 (4,5,6,1,2,3,4,1,2,3,4,1,2,3,4) - you map this, but don't map 02:14 and make it a break? seems weird. id like for there to be a rest after the chorus

What is this note following? 02:03:122 (2) - if you want to hit this vocal the slider should start at 02:02:957 - and end at 02:03:287, this doesn't follow any strong rhythm. There's no real sound at 02:03:369, there kind of a sound at 02:03:122, but nothing sounds sustained. Fixed

02:21:912 (4) - why is this passive, but 02:21:418 (1,2,3) - was active, seems kind of weird to treat such a similar sound so differently, it's what you do at 02:26:033 (6,7,8,9,1,2,3,1) - so make them circles in the first part too. you also make it active at 01:00:319 (6,7,8,9,1,2,3,1,2,3) - the rhythm is the same in these sections of the song. the first half is has this rhythm (ex. 00:55:694 (1,2,3,4,1,2,3,1,2,3) , 01:06:244 (1,2,3,4,1,2,3,4,5,6) , 02:21:408 (1,2,3,4,5,6,7,1,2,3) etc.) while the last half where it gets a little more intense with the circle (ex. 02:26:683 (1,2,3,1,2,3,1,2,1,2,1,2,3,4,5) , 01:11:518 (1,2,3,1,2,3,1,2,3,4,1,2,3,4,5) , etc.) the intro were this section fades in happens to be on the 2nd half so i used that rhythm with the circles where it is more intense

02:51:418 (4) - this is weirdly passive i wanted the map to slowdown drastically here and build up density like here 02:53:058 (1,2,3,4,5,6,7,8) - so no reason to do anything more

03:11:528 (1,2,1,2,3,1,2,3) - another weirdly passive section, i know you hear those instrumentals here, also this kick slider sounds off 03:13:176 (3) -
was mainly following the drums in this section also for the kick slider its meant to be the snare with the following slider being a kick. it shows up later like here in the chorus 03:34:266 (2,3) -

Ty for mod
I applied the timing and preview point mod.
I also went through and made the hitsounds a little less rough.
Digitalfear117

Earned 1 kudosu.

2 days ago
lots of your green lines are unsnapped, i think you should go through and clean them up. for example your green line at 80579 should be at 80584
majikiti girl
100 posts
RU Flag

Earned 1 kudosu.

2 days ago
03:45:804 (5,1), 01:20:584 (1,2), 02:34:266 (1,2) - swap nc
00:10:200 (1,2,3) - spacing inconsistency, relative movement these objects by 6 pixels with right direction
01:03:524 (8), 02:18:689 (8), 03:48:359 (8) ,03:53:634 (8), 04:07:810 (6) - hitsounds issue. delete inherited points that are placed on these objects
01:35:255 (6) - make three sliders instead of this one, to make more interesting gameplay
move inherited point on 01:35:090 timestamp to 01:35:255, it shuts 01:35:090 (4,5) circles that causes incorrect hitsound emphasize
02:08:057 (4) - should this slider be a single circle?
02:18:112 (1,2,3,4) - this stream notes spacing is 0.32x, but you have 0.48x spacing between (3) and (4) note. relatively move 02:18:112 (1,2,3) by 8 pixels with down direction
02:52:727 (3) - i suggest you to move this slider from 02:52:397 (2), it's weird that these two sliders placed on same coordinates (uhh funny number xd ig you saw it)
03:16:793 (1,1) - extend these sliders with additional slider instead of having just reverse sliders
every break time should starts from white tick
Last edited by majikiti girl 2 days ago, edited 1 time in total.
przemekbestgames - SKIBIDI TOILET PIOSENKA Skibidi Toilet GONI MNIE - (szedis) [ohio rizzlord skibidi toilet camera man gyat].osu
^_^b
9 posts
US Flag

2 days ago

majikiti girl wrote:

03:45:804 (5,1), 01:20:584 (1,2), 02:34:266 (1,2) - swap nc fixed
00:10:200 (1,2,3) - spacing inconsistency, relative movement these objects by 6 pixels with right direction fixed
01:03:524 (8), 02:18:689 (8), 03:48:359 (8) ,03:53:634 (8), 04:07:810 (6) - hitsounds issue. delete inherited points that are placed on these objects should be fixed with green line adjustment
01:35:255 (6) - make three sliders instead of this one, to make more interesting gameplay
move inherited point on 01:35:090 timestamp to 01:35:255, it shuts 01:35:090 (4,5) circles that causes incorrect hitsound emphasize fixed
02:08:057 (4) - should this slider be a single circle? it fits the pattern and emphasises 02:08:222 (1) - so i think its fine
02:18:112 (1,2,3,4) - this stream notes spacing is 0.32x, but you have 0.48x spacing between (3) and (4) note. relatively move 02:18:112 (1,2,3) by 8 pixels with down direction never noticed how messy this was xd
02:52:727 (3) - i suggest you to move this slider from 02:52:397 (2), it's weird that these two sliders placed on same coordinates (uhh funny number xd ig you saw it) ill change cuz it is messed up/intense for readability (i didnt notice until now lol)
03:16:793 (1,1) - extend these sliders with additional slider instead of having just reverse sliders these are following the guitar the zig zag + repeat sliders are like strumming. an extra slider would complicate it the guitar's 1/2 rhythm and make it more stiff to play. unsure how to implement what was suggested. im guessing its 2 sliders instead of the repeat slider but to keep the zig zag they would have to be stacked and that causes an issue like stated before
every break time should starts from white tick adjusted the breaks

Ty for mod
Currently adjusting the green lines
Its getting late so ill try to update it by tomorrow (also osu crashed and erased half my progress ;;)
Last edited by ^_^b 2 days ago, edited 2 times in total.

27 posts | Jump | 1 2