Beatmap Listing » Ai Otsuka - Momo no Hanabira
View on osu.ppy.sh
Artist: | Ai Otsuka | Circle Size: |
|
Approach Rate |
|
Title: | Momo no Hanabira | HP Drain: |
|
Star Difficulty: |
|
Creator: | Hitoshirenu Shourai | Accuracy: |
|
Length: | 2:52 |
Source: | Genre: | Pop (Japanese) | BPM: | 140 | |
Submitted:
Ranked: |
Feb 09, 2008
Feb 13, 2008 |
Average Rating: | 10.0 | Favourited 0 times in total | |
I've been wanting to map this song for a good while, and finally have. Most of you will probably notice how my maps aren't 100% different based on difficulty like they've been in the past, but instead, I basically made a base and added/subtracted beats from it. Regardless, the maps should still be fun.
Another thing I've done in which I don't usually do... I didn't map ALL of the song. I've seen countless people do the same thing, and besides, it's a good stopping point around 3 minutes for a lot of songs anyways, and this song is no exception.
Anyways......
Without further ado, I command thee all, ENJOY!
Edit: 100% Done, I hope. =D
Edit2: After peppy looked at it, I was shocked at how badly it was actually done before. I hadn't even considered using 1/3 divisor before he talked about it, and man, what a difference it made. So, I resnapped/recalculated and fixed it up, and improved on the spacing. This time, it really should be "perfect"... I hope. >_>;
Edit3: Edited some beats thanks to James' suggestion. It really does sound (and feel) better at those spots now.
Another thing I've done in which I don't usually do... I didn't map ALL of the song. I've seen countless people do the same thing, and besides, it's a good stopping point around 3 minutes for a lot of songs anyways, and this song is no exception.
Anyways......
Without further ado, I command thee all, ENJOY!
Edit: 100% Done, I hope. =D
Edit2: After peppy looked at it, I was shocked at how badly it was actually done before. I hadn't even considered using 1/3 divisor before he talked about it, and man, what a difference it made. So, I resnapped/recalculated and fixed it up, and improved on the spacing. This time, it really should be "perfect"... I hope. >_>;
Edit3: Edited some beats thanks to James' suggestion. It really does sound (and feel) better at those spots now.
No records have been set for this game mode yet!