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Index » Beatmaps » Ranked/Approved Beatmaps » C418 - Work Life Imbalance [OsuMania]

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144 posts

5 months ago heart
This beatmap was submitted using in-game submission on 2024, September 18, Wednesday at 18:36:21

Artist: C418
Title: Work Life Imbalance
Tags: instrumental ambient dief piano dance electronic new age 2017
BPM: 90
Filesize: 5923kb
Play Time: 03:20
Difficulties Available:


Download: C418 - Work Life Imbalance
Information: Scores/Beatmap Listing
—————
Changelog:

2024-09-07: Applied Digitalfear117's suggestions!

2024-09-09: Added kiai flashes and a new background.

2024-09-15: Applied [Kagamine Rin]'s suggestions - adjusted a pattern; and adjusted the ending. Additionally, I experimented by adding a custom hitsound.

2024-09-16: Added a missing note and fixed offset.

2024-09-18: Made audio lead-in time shorter, and made the ending less weird to hit.
Satori
1731 posts

No kudosu yet.

5 months ago
woah, mania! :o
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
Digitalfear117

Earned 1 kudosu.

3 months ago
Your offset should be 33. Your hitsound volume is too high. Might want to do like 40% up until the song gets more intense at around 40 seconds, then change to 60%. Most mania players don’t use hitsounds, but for the ones that do you should at least not have the volume super crazy loud. Your hitsound volume will need to drop lower starting around 2:50:702 again.

01:03:348 (63348|1,63390|0) - I can’t tell if this is mispatterned, or if it sounds weird due to your offset being wrong.
 
00:16:033 (16033.000000000007|1) - this hold note should end at 18:304 right?
Last edited by Digitalfear117 3 months ago, edited 1 time in total.
144 posts

3 months ago

DigitalFear117 wrote:


Your offset should be 33. Your hitsound volume is too high. Might want to do like 40% up until the song gets more intense at around 40 seconds, then change to 60%. Most mania players don’t use hitsounds, but for the ones that do you should at least not have the volume super crazy loud. Your hitsound volume will need to drop lower starting around 2:50:702 again.


I ended up completely forgetting about hitsounds due to not playing with them… I've tuned the volume and I hope it matches the song well enough throughout!

DigitalFear117 wrote:


01:03:348 (63348|1,63390|0) - I can’t tell if this is mispatterned, or if it sounds weird due to your offset being wrong.


I tried representing the effect the song uses at that moment (I don't know what to call it… slow down effect?) and I think that was the best way to do it. Now that I've fixed the offset, let me know if it sounds any better or if you think I should change it!

DigitalFear117 wrote:


00:16:033 (16033.000000000007|1) - this hold note should end at 18:304 right?


While mapping it, I wasn't sure of where they should end, so I put the tail at a random spot. I've decided to match it to the start of the next one.
Digitalfear117

Earned 1 kudosu.

3 months ago
I recommend moving to an older client so that you can use the Audio Lead in Time feature. In modern osu! this is done automatically so the first note won't appear instantly as the map starts. If you don't want to go to an older client, you can manually edit the top of your .osu file with the following:

[General]
AudioFilename: 1-02 Work Life Imbalance.mp3
AudioLeadIn: 3000
PreviewTime: 85348
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0

Please change your source to: Dief
(Album) is not needed

I think you could add some kiai flare, this is not necessary, but will feel fun for your 3 lane ln's such as 01:28:366 (88366|0,88366|1,88366|3) - 01:30:699 (90699|0,90699|2,90699|3) - 01:33:366 (93366|0,93366|2,93366|3) - 01:36:033 (96033|2,96033|3,96033|0,96366|1) - 01:38:699 (98699|0,98699|2,98699|3) - 01:41:366 (101366|2,101366|0,101366|3) - 01:44:033 (104033|2,104033|0) - 01:46:699 (106699|0,106699|2,106699|3) - 01:49:366 (109366|3,109366|0,109366|1) - 01:52:033 (112033|0,112033|3,112033|2) - 01:54:699 (114699|0,114699|3,114699|1) - 01:57:366 (117366|3,117366|1,117366|0) - 02:00:033 (120033|1,120033|2,120033|3) - 02:02:699 (122699|1,122699|3,122699|2) - 02:05:366 (125366|3,125366|1,125366|0) - 02:08:033 (128033|0,128033|1,128033|2) - 02:10:699 (130699|0,130699|3,130699|1) - 02:13:366 (133366|1,133366|3,133366|2) - 02:16:033 (136033|0,136033|2,136033|3) - 02:18:699 (138699|0,138699|3,138699|1) - 02:21:366 (141366|0,141366|1,141366|3) - okay you get the point. The reason for adding this would be to create visual flare as you are playing, as the game will do the kiai flash during these which I think will feel very satisfying to hit. You can see what it would look like here: https://cdn.discordapp.com/attachments/1034421390012592171/1282539399137067088/Desktop_2024.09.08_-_23.13.14.02.mp4?ex=66dfb965&is=66de67e5&hm=157a76e653f3d0015bf1500a785918fef4f13377331e4a8a486ec77f75fcb5e3&
Last edited by Digitalfear117 3 months ago, edited 1 time in total.
[Kagamine Rin]
40 posts

Earned 1 kudosu.

3 months ago
01:03:408 (63408|0) - perhaps make this start on the white tick 01:03:366 - i think it would be nicer that way it felt kinda weird playing it ( might be skill issue though)

03:12:033 - maybe ignore mapping after this part i feel its not really needed as the song itself sorta stop or represent it in hold notes so u dont really have to wait 2seconds before the next note appears!

U currently dont have tags u could atleast add the important ones such as: '' Instrumental'' and the genre of the song itself wich idk im bad w genres but i think u or digitalfear can figure that out!

about the Source: Dief is an Album and shouldnt be used as Source u can put it in tags though!


Unused File: "cover a.png" make sure to remove it
Would be nice if u could downscale the BG slightly as its kinda too big for what the maximum allows (Currently on 1800x1800) max 2560x1440

Digitalfear117

Earned 1 kudosu.

3 months ago

Kagamine Rin wrote:

01:03:408 (63408|0) - perhaps make this start on the white tick 01:03:366 - i think it would be nicer that way it felt kinda weird playing it ( might be skill issue though)

03:12:033 - maybe ignore mapping after this part i feel its not really needed as the song itself sorta stop or represent it in hold notes so u dont really have to wait 2seconds before the next note appears!

U currently dont have tags u could atleast add the important ones such as: '' Instrumental'' and the genre of the song itself wich idk im bad w genres but i think u or digitalfear can figure that out!

about the Source: Dief is an Album and shouldnt be used as Source u can put it in tags though!


Unused File: "cover a.png" make sure to remove it
Would be nice if u could downscale the BG slightly as its kinda too big for what the maximum allows (Currently on 1800x1800) max 2560x1440


Both me and Kagamine Rin talked about the background resolution issue mentioned in Mapset Verifier. We both agreed its not a real issue. As the total pixels of your background image is less than the max.
1800 x 1800 is 3,240,000 pixels
2560 x 1440 is 3,686,400 pixels
Last edited by Digitalfear117 3 months ago, edited 1 time in total.
144 posts

3 months ago

Kagamine Rin wrote:

01:03:408 (63408|0) - perhaps make this start on the white tick 01:03:366 - i think it would be nicer that way it felt kinda weird playing it ( might be skill issue though)

Adjusted it in a way that (hopefully) makes it easier to read, tell me what you think!

Kagamine Rin wrote:


03:12:033 - maybe ignore mapping after this part i feel its not really needed as the song itself sorta stop or represent it in hold notes so u dont really have to wait 2seconds before the next note appears!

It's not very common practice to end a map early in mania, I've replaced the notes with hold notes.

Kagamine Rin wrote:


U currently dont have tags u could atleast add the important ones such as: '' Instrumental'' and the genre of the song itself wich idk im bad w genres but i think u or digitalfear can figure that out!

Added some tags, hopefully enough.

Kagamine Rin wrote:


about the Source: Dief is an Album and shouldnt be used as Source u can put it in tags though!

Corrected

Kagamine Rin wrote:


Unused File: "cover a.png" make sure to remove it

Removed
-
Ah, I also added a custom hitsound. Tell me if you think it fits or not.
Last edited by 3 months ago, edited 1 time in total.
Digitalfear117

Earned 1 kudosu.

3 months ago
Doesn't it seem weird that there is no tap note at 00:34:699?

Did you change the mp3? Because I feel like the offset is different now. Let me know what you think about 27 offset. If you decide to change it, you will need to move all the green lines back by 6ms

Custom hitsounds sound good to me
Last edited by Digitalfear117 3 months ago, edited 1 time in total.
144 posts

Digitalfear117

Earned 1 kudosu.

3 months ago
I am starting to feel like 3000 ms of lead in time is too much, why don't we go with 1700. Try this and let me know what you think. 3000 feels REALLY long in hindsight, sorry about that.

02:56:068 (176068|3) - Also this note sounds weird, I think they should just start at 02:56:027 like 02:56:027 (176027|2). You would need to change the rest of the notes like this. If you really feel strongly about emphasizing the sounds this way it's probably okay, but it feels a little sloppy to play imo.

If you do the previous change, you will want to change or remove 03:10:902 (190902|2,191443|2) - as well. Up to you. You should then also change the last end sliders too. I really don't feel like these sounds are delayed enough to warrant them being at different times.

I think I am ready to bubble after your replay
Last edited by Digitalfear117 3 months ago, edited 2 times in total.
Digitalfear117

3 months ago bubble
What is OsuMania, I only know Bemani
Satori
1731 posts

No kudosu yet.

3 months ago
ooo, i love minecraft! :D
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.

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