3,462 users, 7 online now.
A total of 1,019,256 plays!

Index » Beatmaps » Pending Beatmaps » Nakayama Mami - Takusan no Ai o Present

3 posts | Jump | 1
OnikataKayoko
Combo Commander
360 posts
LT Flag

1 week ago
This beatmap was submitted using in-game submission on Wednesday, April 8, 2026 at 22:02:54

Artist: Nakayama Mami
Title: Takusan no Ai o Present
Source: How to ふ~どる~ヘルス編~
Tags: Crowd Blueberry Soft VN Visual Novel j-pop jpop eroge How to Fudol Health Hen Tonic Holic CROWD_Vocal_Collection japanese videogame video game galgame angel_note ignasblaz1000 SergeantIgnas Dutex
BPM: 123
Filesize: 11634kb
Play Time: 03:27
Difficulties Available:
  • Hard (3.4 stars, 466 notes)
  • Normal (2.14 stars, 281 notes)


Download: Nakayama Mami - Takusan no Ai o Present
Information: Scores/Beatmap Listing
—————
All 2 diffs are done. but i will looking for some suggestions, modding. i guess.

An song for How to Fudol ~Health Hen~ OP/ED?

Edit 1:gsxr4o0 modding done.
Edit 2:Added skin parts made by me. but please re-DL after April 8.
gsxr4o0
osu!taiko BAT
415 posts
PH Flag

Earned 2 kudosu.

4 days ago
time to mod this since i need more stuff for modding standard

General

  • Since you have "j-pop jpop" in tags, you need to add "japanese videogame video game galgame angel_note" to tags, since this source is from a visual novel, and the artist itself is affiliated to the music production group Angel Note.
  • In unicode artist field, the heart symbol is missing (the correct artist display is "中山♡マミ") so you need to add that in the mentioned field.
  • Widescreen support checkbox was set to True in Normal, while Hard diff was set to False.
  • 03:27:290 - Set this volume up to 20% since the beat is audible in 03:30:948 - as where the spinner end hits.

Normal

  • 00:38:265 - This current pattern is cramped since 5 is under 4 which occupies the slider's body next to the circle which it overlaps, so you might change the pattern into this to not make it narrow again.

    (cursor at 00:38:265 - (4) is at x288y240, and (5) is at x296y112)
  • 00:39:241 - Don't forget to NC because it has a new phrase in this line and try removing the NC in 00:41:436 - (cursor at 00:42:412 - )

  • 03:19:729 - Move this slider up to x160y112 to make it equal to the DS of 0.88x

Hard

  • There are some several unsnapped notes so you might change these for the following:
    02:45:339 - Circle unsnapped by 1 ms.
    03:00:459 - Circle unsnapped by -1 ms.
    03:00:703 - Circle unsnapped by -1 ms.
    03:00:947 - Circle unsnapped by -1 ms.
    03:01:191 - Circle unsnapped by -1 ms.
    03:01:435 - Circle unsnapped by -1 ms.
    03:01:679 - Circle unsnapped by -1 ms.
  • 03:18:509 - Might move slightly to the right (x368y144) and 03:18:753 (2) - to x444y224 to make a perfect triangle. 03:18:509 - makes a mirroring contrast to 03:17:290 - so it should be cool




例えば
この先 どこかで道が途絶えても
(The boundless sky)
続く大地に 果てしない地図を描こう
(Wing my way)
間違いなど恐れることはない
ここから始まる無限の物語は 放物線を描き
地平線の向こう側まで続いてゆく
どんなに悲しい事があっても
涙の跡は きっと
誰かが旅をする 希望の道になるよ

OnikataKayoko
Combo Commander
360 posts
LT Flag

4 days ago

gsxr4o0 wrote:

time to mod this since i need more stuff for modding standard

General

  • Since you have "j-pop jpop" in tags, you need to add "japanese videogame video game galgame angel_note" to tags, since this source is from a visual novel, and the artist itself is affiliated to the music production group Angel Note. Added these tags
  • In unicode artist field, the heart symbol is missing (the correct artist display is "中山♡マミ") so you need to add that in the mentioned field. done
  • Widescreen support checkbox was set to True in Normal, while Hard diff was set to False. done
  • 03:27:290 - Set this volume up to 20% since the beat is audible in 03:30:948 - as where the spinner end hits. done

Normal

  • 00:38:265 - This current pattern is cramped since 5 is under 4 which occupies the slider's body next to the circle which it overlaps, so you might change the pattern into this to not make it narrow again. done

    (cursor at 00:38:265 - (4) is at x288y240, and (5) is at x296y112)
  • 00:39:241 - Don't forget to NC because it has a new phrase in this line and try removing the NC in 00:41:436 - (cursor at 00:42:412 - ) done

  • 03:19:729 - Move this slider up to x160y112 to make it equal to the DS of 0.88x done

Hard


3 posts | Jump | 1
Users browsing this forum: None