Beatmap Listing » Tomoko Sasaki - 2:00 a.m.
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Artist: | Tomoko Sasaki | Circle Size: |
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Approach Rate |
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Title: | 2:00 a.m. | HP Drain: |
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Star Difficulty: |
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Creator: | Drezus | Accuracy: |
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Length: | 2:00 |
Source: | Super Smash Bros. Brawl | Genre: | VideoGame (Japanese) | BPM: | 106 |
Submitted:
Ranked: |
Dec 27, 2008
Feb 20, 2009 |
Average Rating: | 10.0 | Favourited 0 times in total | |
Options: |
Hi, guys! This is my second beatmap.
This time, I did the Animal Crossing: Wild World's 2:00 a.m. remix from Super Smash Bros. Brawl! I had a lot of trouble coming with a pleasant rhytmn for this song, but when I finally came up with some cool beat, I went ahead and finished Insane, Hard and Normal difficulties right away. By the way, the difficulties are as close as possible to the Ouendan/EBA difficulties, so I'm probably not doing Easy since the Normal one is already too easy for a standard Osu! player.
Personally, I wish it could be a little longer than it is right now, and I'm also somewhat worried about the BPM, but I think everything else is alright (including distance snapping! ;_; ).
Of course, your opinion is also very important so, please, comment! Thanks for playing!
EDIT2: Following Larto's recommendation, I adjusted some things that looked somewhat weird now that he pointed out. Hard also had a lot of spacing issues that I didn't noticed, so I could fix them without the need of a BAT to point them out.
EDIT3: Thanks to kingcobra, the map is now even better and more stable/consistent! The offset was brough down to -10, and some weird spacings were adjusted with the (new to me) more detailed grid layers.
EDIT4: It fell down to Graveyeard because I didn't know I had to keep asking people to comment or chek out my map. My bad, I guess.
This time, I did the Animal Crossing: Wild World's 2:00 a.m. remix from Super Smash Bros. Brawl! I had a lot of trouble coming with a pleasant rhytmn for this song, but when I finally came up with some cool beat, I went ahead and finished Insane, Hard and Normal difficulties right away. By the way, the difficulties are as close as possible to the Ouendan/EBA difficulties, so I'm probably not doing Easy since the Normal one is already too easy for a standard Osu! player.
Personally, I wish it could be a little longer than it is right now, and I'm also somewhat worried about the BPM, but I think everything else is alright (including distance snapping! ;_; ).
Of course, your opinion is also very important so, please, comment! Thanks for playing!
EDIT2: Following Larto's recommendation, I adjusted some things that looked somewhat weird now that he pointed out. Hard also had a lot of spacing issues that I didn't noticed, so I could fix them without the need of a BAT to point them out.
EDIT3: Thanks to kingcobra, the map is now even better and more stable/consistent! The offset was brough down to -10, and some weird spacings were adjusted with the (new to me) more detailed grid layers.
EDIT4: It fell down to Graveyeard because I didn't know I had to keep asking people to comment or chek out my map. My bad, I guess.
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Score | 1,944,707 (97.80%) |
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Max Combo | 268 | |
300 / 100 / 50 | 205 / 7 / 0 | |
Misses | 0 | |
Geki (Elite Beat!) | 21 | |
Katu (Beat!) | 6 | |
Mods | DT |
Top 100 Scoreboard
Rank | Score | Accuracy | Player | Max Combo | PP | 300 / 100 / 50 | Geki | Katu | Misses | Mods | Version | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
#1 | ![]() |
1,944,707 | 97.80% |
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268 | 125 | 205 / 7 / 0 | 21 | 6 | 0 | DT | b20130303 |