Beatmap Listing » Tomoko Sasaki - 2:00 a.m.
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Artist: | Tomoko Sasaki | Circle Size: |
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Approach Rate |
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Title: | 2:00 a.m. | HP Drain: |
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Star Difficulty: |
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Creator: | Drezus | Accuracy: |
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Length: | 2:00 |
Source: | Super Smash Bros. Brawl | Genre: | VideoGame (Japanese) | BPM: | 106 |
Submitted:
Ranked: |
Dec 27, 2008
Feb 20, 2009 |
Average Rating: | 10.0 | Favourited 0 times in total | |
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Hi, guys! This is my second beatmap.
This time, I did the Animal Crossing: Wild World's 2:00 a.m. remix from Super Smash Bros. Brawl! I had a lot of trouble coming with a pleasant rhytmn for this song, but when I finally came up with some cool beat, I went ahead and finished Insane, Hard and Normal difficulties right away. By the way, the difficulties are as close as possible to the Ouendan/EBA difficulties, so I'm probably not doing Easy since the Normal one is already too easy for a standard Osu! player.
Personally, I wish it could be a little longer than it is right now, and I'm also somewhat worried about the BPM, but I think everything else is alright (including distance snapping! ;_; ).
Of course, your opinion is also very important so, please, comment! Thanks for playing!
EDIT2: Following Larto's recommendation, I adjusted some things that looked somewhat weird now that he pointed out. Hard also had a lot of spacing issues that I didn't noticed, so I could fix them without the need of a BAT to point them out.
EDIT3: Thanks to kingcobra, the map is now even better and more stable/consistent! The offset was brough down to -10, and some weird spacings were adjusted with the (new to me) more detailed grid layers.
EDIT4: It fell down to Graveyeard because I didn't know I had to keep asking people to comment or chek out my map. My bad, I guess.
This time, I did the Animal Crossing: Wild World's 2:00 a.m. remix from Super Smash Bros. Brawl! I had a lot of trouble coming with a pleasant rhytmn for this song, but when I finally came up with some cool beat, I went ahead and finished Insane, Hard and Normal difficulties right away. By the way, the difficulties are as close as possible to the Ouendan/EBA difficulties, so I'm probably not doing Easy since the Normal one is already too easy for a standard Osu! player.
Personally, I wish it could be a little longer than it is right now, and I'm also somewhat worried about the BPM, but I think everything else is alright (including distance snapping! ;_; ).
Of course, your opinion is also very important so, please, comment! Thanks for playing!
EDIT2: Following Larto's recommendation, I adjusted some things that looked somewhat weird now that he pointed out. Hard also had a lot of spacing issues that I didn't noticed, so I could fix them without the need of a BAT to point them out.
EDIT3: Thanks to kingcobra, the map is now even better and more stable/consistent! The offset was brough down to -10, and some weird spacings were adjusted with the (new to me) more detailed grid layers.
EDIT4: It fell down to Graveyeard because I didn't know I had to keep asking people to comment or chek out my map. My bad, I guess.
No records have been set for this game mode yet!