Probably wine issue, happens on first startup when I try to start playing a map, happens on both opengl and directx
Index » Other » Client Modding » b20130303 Digital Client++
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69 posts
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I have added katoumegumi_'s patched wine components as a separate download! This should give a much better Linux experience for those running under wine!
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302 posts
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time to give this a try :eyes:
click me >~<
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Please do! |
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crazy!
LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage. |
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amazing work
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thanks! |
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Updated to 2.1.31 fixing the Hardware Submission issues on Windows 7, and changed some of the HitCircle and SliderOsu hit animations to fix their timings!
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New major version! 2.3.9!
New features:
Last edited by Digitalfear117
1 month ago, edited 1 time in total.
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oh crap, he's at it again xd
great stuff digital <3 LVL1 | 300 ATK | 200 DEF
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage. |
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Thanks!
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69 posts
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Yay! Now everyone knows that I use arch btw!
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69 posts
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Okay so, the benchmark. The score SEEMS TO BE affected by your I/O calls on your system, especially if you have tons of maps/skins installed. It's a good idea to minimize OS/file overhead before running benchmark.
1. Temporarily remove fonts, backgrounds, skins and songs folders so the client doesn't load them and waste CPU cycles 2. Close down everything else 3. Consider doing overclocking, at your own risk. 4. Rerun benchmarks, you might get a better score. Linux hassle level stuff: 5. Consider running on LTO+PGO optimized Gentoo install for your CPU architecture, if you can. 5.1. If you don't want to hassle with Gentoo, consider just self-building linux-tkg kernel and wine-osu-spectator for your CPU architecture. 5.2. If you use Arch Linux, consider using ALHP (unstable) or CachyOS (more stable) packages for extra performance 6. INCREASE audio buffer size to reduce CPU instructions required to push audio to buffer. This is applicable to "Linux low latency audio on osu!" guys 7. Consider running on a basic window manager, such as Openbox without compositors 8. Run osu! through gamemode wrapper, might help
Last edited by Isshiki Kaname
1 month ago, edited 3 times in total.
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42 posts | Jump | 1 2 3 |